Player Matchup

Tiamat
Tiamat
NationWideOYBS
Tiamat
Level 87
God Stats
12W - 17L
1,459 SR
Queue Stats
101W - 100L
1,534 Elo+
Party 2
Sol
Sol
PinheadedCoffee
Sol
Level 56
God Stats
4W - 2L
1,333 SR
Queue Stats
59W - 61L
1,501 Elo+
Solo
Cernunnos
Cernunnos
SaltiestStick
Cernunnos
Level 122
God Stats
8W - 6L
1,546 SR
Queue Stats
130W - 135L
1,519 Elo+
Party 2
Chaac
Chaac
Sierra096
Chaac
Level 140
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 43L
1,642 Elo+
Solo
Da Ji
Da Ji
SteeredHoney4MX
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 102L
1,512 Elo+
Solo
Team Averages
Level 101
1,468 SR
1,542 Elo+

VS

Team Averages
Level 133
1,585 SR
1,670 Elo+
Athena
Athena
BronzeSentinel
Athena
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,624 Elo+
Party 1
Merlin
Merlin
CrownClown519
Merlin
Level 95
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 6L
1,712 Elo+
Party 1
Mulan
Mulan
FelipeCabrera04
Mulan
Level 128
God Stats
15W - 14L
1,565 SR
Queue Stats
59W - 55L
1,585 Elo+
Solo
Thor
Thor
sggntphcm
Thor
Level 159
God Stats
7W - 6L
1,796 SR
Queue Stats
50W - 45L
1,689 Elo+
Party 1
Persephone
Persephone
xKid-Elix
Persephone
Level 160
God Stats
0W - 1L
1,319 SR
Queue Stats
28W - 29L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
11,688
835
11,482
9,890
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 8
10,295
735
7,967
9,429
3,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SaltiestStick
Cernunnos
18
2 / 2 / 8
10,284
735
9,755
10,555
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Sierra096
Chaac
20
8 / 2 / 6
11,746
839
20,056
19,680
14,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 9
9,467
676
6,449
10,044
4,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
9,100
650
2,880
15,197
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 4
9,466
676
7,200
11,430
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 3
9,834
702
7,837
15,099
15,044
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
6 / 1 / 2
10,181
727
6,595
13,213
4,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
xKid-Elix
Persephone
16
0 / 2 / 7
9,530
681
14,794
9,122
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
18
Kills
11
11
Deaths
18
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
2
5
4
0.8
L
3
4
3
1.13
W
5
2
4
3.5
W
3
1
8
7
W
Cernunnos
SaltiestStick
Cernunnos
2
2
8
3
W
Chaac
Sierra096
Chaac
8
2
6
5.5
W
0
4
9
1.13
L
Thor
6
1
2
7
L
Persephone
xKid-Elix
Persephone
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,709
Damage
39,306
59,598
Taken
64,061
35,013
Mitigated
41,500
22,043
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,880
238
0
708
15,197
15,797
0
5,045
9,881
7,609
0
L
7,200
282
0
1,350
11,430
3,288
0
2,641
8,698
30,270
0
L
7,837
574
0
2,112
15,099
15,044
0
5,359
9,387
0
28,447
W
11,482
1,463
0
4,245
9,890
8,866
1,154
2,768
6,931
47,707
0
W
7,967
1,286
0
4,161
9,429
3,289
2,397
4,421
4,884
27,821
0
W
Cernunnos
SaltiestStick
Cernunnos
9,755
2,887
0
3,130
10,555
4,254
1,334
5,830
4,591
0
43,416
W
Chaac
Sierra096
Chaac
20,056
1,189
268
9,726
19,680
14,557
437
7,355
12,098
0
60,118
W
6,449
694
0
513
10,044
4,047
0
3,702
6,220
0
22,203
L
Thor
6,595
572
0
1,675
13,213
4,625
0
3,208
9,905
0
40,682
L
Persephone
xKid-Elix
Persephone
14,794
85
0
2,270
9,122
2,746
0
2,942
6,089
45,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
48,111
308
Minions Killed
268
0
Camps Cleared
0
1,501,365
Distance Traveled
1,323,204
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,100
650
23
2
0
256,314
2
L
Merlin
9,466
676
63
5
0
235,749
0
L
Mulan
9,834
702
49
4
0
248,064
1
W
Tiamat
11,688
835
97
7
0
314,749
0
W
Sol
10,295
735
36
3
0
272,617
0
W
Cernunnos
10,284
735
62
4
0
304,628
3
W
Chaac
11,746
839
89
6
0
317,732
1
W
Da Ji
9,467
676
24
2
0
291,639
4
L
Thor
10,181
727
66
5
0
304,860
2
L
Persephone
9,530
681
67
5
0
278,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role