Player Matchup

Vamana
Vamana
Kèrnèl
Vamana
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
77W - 69L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
MeІk
Heimdallr
Level 127
God Stats
2W - 5L
1,812 SR
Queue Stats
65W - 59L
1,481 Elo+
Party 2
Cerberus
Cerberus
N3ONFlame
Cerberus
Level 123
God Stats
10W - 3L
1,728 SR
Queue Stats
95W - 91L
1,553 Elo+
Solo
Rama
Rama
Yerkóxmaul
Rama
Level 141
God Stats
5W - 2L
1,840 SR
Queue Stats
291W - 249L
1,510 Elo+
Party 3
Ao Kuang
Ao Kuang
Zénkai
Ao Kuang
Level 108
God Stats
2W - 4L
1,933 SR
Queue Stats
376W - 397L
1,528 Elo+
Party 3
Team Averages
Level 129
1,763 SR
1,517 Elo+

VS

Team Averages
Level 117
1,558 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
PicklemanMaxen
Ratatoskr
Level 106
God Stats
12W - 4L
1,651 SR
Queue Stats
34W - 30L
1,506 Elo+
Party 1
Freya
Freya
Spìcy
Freya
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 185L
1,592 Elo+
Party 1
Nike
Nike
Vàpor
Nike
Level 129
God Stats
6W - 1L
1,641 SR
Queue Stats
136W - 129L
1,518 Elo+
Party 1
He Bo
He Bo
ZutraHub
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kèrnèl
Vamana
12
0 / 7 / 0
7,774
457
7,141
15,455
8,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
MeІk
Heimdallr
13
0 / 4 / 1
8,133
478
1,852
9,201
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
N3ONFlame
Cerberus
13
1 / 0 / 5
8,107
477
4,954
10,294
9,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 6 / 4
9,204
541
8,148
12,289
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Zénkai
Ao Kuang
14
3 / 3 / 2
8,516
501
4,603
15,483
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
1 / 0 / 4
10,647
626
6,629
5,230
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
PicklemanMaxen
Ratatoskr
14
4 / 3 / 9
9,818
578
7,723
12,094
5,352
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Spìcy
Freya
17
1 / 1 / 2
10,844
638
3,869
7,685
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
Vàpor
Nike
17
5 / 0 / 3
11,082
652
8,641
12,584
8,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
ZutraHub
He Bo
18
9 / 2 / 7
11,282
664
18,049
11,761
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
20
20
Deaths
6
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
L
Vamana
Kèrnèl
Vamana
0
7
0
0
L
Heimdallr
MeІk
Heimdallr
0
4
1
0.13
L
Cerberus
N3ONFlame
Cerberus
1
0
5
3.5
W
Ratatoskr
PicklemanMaxen
Ratatoskr
4
3
9
2.83
W
Freya
Spìcy
Freya
1
1
2
2
W
Nike
Vàpor
Nike
5
0
3
6.5
L
2
6
4
0.67
W
He Bo
ZutraHub
He Bo
9
2
7
6.25
L
Ao Kuang
Zénkai
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
44,911
62,722
Taken
49,354
29,895
Mitigated
21,332
17,182
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,629
2,380
0
3,688
5,230
2,248
3,058
1,081
4,149
0
90,254
L
Vamana
Kèrnèl
Vamana
7,141
3,967
0
2,699
15,455
8,327
1,024
6,985
8,470
5
49,072
L
Heimdallr
MeІk
Heimdallr
1,852
692
0
2,311
9,201
2,958
0
4,193
5,008
0
47,261
L
Cerberus
N3ONFlame
Cerberus
4,954
259
0
2,786
10,294
9,612
0
2,845
7,449
28,389
0
W
Ratatoskr
PicklemanMaxen
Ratatoskr
7,723
1,287
0
1,617
12,094
5,352
0
3,616
7,530
0
34,685
W
Freya
Spìcy
Freya
3,869
1,694
0
4,688
7,685
2,353
532
1,392
5,773
84,357
0
W
Nike
Vàpor
Nike
8,641
1,807
0
1,568
12,584
8,580
0
874
11,710
9,413
52,374
L
8,148
5,116
0
2,663
12,289
3,966
0
4,469
7,820
0
63,495
W
He Bo
ZutraHub
He Bo
18,049
1,138
67
3,741
11,761
2,799
0
2,599
9,162
82,390
0
L
Ao Kuang
Zénkai
Ao Kuang
4,603
1,178
0
6,723
15,483
5,032
0
5,131
10,352
53,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,734
Gold Earned
53,673
526
Minions Killed
603
0
Camps Cleared
0
1,637,104
Distance Traveled
1,867,809
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,647
626
169
10
0
413,956
1
L
Vamana
7,774
457
101
6
0
329,049
2
L
Heimdallr
8,133
478
114
7
0
276,089
2
L
Cerberus
8,107
477
58
3
0
348,189
3
W
Ratatoskr
9,818
578
34
2
0
398,873
7
W
Freya
10,844
638
167
10
0
334,340
11
W
Nike
11,082
652
123
7
0
339,692
4
L
Rama
9,204
541
151
9
0
313,180
2
W
He Bo
11,282
664
110
6
0
380,948
2
L
Ao Kuang
8,516
501
102
6
0
370,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role