Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
RhuM1WiiD
Persephone
Level 112
God Stats
6W - 1L
1,735 SR
Queue Stats
468W - 501L
1,448 Elo+
Solo
Anhur
Anhur
Themuggles
Anhur
Level 59
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 39L
1,521 Elo+
Party 2
Serqet
Serqet
alexder215
Serqet
Level 67
God Stats
3W - 3L
1,258 SR
Queue Stats
434W - 448L
1,476 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,489 Elo+

VS

Team Averages
Level 82
1,428 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Arkham8
Khepri
Level 109
God Stats
2W - 3L
1,285 SR
Queue Stats
42W - 49L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
JessEntertainMe
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,395 Elo+
Party 1
Loki
Loki
Maethoriel
Loki
Level 128
God Stats
0W - 1L
1,532 SR
Queue Stats
76W - 74L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
Prock
Cernunnos
Level 44
God Stats
1W - 1L
1,322 SR
Queue Stats
45W - 32L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 6 / 12
12,027
859
15,374
13,940
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
18
2 / 4 / 15
10,537
753
7,158
26,966
32,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
RhuM1WiiD
Persephone
18
4 / 3 / 5
11,426
816
11,394
7,373
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
18
5 / 5 / 9
11,038
788
12,464
12,837
5,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
alexder215
Serqet
16
2 / 4 / 12
9,803
700
4,008
10,486
9,902
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 5 / 11
9,022
644
10,472
11,920
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Arkham8
Khepri
19
5 / 2 / 10
10,308
736
8,723
11,592
15,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
JessEntertainMe
Sun Wukong
18
4 / 4 / 10
10,319
737
7,151
12,109
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 5 / 6
10,455
747
10,834
10,988
4,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Prock
Cernunnos
17
3 / 5 / 8
10,172
727
17,816
13,266
6,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
67
21
Kills
22
22
Deaths
21
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
6
12
2.33
W
Bacchus
 
Bacchus
2
4
15
2.38
L
Sol
 
Sol
2
5
11
1.5
L
Khepri
Arkham8
Khepri
5
2
10
5
L
Sun Wukong
JessEntertainMe
Sun Wukong
4
4
10
2.25
L
8
5
6
2.2
L
Cernunnos
Prock
Cernunnos
3
5
8
1.4
W
Persephone
RhuM1WiiD
Persephone
4
3
5
2.17
W
Anhur
5
5
9
1.9
W
Serqet
alexder215
Serqet
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,398
Damage
54,996
71,602
Taken
59,875
56,814
Mitigated
40,305
21,604
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,374
9,819
1,166
2,566
13,940
5,995
1,217
4,427
9,440
0
32,891
W
Bacchus
 
Bacchus
7,158
504
1,104
9,009
26,966
32,586
427
5,186
21,295
20,355
0
L
Sol
 
Sol
10,472
529
2,864
3,700
11,920
4,555
669
2,674
9,246
23,863
0
L
Khepri
Arkham8
Khepri
8,723
340
1,785
1,376
11,592
15,107
37
4,307
6,974
17,023
0
L
Sun Wukong
JessEntertainMe
Sun Wukong
7,151
1,091
0
2,039
12,109
9,867
1,027
4,184
7,749
0
13,649
L
10,834
243
883
1,001
10,988
4,512
627
2,763
8,019
0
22,322
L
Cernunnos
Prock
Cernunnos
17,816
6,347
1,459
2,146
13,266
6,264
554
4,624
8,286
0
36,753
W
Persephone
RhuM1WiiD
Persephone
11,394
291
1,572
1,006
7,373
3,179
271
3,520
3,850
30,156
0
W
Anhur
12,464
4,177
661
1,677
12,837
5,152
3,096
3,897
8,940
0
25,356
W
Serqet
alexder215
Serqet
4,008
912
1,431
1,412
10,486
9,902
1,065
2,164
8,185
0
8,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
50,276
141
Minions Killed
113
0
Camps Cleared
0
1,199,459
Distance Traveled
1,288,685
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,027
859
39
3
0
227,760
3
W
Bacchus
10,537
753
13
1
0
238,798
3
L
Sol
9,022
644
26
2
0
253,696
1
L
Khepri
10,308
736
10
1
0
270,979
7
L
Sun Wukong
10,319
737
22
2
0
246,260
0
L
Loki
10,455
747
19
1
0
288,892
1
L
Cernunnos
10,172
727
36
3
0
228,858
0
W
Persephone
11,426
816
56
4
0
270,761
0
W
Anhur
11,038
788
25
2
0
231,388
1
W
Serqet
9,803
700
8
1
0
230,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role