Player Matchup

Chronos
Chronos
JCoIesIaw
Chronos
Level 43
God Stats
14W - 22L
1,834 SR
Queue Stats
515W - 460L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N3K0B1T
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,777 Elo+
Solo
Amaterasu
Amaterasu
NumberOneGoblin
Amaterasu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,447 Elo+
Solo
Discordia
Discordia
bruinsucks
Discordia
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,295 Elo+
Solo
Atlas
Atlas
kodaih
Atlas
Level 69
God Stats
82W - 34L
1,810 SR
Queue Stats
247W - 171L
1,664 Elo+
Party 1
Team Averages
Level 49
1,629 SR
1,553 Elo+

VS

Team Averages
Level 63
1,554 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Buobuoo
Raijin
Level 84
God Stats
4W - 3L
1,707 SR
Queue Stats
112W - 104L
1,515 Elo+
Party 3
Ullr
Ullr
EMPing u
Ullr
Level 28
God Stats
1W - 4L
1,519 SR
Queue Stats
89W - 86L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
JusstGrizzy
Cthulhu
Level 69
God Stats
1W - 3L
1,542 SR
Queue Stats
64W - 61L
1,486 Elo+
Party 3
Chaac
Chaac
Zephrious
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JCoIesIaw
Chronos
20
17 / 0 / 6
15,207
661
26,820
19,960
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
N3K0B1T
Tsukuyomi
20
10 / 5 / 7
13,409
583
19,846
18,690
7,960
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
NumberOneGoblin
Amaterasu
20
5 / 0 / 4
13,817
601
8,532
13,970
12,389
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
bruinsucks
Discordia
17
2 / 8 / 9
11,448
498
8,013
14,558
4,911
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
kodaih
Atlas
18
5 / 2 / 17
13,556
589
14,061
20,299
20,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
6 / 7 / 4
11,111
483
14,267
20,203
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Buobuoo
Raijin
12
3 / 9 / 3
8,867
386
5,332
12,334
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
3 / 9 / 0
9,967
433
11,744
19,150
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JusstGrizzy
Cthulhu
12
0 / 12 / 3
8,301
361
9,282
27,685
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
Zephrious
Chaac
17
3 / 2 / 2
10,739
467
10,325
15,508
13,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
39
Kills
15
15
Deaths
39
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
7
4
1.14
L
Raijin
Buobuoo
Raijin
3
9
3
0.5
L
Ullr
3
9
0
0.33
W
Chronos
JCoIesIaw
Chronos
17
0
6
20
L
Cthulhu
JusstGrizzy
Cthulhu
0
12
3
0.13
W
Tsukuyomi
N3K0B1T
Tsukuyomi
10
5
7
2.7
W
Amaterasu
NumberOneGoblin
Amaterasu
5
0
4
7
L
Chaac
Zephrious
Chaac
3
2
2
2
W
Discordia
bruinsucks
Discordia
2
8
9
0.81
W
Atlas
kodaih
Atlas
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,272
Damage
50,950
87,477
Taken
94,880
55,346
Mitigated
49,851
30,162
Healing
20,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,267
897
0
5,549
20,203
8,244
0
6,095
13,852
0
81,329
L
Raijin
Buobuoo
Raijin
5,332
445
61
1,744
12,334
2,988
599
4,756
7,401
35,330
0
L
Ullr
11,744
5,509
211
4,186
19,150
6,030
0
14,125
4,985
0
65,865
W
Chronos
JCoIesIaw
Chronos
26,820
11,160
0
10,602
19,960
9,105
2,210
4,614
15,346
120,693
18,216
L
Cthulhu
JusstGrizzy
Cthulhu
9,282
1,346
752
3,358
27,685
19,134
0
16,544
10,985
33,145
0
W
Tsukuyomi
N3K0B1T
Tsukuyomi
19,846
4,764
0
4,070
18,690
7,960
2,185
2,815
15,496
0
107,062
W
Amaterasu
NumberOneGoblin
Amaterasu
8,532
3,249
0
4,776
13,970
12,389
1,493
1,300
12,004
0
93,133
L
Chaac
Zephrious
Chaac
10,325
1,549
0
4,599
15,508
13,455
100
2,677
12,400
2,432
58,824
W
Discordia
bruinsucks
Discordia
8,013
884
0
1,648
14,558
4,911
850
3,284
11,189
64,233
0
W
Atlas
kodaih
Atlas
14,061
6,881
3,803
5,263
20,299
20,981
558
3,737
16,516
49,576
3,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,437
Gold Earned
48,985
663
Minions Killed
488
0
Camps Cleared
0
2,165,901
Distance Traveled
1,871,665
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,111
483
123
5
0
443,021
3
L
Raijin
8,867
386
67
3
0
255,098
4
L
Ullr
9,967
433
97
4
0
387,745
5
W
Chronos
15,207
661
185
8
0
407,044
3
L
Cthulhu
8,301
361
56
2
0
375,233
0
W
Tsukuyomi
13,409
583
142
6
0
502,027
0
W
Amaterasu
13,817
601
188
8
0
432,964
5
L
Chaac
10,739
467
145
6
0
410,568
0
W
Discordia
11,448
498
89
4
0
349,406
4
W
Atlas
13,556
589
59
3
0
474,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role