Player Matchup

Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Oh Hamburgerrs
Danzaburou
Level 63
God Stats
51W - 52L
1,513 SR
Queue Stats
69W - 75L
1,434 Elo+
Party 3
Ah Puch
Ah Puch
dragon2630
Ah Puch
Level 157
God Stats
1W - 0L
1,700 SR
Queue Stats
204W - 243L
1,371 Elo+
Solo
Rama
Rama
fast pistols2
Rama
Level 65
God Stats
5W - 4L
1,455 SR
Queue Stats
73W - 58L
1,511 Elo+
Party 3
Team Averages
Level 88
1,534 SR
1,463 Elo+

VS

Team Averages
Level 84
1,513 SR
1,532 Elo+
Ymir
Ymir
Gareetto
Ymir
Level 83
God Stats
4W - 2L
1,481 SR
Queue Stats
81W - 59L
1,607 Elo+
Party 2
Medusa
Medusa
INNUENDRIZZL3
Medusa
Level 105
God Stats
37W - 40L
1,509 SR
Queue Stats
284W - 334L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Sky_DragneelYT
Cthulhu
Level 69
God Stats
30W - 30L
1,657 SR
Queue Stats
55W - 46L
1,529 Elo+
Party 1
Achilles
Achilles
TalksikTryhard
Achilles
Level 74
God Stats
0W - 1L
1,285 SR
Queue Stats
20W - 7L
1,565 Elo+
Party 2
Mercury
Mercury
YumYumJUICE_
Mercury
Level 87
God Stats
28W - 25L
1,633 SR
Queue Stats
93W - 96L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 0 / 3
6,214
518
4,452
6,971
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
10
0 / 2 / 1
5,818
485
1,854
9,210
4,590
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Oh Hamburgerrs
Danzaburou
14
4 / 0 / 1
8,105
675
4,066
5,013
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
dragon2630
Ah Puch
12
3 / 1 / 2
6,902
575
5,934
4,688
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,920
493
5,442
4,663
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 3
5,959
497
2,950
9,562
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 1
6,145
512
5,782
5,180
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,307
442
2,848
6,245
3,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
8
0 / 3 / 0
5,215
435
2,369
7,129
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
YumYumJUICE_
Mercury
11
1 / 1 / 1
6,265
522
2,966
7,602
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
4
4
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
3
2.5
W
Artio
 
Artio
0
2
1
0.25
L
Ymir
1
1
3
2.5
L
2
0
1
2.5
W
Danzaburou
Oh Hamburgerrs
Danzaburou
4
0
1
4.5
L
0
3
1
0.17
L
Achilles
0
3
0
0
L
Mercury
YumYumJUICE_
Mercury
1
1
1
1.5
W
Ah Puch
dragon2630
Ah Puch
3
1
2
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
16,915
30,545
Taken
35,718
11,198
Mitigated
17,859
12,612
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,452
583
0
2,042
6,971
2,168
0
907
6,064
0
25,364
W
Artio
 
Artio
1,854
61
204
3,740
9,210
4,590
452
1,093
8,117
13,415
0
L
Ymir
2,950
623
0
2,468
9,562
4,931
0
3,050
6,306
17,086
0
L
5,782
2,525
0
1,921
5,180
1,102
0
751
4,429
0
37,747
W
Danzaburou
Oh Hamburgerrs
Danzaburou
4,066
1,670
0
3,067
5,013
1,630
2,985
392
4,344
0
44,380
L
2,848
191
101
1,563
6,245
3,893
0
2,584
3,370
22,990
0
L
Achilles
2,369
632
0
1,972
7,129
5,562
230
0
6,921
0
21,554
L
Mercury
YumYumJUICE_
Mercury
2,966
1,267
0
2,758
7,602
2,371
0
902
6,636
0
35,754
W
Ah Puch
dragon2630
Ah Puch
5,934
220
68
1,646
4,688
1,871
0
3,012
1,676
36,803
0
W
5,442
4,674
0
1,845
4,663
939
1,853
394
3,720
0
34,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
28,891
305
Minions Killed
263
0
Camps Cleared
0
1,165,667
Distance Traveled
1,146,565
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,214
518
52
4
0
292,867
4
W
Artio
5,818
485
21
2
0
229,037
1
L
Ymir
5,959
497
35
3
0
226,222
4
L
Medusa
6,145
512
71
6
0
240,192
1
W
Danzaburou
8,105
675
101
8
0
227,196
2
L
Cthulhu
5,307
442
38
3
0
232,487
0
L
Achilles
5,215
435
48
4
0
171,057
2
L
Mercury
6,265
522
71
6
0
276,607
1
W
Ah Puch
6,902
575
72
6
0
220,938
1
W
Rama
5,920
493
59
5
0
195,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role