Player Matchup

Athena
Athena
Gold V
DARKKONCR
Athena
Gold V
Level 140
God Stats
1W - 6L
1,500 SR
Queue Stats
747W - 765L
1,352 MMR
Solo
Fenrir
Fenrir
Silver I
ICON_VI
Fenrir
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,353 MMR
Party 2
Tiamat
Tiamat
Silver I
kevankIutches
Tiamat
Silver I
Level 108
God Stats
5W - 7L
1,344 SR
Queue Stats
67W - 71L
1,273 MMR
Solo
Cupid
Cupid
Gold V
pet123beast
Cupid
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 157L
1,336 MMR
Solo
Terra
Terra
Silver I
wayne248
Terra
Silver I
Level 96
God Stats
105W - 109L
1,550 SR
Queue Stats
426W - 440L
1,304 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,479 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,498 SR
1,381 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
FlamingWiener
Sylvanus
Gold V
Level 128
God Stats
2W - 3L
1,255 SR
Queue Stats
109W - 108L
1,317 MMR
Party 1
King Arthur
King Arthur
Silver II
highcommand92
King Arthur
Silver II
Level 108
God Stats
1W - 0L
1,738 SR
Queue Stats
64W - 82L
1,317 MMR
Solo
He Bo
He Bo
Bronze IV
xSlickrick38x
He Bo
Bronze IV
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DARKKONCR
Athena
17
1 / 4 / 4
10,366
494
6,221
16,822
18,345
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ICON_VI
Fenrir
16
9 / 9 / 1
10,582
504
13,891
21,332
9,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 3
10,799
514
15,997
10,653
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 8 / 3
9,264
441
5,709
16,357
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Terra
wayne248
Terra
13
0 / 4 / 8
8,745
416
7,841
21,146
22,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
PoseidonGilgameshLokiBastet

VS

Bans
IzanamiThothNeithArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
9 / 0 / 5
13,705
653
19,827
19,422
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
 
Zeus
16
4 / 7 / 3
10,222
487
16,166
12,965
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
FlamingWiener
Sylvanus
17
2 / 1 / 16
11,378
542
8,598
18,155
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
highcommand92
King Arthur
17
2 / 3 / 8
10,583
504
5,458
17,150
13,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 4 / 3
12,046
574
14,575
16,105
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
15
Kills
27
27
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
0
5
11.5
W
Zeus
 
Zeus
4
7
3
0.79
L
Athena
DARKKONCR
Athena
1
4
4
0.75
W
Sylvanus
FlamingWiener
Sylvanus
2
1
16
10
L
Fenrir
ICON_VI
Fenrir
9
9
1
1.06
W
King Arthur
highcommand92
King Arthur
2
3
8
2
L
5
2
3
3.25
L
0
8
3
0.19
L
Terra
wayne248
Terra
0
4
8
1
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
64,624
86,310
Taken
83,797
59,654
Mitigated
53,705
23,281
Healing
33,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
19,827
11,565
0
10,867
19,422
9,410
2,969
3,015
16,407
0
136,701
W
Zeus
 
Zeus
16,166
1,655
0
2,886
12,965
4,330
296
5,120
7,845
67,668
0
L
Athena
DARKKONCR
Athena
6,221
1,161
0
3,127
16,822
18,345
0
8,665
8,157
66,357
0
W
Sylvanus
FlamingWiener
Sylvanus
8,598
2,125
3,273
7,713
18,155
19,502
763
10,600
7,555
29,370
0
L
Fenrir
ICON_VI
Fenrir
13,891
2,815
0
5,003
21,332
9,679
108
8,971
12,361
0
66,623
W
King Arthur
highcommand92
King Arthur
5,458
128
378
2,646
17,150
13,748
0
3,487
13,663
5,936
49,987
L
15,997
940
192
3,780
10,653
5,812
7
5,617
5,036
81,083
0
L
5,709
3,111
182
4,934
16,357
3,000
0
2,362
13,995
0
60,531
L
Terra
wayne248
Terra
7,841
967
1,726
4,337
21,146
22,818
0
14,687
6,459
21,289
0
W
14,575
1,079
0
5,787
16,105
6,715
772
7,837
8,268
81,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
57,934
527
Minions Killed
579
0
Camps Cleared
0
2,007,683
Distance Traveled
1,930,428
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,705
653
203
10
0
386,177
6
W
Zeus
10,222
487
108
5
0
322,047
6
L
Athena
10,366
494
148
7
0
417,676
1
W
Sylvanus
11,378
542
52
2
0
407,378
7
L
Fenrir
10,582
504
101
5
0
390,035
1
W
King Arthur
10,583
504
99
5
0
424,827
5
L
Tiamat
10,799
514
142
7
0
405,318
6
L
Cupid
9,264
441
113
5
0
369,906
4
L
Terra
8,745
416
23
1
0
424,748
7
W
He Bo
12,046
574
117
6
0
389,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role