Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ItsJaboyTJ
Morgan Le Fay
Level 151
God Stats
8W - 9L
1,848 SR
Queue Stats
75W - 84L
1,399 Elo+
Party 1
Cerberus
Cerberus
Kinky Frex
Cerberus
Level 127
God Stats
15W - 27L
1,447 SR
Queue Stats
279W - 383L
1,433 Elo+
Party 3
Awilix
Awilix
Shmeegs6599
Awilix
Level 108
God Stats
15W - 2L
1,833 SR
Queue Stats
52W - 36L
1,529 Elo+
Party 1
Shiva
Shiva
shroodybooty
Shiva
Level 139
God Stats
8W - 4L
1,689 SR
Queue Stats
130W - 117L
1,570 Elo+
Party 1
Team Averages
Level 136
1,663 SR
1,486 Elo+

VS

Team Averages
Level 115
1,396 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CeleKnight8194
Bacchus
Level 108
God Stats
0W - 1L
1,166 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GeoTonis13
Hou Yi
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
188W - 201L
1,420 Elo+
Party 2
Guan Yu
Guan Yu
MasterPonce
Guan Yu
Level 118
God Stats
8W - 6L
1,500 SR
Queue Stats
303W - 283L
1,512 Elo+
Solo
Loki
Loki
Serperian
Loki
Level 67
God Stats
1W - 4L
1,312 SR
Queue Stats
80W - 82L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
5 / 0 / 4
8,010
616
5,173
5,272
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ItsJaboyTJ
Morgan Le Fay
13
4 / 2 / 4
7,407
570
7,506
7,047
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Kinky Frex
Cerberus
12
0 / 2 / 3
6,906
531
3,928
10,153
8,399
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
12
2 / 5 / 7
7,230
556
9,116
10,554
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 1 / 8
7,906
608
8,654
10,424
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 3
6,886
530
7,601
5,287
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 4 / 0
7,017
540
4,152
12,249
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
GeoTonis13
Hou Yi
11
0 / 2 / 1
6,671
513
2,766
6,610
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
MasterPonce
Guan Yu
13
4 / 2 / 2
7,845
603
6,433
12,873
7,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
2 / 6 / 4
6,786
522
5,724
11,450
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
9
10
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
4
7
L
Nu Wa
 
Nu Wa
1
3
3
0.83
L
2
4
0
0.5
L
Hou Yi
GeoTonis13
Hou Yi
0
2
1
0.25
W
Morgan Le Fay
ItsJaboyTJ
Morgan Le Fay
4
2
4
3
W
Cerberus
Kinky Frex
Cerberus
0
2
3
0.75
L
Guan Yu
MasterPonce
Guan Yu
4
2
2
2.5
L
Loki
2
6
4
0.67
W
Awilix
2
5
7
1.1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
26,676
43,450
Taken
48,469
25,297
Mitigated
25,375
12,733
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,173
1,718
0
1,980
5,272
1,533
720
1,394
3,778
0
43,609
L
Nu Wa
 
Nu Wa
7,601
1,898
0
799
5,287
1,448
27
1,844
3,241
35,899
0
L
4,152
352
0
2,144
12,249
10,631
0
1,972
10,158
14,366
0
L
Hou Yi
GeoTonis13
Hou Yi
2,766
1,229
0
2,156
6,610
2,002
0
411
6,181
0
39,276
W
Morgan Le Fay
ItsJaboyTJ
Morgan Le Fay
7,506
257
85
1,270
7,047
2,176
0
2,390
4,467
46,983
0
W
Cerberus
Kinky Frex
Cerberus
3,928
365
0
3,938
10,153
8,399
682
1,281
8,746
41,358
0
L
Guan Yu
MasterPonce
Guan Yu
6,433
1,534
221
4,354
12,873
7,951
0
4,288
8,545
0
43,795
L
Loki
5,724
1,048
0
2,778
11,450
3,343
0
2,393
8,910
0
35,050
W
Awilix
9,116
3,780
0
2,559
10,554
3,171
0
2,178
8,214
0
50,215
W
8,654
1,393
572
2,329
10,424
10,018
0
3,744
6,492
0
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
35,205
403
Minions Killed
317
0
Camps Cleared
0
1,259,833
Distance Traveled
1,213,152
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,010
616
94
7
0
232,382
2
L
Nu Wa
6,886
530
58
4
0
231,021
5
L
Bacchus
7,017
540
28
2
0
254,940
2
L
Hou Yi
6,671
513
83
6
0
221,122
6
W
Morgan Le Fay
7,407
570
90
7
0
256,208
5
W
Cerberus
6,906
531
103
8
0
215,575
3
L
Guan Yu
7,845
603
83
6
0
249,423
5
L
Loki
6,786
522
65
5
0
256,646
0
W
Awilix
7,230
556
76
6
0
284,515
0
W
Shiva
7,906
608
40
3
0
271,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role