Player Matchup

Pele
Pele
FatSunnyD
Pele
Level 104
God Stats
1W - 5L
1,423 SR
Queue Stats
79W - 90L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Seattlefan3103
Zhong Kui
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,524 Elo+
Solo
Horus
Horus
YB BISHOP
Horus
Level 112
God Stats
0W - 2L
1,516 SR
Queue Stats
51W - 49L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
YB JaJa87
Danzaburou
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
kylebugzy
Sylvanus
Level 66
God Stats
39W - 35L
1,482 SR
Queue Stats
124W - 114L
1,564 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,470 Elo+

VS

Team Averages
Level 138
1,625 SR
1,497 Elo+
Nemesis
Nemesis
PedroDeLeon3
Nemesis
Level 142
God Stats
12W - 10L
1,499 SR
Queue Stats
522W - 530L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Rev Spooky
Ah Puch
Level 148
God Stats
10W - 12L
1,823 SR
Queue Stats
457W - 471L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Temporalizes
Sun Wukong
Level 129
God Stats
14W - 12L
1,517 SR
Queue Stats
112W - 113L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
ThatGuyJosh420
Erlang Shen
Level 131
God Stats
11W - 11L
1,571 SR
Queue Stats
100W - 94L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicAgniMain
Zhong Kui
Level 138
God Stats
5W - 3L
1,715 SR
Queue Stats
180W - 172L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
7 / 12 / 10
15,418
467
22,378
33,444
12,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Seattlefan3103
Zhong Kui
20
8 / 10 / 12
16,814
510
28,192
28,434
21,052
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
YB BISHOP
Horus
20
7 / 4 / 10
15,727
477
25,608
38,911
46,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
YB JaJa87
Danzaburou
20
5 / 5 / 8
15,186
460
16,695
17,778
7,079
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
kylebugzy
Sylvanus
20
1 / 11 / 12
14,016
425
11,757
31,993
39,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PedroDeLeon3
Nemesis
20
9 / 4 / 13
18,982
575
20,228
33,654
20,123
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Rev Spooky
Ah Puch
20
12 / 8 / 20
20,072
608
31,124
28,742
12,540
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Temporalizes
Sun Wukong
20
1 / 7 / 24
16,441
498
9,461
38,500
48,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
ThatGuyJosh420
Erlang Shen
20
4 / 6 / 18
19,177
581
19,356
32,039
37,073
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ToxicAgniMain
Zhong Kui
20
15 / 3 / 7
19,480
590
27,745
21,527
16,320
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
123
28
Kills
41
42
Deaths
28
52
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Pele
7
12
10
1
W
Nemesis
PedroDeLeon3
Nemesis
9
4
13
3.88
W
Ah Puch
Rev Spooky
Ah Puch
12
8
20
2.75
L
Zhong Kui
Seattlefan3103
Zhong Kui
8
10
12
1.4
W
Sun Wukong
Temporalizes
Sun Wukong
1
7
24
1.86
W
Erlang Shen
ThatGuyJosh420
Erlang Shen
4
6
18
2.17
W
Zhong Kui
ToxicAgniMain
Zhong Kui
15
3
7
6.17
L
Horus
YB BISHOP
Horus
7
4
10
3
L
Danzaburou
YB JaJa87
Danzaburou
5
5
8
1.8
L
Sylvanus
kylebugzy
Sylvanus
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,630
Damage
107,914
150,560
Taken
154,462
126,958
Mitigated
134,169
42,425
Healing
57,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
22,378
4,775
0
8,458
33,444
12,825
38
14,335
18,789
0
135,477
W
Nemesis
PedroDeLeon3
Nemesis
20,228
9,346
0
10,827
33,654
20,123
975
11,447
22,207
0
192,311
W
Ah Puch
Rev Spooky
Ah Puch
31,124
1,587
0
9,697
28,742
12,540
890
10,158
18,584
117,208
0
L
Zhong Kui
Seattlefan3103
Zhong Kui
28,192
3,692
0
8,972
28,434
21,052
10
13,031
14,984
131,015
15,463
W
Sun Wukong
Temporalizes
Sun Wukong
9,461
1,760
1,286
11,057
38,500
48,113
1,567
10,597
26,389
4,497
49,102
W
Erlang Shen
ThatGuyJosh420
Erlang Shen
19,356
7,246
0
13,210
32,039
37,073
5,307
7,948
23,889
756
135,466
W
Zhong Kui
ToxicAgniMain
Zhong Kui
27,745
5,601
0
11,134
21,527
16,320
9,479
8,070
13,457
138,179
22,732
L
Horus
YB BISHOP
Horus
25,608
8,890
2,227
11,001
38,911
46,534
414
11,025
27,728
14,070
92,099
L
Danzaburou
YB JaJa87
Danzaburou
16,695
5,866
0
2,887
17,778
7,079
0
6,882
10,794
0
95,981
L
Sylvanus
kylebugzy
Sylvanus
11,757
2,151
1,293
7,587
31,993
39,468
161
14,416
17,215
55,398
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,161
Gold Earned
94,152
749
Minions Killed
802
0
Camps Cleared
0
2,804,956
Distance Traveled
3,099,338
44
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,418
467
169
5
0
603,575
4
W
Nemesis
18,982
575
180
5
0
683,792
3
W
Ah Puch
20,072
608
159
5
0
596,708
0
L
Zhong Kui
16,814
510
191
6
0
534,610
11
W
Sun Wukong
16,441
498
66
2
0
629,194
6
W
Erlang Shen
19,177
581
223
7
0
587,968
12
W
Zhong Kui
19,480
590
174
5
0
601,676
15
L
Horus
15,727
477
163
5
0
597,265
4
L
Danzaburou
15,186
460
151
5
0
568,486
4
L
Sylvanus
14,016
425
75
2
0
501,020
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role