Player Matchup

Thor
Thor
Didolicius
Thor
Level 107
God Stats
2W - 5L
1,188 SR
Queue Stats
190W - 203L
1,468 Elo+
Party 1
Nox
Nox
NeojLA
Nox
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
145W - 145L
1,453 Elo+
Party 1
Geb
Geb
korakimi
Geb
Level 9
God Stats
2W - 0L
1,806 SR
Queue Stats
8W - 0L
1,915 Elo+
Party 1
Team Averages
Level 60
1,498 SR
1,612 Elo+

VS

Team Averages
Level 98
1,411 SR
1,277 Elo+
Bakasura
Bakasura
Agon155
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
533W - 928L
1,310 Elo+
Solo
Chang'e
Chang'e
drunkpanda622
Chang'e
Level 84
God Stats
2W - 19L
1,232 SR
Queue Stats
55W - 149L
1,260 Elo+
Party 2
Mulan
Mulan
starfishmcstuffz
Mulan
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 150L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
8,663
866
9,827
4,758
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
NeojLA
Nox
13
5 / 0 / 9
8,013
801
6,264
2,026
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 14
7,744
774
4,614
5,909
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Agon155
Bakasura
9
1 / 6 / 1
6,367
637
3,103
8,130
2,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
10
1 / 5 / 0
6,108
611
2,521
7,377
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 2
6,250
625
3,764
10,327
5,570
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Agon155
Bakasura
1
6
1
0.25
W
9
1
6
12
W
Nox
NeojLA
Nox
5
0
9
9.5
L
Chang'e
1
5
0
0.2
W
1
1
14
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
9,388
12,693
Taken
25,834
7,023
Mitigated
9,955
2,038
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Agon155
Bakasura
3,103
1,848
127
499
8,130
2,433
0
3,111
5,019
0
9,830
W
9,827
2,873
0
442
4,758
1,984
525
1,355
3,343
0
34,347
W
Nox
NeojLA
Nox
6,264
535
0
210
2,026
738
270
126
1,850
23,747
0
L
Chang'e
2,521
454
1,900
1,348
7,377
1,952
0
3,813
3,564
14,995
0
W
4,614
494
130
1,256
5,909
4,301
163
1,345
4,348
8,518
0
L
3,764
220
0
773
10,327
5,570
0
4,356
5,971
0
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
18,725
119
Minions Killed
90
5
Camps Cleared
3
504,294
Distance Traveled
497,560
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,367
637
26
3
2
171,042
0
W
Thor
8,663
866
61
6
4
180,686
1
W
Nox
8,013
801
54
5
1
177,270
4
L
Chang'e
6,108
611
35
4
1
158,719
1
W
Geb
7,744
774
4
0
0
146,338
0
L
Mulan
6,250
625
29
3
0
167,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role