Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Fluroso
Horus
Level 49
God Stats
3W - 2L
1,188 SR
Queue Stats
159W - 163L
1,495 Elo+
Party 2
Set
Set
FridayKnights
Set
Level 49
God Stats
2W - 2L
1,343 SR
Queue Stats
62W - 60L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
UnPuchito
Nu Wa
Level 78
God Stats
3W - 2L
1,399 SR
Queue Stats
35W - 44L
1,457 Elo+
Solo
Xbalanque
Xbalanque
nafar14
Xbalanque
Level 112
God Stats
12W - 10L
1,603 SR
Queue Stats
478W - 530L
1,442 Elo+
Solo
Team Averages
Level 74
1,407 SR
1,471 Elo+

VS

Team Averages
Level 36
1,463 SR
1,332 Elo+
Cthulhu
Cthulhu
AxelG345
Cthulhu
Level 14
God Stats
0W - 1L
1,280 SR
Queue Stats
4W - 8L
1,385 Elo+
Party 1
Ra
Ra
Hakin20
Ra
Level 67
God Stats
0W - 6L
1,251 SR
Queue Stats
145W - 176L
1,303 Elo+
Solo
Fenrir
Fenrir
Imperfectlover
Fenrir
Level 46
God Stats
0W - 3L
1,863 SR
Queue Stats
67W - 83L
1,212 Elo+
Solo
Chiron
Chiron
OzMC
Chiron
Level 47
God Stats
3W - 2L
1,623 SR
Queue Stats
10W - 9L
1,418 Elo+
Party 1
Loki
Loki
jios31220
Loki
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 1 / 13
9,273
545
7,611
15,393
23,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Fluroso
Horus
16
12 / 0 / 8
10,844
638
12,754
8,216
7,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 3 / 7
10,394
611
13,434
13,311
6,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
UnPuchito
Nu Wa
16
5 / 0 / 7
9,935
584
8,638
5,966
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
nafar14
Xbalanque
16
3 / 0 / 6
10,034
590
10,501
10,563
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelG345
Cthulhu
10
0 / 4 / 1
7,135
420
4,227
19,574
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 0
9,208
542
2,638
9,806
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 11 / 1
5,975
351
4,677
14,522
6,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
OzMC
Chiron
12
0 / 2 / 2
7,107
418
5,235
13,371
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
2 / 8 / 2
8,079
475
5,601
13,635
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
30
Kills
4
4
Deaths
30
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
13
7.5
L
Cthulhu
AxelG345
Cthulhu
0
4
1
0.13
W
Horus
Fluroso
Horus
12
0
8
16
W
9
3
7
4.17
L
2
5
0
0.4
L
0
11
1
0.05
L
Chiron
OzMC
Chiron
0
2
2
0.5
W
Nu Wa
UnPuchito
Nu Wa
5
0
7
8.5
L
Loki
2
8
2
0.38
W
Xbalanque
nafar14
Xbalanque
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,938
Damage
22,378
53,449
Taken
70,908
44,307
Mitigated
31,100
20,723
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,611
2,559
0
3,880
15,393
23,228
723
2,214
13,179
18,402
4,955
L
Cthulhu
AxelG345
Cthulhu
4,227
312
476
1,030
19,574
14,761
0
6,011
13,371
23,313
0
W
Horus
Fluroso
Horus
12,754
5,912
1,240
2,964
8,216
7,924
300
1,172
6,624
0
54,911
W
13,434
5,994
0
5,183
13,311
6,659
1,232
1,481
11,830
0
67,610
L
2,638
110
674
2,063
9,806
3,229
0
1,376
8,346
71,689
0
L
4,677
1,901
0
1,977
14,522
6,345
0
3,766
10,606
0
18,877
L
Chiron
OzMC
Chiron
5,235
1,219
510
4,942
13,371
3,592
0
2,764
10,577
0
50,277
W
Nu Wa
UnPuchito
Nu Wa
8,638
3,487
135
2,445
5,966
2,255
4,834
636
5,330
62,873
0
L
Loki
5,601
1,850
0
1,958
13,635
3,173
670
1,182
12,399
0
41,065
W
Xbalanque
nafar14
Xbalanque
10,501
5,684
0
4,876
10,563
4,241
4,959
1,362
9,201
0
90,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
37,504
498
Minions Killed
368
0
Camps Cleared
0
1,718,924
Distance Traveled
1,533,589
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,273
545
26
2
0
346,633
9
L
Cthulhu
7,135
420
37
2
0
315,340
5
W
Horus
10,844
638
107
6
0
379,662
7
W
Set
10,394
611
117
7
0
361,482
1
L
Ra
9,208
542
137
8
0
284,166
4
L
Fenrir
5,975
351
27
2
0
315,982
3
L
Chiron
7,107
418
102
6
0
321,471
2
W
Nu Wa
9,935
584
110
6
0
305,137
2
L
Loki
8,079
475
65
4
0
296,630
0
W
Xbalanque
10,034
590
138
8
0
326,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role