Player Matchup

Jormungandr
Jormungandr
DagestanskyBoss
Jormungandr
Level 48
God Stats
12W - 11L
1,480 SR
Queue Stats
12W - 11L
1,439 Elo+
Party 1
Hel
Hel
LinaSpammer
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
RalasGG
Amaterasu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 1
Susano
Susano
cherrytail
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Party 1
Skadi
Skadi
БесполезныйДимa
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,463 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,465 Elo+

VS

Team Averages
Level 69
1,486 SR
1,451 Elo+
Sylvanus
Sylvanus
BlackM19
Sylvanus
Level 120
God Stats
10W - 14L
1,289 SR
Queue Stats
80W - 82L
1,646 Elo+
Solo
Cernunnos
Cernunnos
Ewangelista1234
Cernunnos
Level 32
God Stats
13W - 10L
1,677 SR
Queue Stats
79W - 102L
1,319 Elo+
Solo
Camazotz
Camazotz
Rumdizi
Camazotz
Level 98
God Stats
2W - 2L
1,466 SR
Queue Stats
169W - 182L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
nutzu1
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,425 Elo+
Solo
Da Ji
Da Ji
schmoschmos47
Da Ji
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
114W - 129L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DagestanskyBoss
Jormungandr
17
2 / 1 / 15
13,260
553
13,315
24,644
37,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 2 / 7
12,745
531
14,728
16,608
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
RalasGG
Amaterasu
17
2 / 9 / 10
11,735
489
10,185
20,444
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Susano
cherrytail
Susano
19
2 / 3 / 6
12,688
529
7,468
17,065
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
22 / 1 / 2
16,320
680
40,317
22,493
10,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackM19
Sylvanus
14
1 / 10 / 3
9,611
400
5,744
26,806
28,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Ewangelista1234
Cernunnos
16
1 / 8 / 0
9,713
405
7,847
21,528
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Rumdizi
Camazotz
17
1 / 5 / 5
10,418
434
12,324
27,464
22,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
nutzu1
Baron Samedi
16
4 / 7 / 2
10,373
432
9,672
17,460
8,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 3
12,557
523
16,509
23,426
11,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
32
Kills
16
16
Deaths
32
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlackM19
Sylvanus
1
10
3
0.25
W
Jormungandr
DagestanskyBoss
Jormungandr
2
1
15
9.5
L
Cernunnos
Ewangelista1234
Cernunnos
1
8
0
0.13
W
4
2
7
3.75
W
Amaterasu
RalasGG
Amaterasu
2
9
10
0.78
L
Camazotz
Rumdizi
Camazotz
1
5
5
0.7
W
Susano
cherrytail
Susano
2
3
6
1.67
L
Baron Samedi
nutzu1
Baron Samedi
4
7
2
0.71
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,013
Damage
52,096
101,254
Taken
116,684
72,373
Mitigated
78,430
40,260
Healing
32,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlackM19
Sylvanus
5,744
2,467
2,508
3,792
26,806
28,626
0
5,020
21,640
27,699
0
W
Jormungandr
DagestanskyBoss
Jormungandr
13,315
3,309
1,114
2,868
24,644
37,932
391
5,900
18,744
59,335
0
L
Cernunnos
Ewangelista1234
Cernunnos
7,847
3,200
0
4,137
21,528
7,849
1,070
5,841
15,621
0
70,252
W
14,728
1,035
9,335
10,663
16,608
7,635
894
2,709
13,899
69,087
0
W
Amaterasu
RalasGG
Amaterasu
10,185
1,061
0
2,266
20,444
8,849
1,024
4,438
16,006
0
52,233
L
Camazotz
Rumdizi
Camazotz
12,324
2,148
0
9,249
27,464
22,498
0
9,245
17,591
0
61,305
W
Susano
cherrytail
Susano
7,468
791
0
4,513
17,065
7,332
2,783
2,676
14,389
0
82,658
L
Baron Samedi
nutzu1
Baron Samedi
9,672
1,730
982
2,771
17,460
8,223
660
3,166
14,227
66,400
0
L
16,509
5,474
0
8,582
23,426
11,234
0
4,562
18,702
0
89,264
W
40,317
23,079
0
9,501
22,493
10,625
10,607
5,846
16,647
0
174,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,748
Gold Earned
52,672
615
Minions Killed
537
0
Camps Cleared
0
2,391,728
Distance Traveled
1,979,107
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,611
400
55
2
0
349,019
5
W
Jormungandr
13,260
553
81
3
0
451,177
0
L
Cernunnos
9,713
405
122
5
0
381,834
0
W
Hel
12,745
531
131
5
0
469,490
5
W
Amaterasu
11,735
489
71
3
0
470,700
0
L
Camazotz
10,418
434
113
5
0
469,931
1
W
Susano
12,688
529
127
5
0
528,908
0
L
Baron Samedi
10,373
432
112
5
0
330,080
2
L
Da Ji
12,557
523
135
6
0
448,243
0
W
Skadi
16,320
680
205
9
0
471,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role