Player Matchup

Nike
Nike
Jr2k0
Nike
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 155L
1,612 Elo+
Party 2
Anhur
Anhur
Modest Hipster
Anhur
Level 141
God Stats
4W - 7L
1,576 SR
Queue Stats
78W - 69L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Origoi
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
SSJ FatBoy
Hades
Level 121
God Stats
7W - 3L
2,033 SR
Queue Stats
91W - 74L
1,622 Elo+
Party 2
Ra
Ra
Texas Gucci
Ra
Level 128
God Stats
4W - 3L
1,501 SR
Queue Stats
124W - 107L
1,625 Elo+
Party 2
Team Averages
Level 112
1,622 SR
1,594 Elo+

VS

Team Averages
Level 56
1,502 SR
1,510 Elo+
Vamana
Vamana
HandleWithKerr34
Vamana
Level 124
God Stats
1W - 0L
1,454 SR
Queue Stats
138W - 132L
1,532 Elo+
Solo
Tiamat
Tiamat
NikaStan
Tiamat
Level 60
God Stats
1W - 0L
1,556 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Septicsoldier25
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 85L
1,517 Elo+
Solo
Nox
Nox
cTmprospect
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
tFisch15
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jr2k0
Nike
20
4 / 6 / 14
11,649
777
11,527
18,750
21,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
7 / 7 / 9
11,600
773
11,727
15,769
6,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Origoi
Tsukuyomi
19
5 / 10 / 5
11,845
790
6,737
14,465
4,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
16
5 / 12 / 5
10,686
712
16,718
20,780
11,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 17
12,952
863
17,325
15,178
6,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 23
13,558
904
11,783
22,439
18,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
NikaStan
Tiamat
20
16 / 3 / 20
13,615
908
24,362
12,549
11,962
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
15
0 / 5 / 25
10,714
714
7,204
15,883
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 8 / 20
11,354
757
9,475
12,495
4,243
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
tFisch15
Medusa
20
9 / 6 / 22
12,789
853
22,560
17,857
6,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
151
26
Kills
41
42
Deaths
26
50
Assists
110
Player
Kills
Deaths
Assists
KDA
W
12
4
23
5.88
L
Nike
Jr2k0
Nike
4
6
14
1.83
L
7
7
9
1.64
W
Tiamat
NikaStan
Tiamat
16
3
20
8.67
L
Tsukuyomi
Origoi
Tsukuyomi
5
10
5
0.75
L
Hades
5
12
5
0.63
W
Sylvanus
0
5
25
2.5
L
5
7
17
1.93
W
4
8
20
1.75
W
Medusa
tFisch15
Medusa
9
6
22
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,034
Damage
75,384
84,942
Taken
81,223
50,222
Mitigated
56,699
19,850
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,783
4,608
2,512
6,906
22,439
18,737
2,190
7,648
14,791
1,648
32,800
L
Nike
Jr2k0
Nike
11,527
1,107
648
3,315
18,750
21,344
245
7,916
10,834
0
18,668
L
11,727
5,481
362
2,644
15,769
6,210
1,877
7,906
7,863
0
23,007
W
Tiamat
NikaStan
Tiamat
24,362
1,555
232
3,048
12,549
11,962
950
3,596
8,953
42,297
0
L
Tsukuyomi
Origoi
Tsukuyomi
6,737
1,989
0
478
14,465
4,896
335
7,353
7,112
0
12,340
L
Hades
16,718
106
51
3,203
20,780
11,361
585
10,512
10,268
30,003
0
W
Sylvanus
7,204
2,496
8,153
4,924
15,883
14,769
633
7,940
7,943
12,456
0
L
17,325
1,115
3,932
5,217
15,178
6,411
596
7,624
7,554
53,812
0
W
9,475
1,412
97
223
12,495
4,243
859
6,347
6,148
23,253
0
W
Medusa
tFisch15
Medusa
22,560
11,223
1,223
3,919
17,857
6,988
1,872
8,512
9,345
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,732
Gold Earned
62,030
162
Minions Killed
146
0
Camps Cleared
0
1,265,063
Distance Traveled
1,348,993
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,558
904
23
2
0
317,330
1
L
Nike
11,649
777
23
2
0
275,916
0
L
Anhur
11,600
773
34
2
0
229,651
1
W
Tiamat
13,615
908
41
3
0
288,947
1
L
Tsukuyomi
11,845
790
6
0
0
261,760
0
L
Hades
10,686
712
27
2
0
212,112
0
W
Sylvanus
10,714
714
9
1
0
237,859
3
L
Ra
12,952
863
72
5
0
285,624
1
W
Nox
11,354
757
40
3
0
249,468
2
W
Medusa
12,789
853
33
2
0
255,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role