Player Matchup

Gilgamesh
Gilgamesh
FuryRedCrayon
Gilgamesh
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 117L
1,655 Elo+
Party 1
Cabrakan
Cabrakan
GunshyBrick420
Cabrakan
Level 106
God Stats
10W - 4L
1,758 SR
Queue Stats
23W - 19L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
LaToxiiica
Zhong Kui
Level 82
God Stats
15W - 9L
1,749 SR
Queue Stats
153W - 120L
1,616 Elo+
Party 1
Ullr
Ullr
Sticky Dead
Ullr
Level 126
God Stats
1W - 1L
1,841 SR
Queue Stats
48W - 53L
1,610 Elo+
Party 1
Ne Zha
Ne Zha
ZergVicious
Ne Zha
Level 157
God Stats
6W - 2L
1,791 SR
Queue Stats
175W - 145L
1,665 Elo+
Party 1
Team Averages
Level 126
1,728 SR
1,626 Elo+

VS

Team Averages
Level 117
1,708 SR
1,588 Elo+
Baba Yaga
Baba Yaga
M42Wiand
Baba Yaga
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
RobotSharkboi
Bastet
Level 100
God Stats
13W - 5L
1,822 SR
Queue Stats
123W - 99L
1,604 Elo+
Party 2
Shiva
Shiva
SnowninjaXZ
Shiva
Level 152
God Stats
16W - 4L
1,989 SR
Queue Stats
190W - 165L
1,572 Elo+
Solo
Khepri
Khepri
bigbarnes23
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 123L
1,607 Elo+
Party 2
Skadi
Skadi
ndiluccia
Skadi
Level 146
God Stats
1W - 0L
1,726 SR
Queue Stats
20W - 12L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuryRedCrayon
Gilgamesh
14
2 / 7 / 4
8,998
750
10,512
21,060
11,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
14
2 / 8 / 3
8,314
693
4,186
16,810
16,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
LaToxiiica
Zhong Kui
15
1 / 6 / 6
8,316
693
7,678
15,022
8,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 4 / 4
9,203
767
6,573
9,932
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
6 / 4 / 6
9,397
783
12,560
11,160
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
M42Wiand
Baba Yaga
15
1 / 2 / 14
8,811
734
7,336
6,335
1,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 11
9,615
801
13,859
9,758
3,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
15 / 5 / 7
11,263
939
17,081
15,922
9,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Khepri
17
3 / 1 / 15
9,433
786
8,356
10,630
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
ndiluccia
Skadi
16
4 / 4 / 12
9,326
777
15,527
11,145
4,105
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
14
Kills
29
29
Deaths
14
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FuryRedCrayon
Gilgamesh
2
7
4
0.57
L
Cabrakan
2
8
3
0.44
L
Zhong Kui
LaToxiiica
Zhong Kui
1
6
6
0.67
W
Baba Yaga
M42Wiand
Baba Yaga
1
2
14
4
W
6
2
11
5.75
W
15
5
7
3.7
L
3
4
4
1.25
L
Ne Zha
6
4
6
2.25
W
Khepri
3
1
15
10.5
W
Skadi
ndiluccia
Skadi
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,509
Damage
62,159
73,984
Taken
53,790
45,208
Mitigated
26,523
15,919
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FuryRedCrayon
Gilgamesh
10,512
2,416
1,378
4,657
21,060
11,750
79
4,834
16,002
0
22,796
L
Cabrakan
4,186
609
0
2,932
16,810
16,383
42
3,850
12,813
12,524
0
L
Zhong Kui
LaToxiiica
Zhong Kui
7,678
418
126
3,126
15,022
8,848
0
2,463
12,288
27,765
0
W
Baba Yaga
M42Wiand
Baba Yaga
7,336
851
89
1,682
6,335
1,950
921
1,173
5,056
27,523
0
W
13,859
2,909
0
1,579
9,758
3,950
933
2,979
6,626
0
37,333
W
17,081
2,060
213
4,914
15,922
9,665
583
4,288
11,401
0
44,840
L
6,573
1,347
0
863
9,932
3,748
1,266
2,024
7,783
0
36,024
L
Ne Zha
12,560
1,678
0
2,837
11,160
4,479
0
1,574
9,406
0
26,097
W
Khepri
8,356
913
347
2,546
10,630
6,853
508
1,653
8,817
19,357
0
W
Skadi
ndiluccia
Skadi
15,527
7,555
0
417
11,145
4,105
622
1,771
9,170
0
38,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
48,448
180
Minions Killed
234
0
Camps Cleared
0
1,165,672
Distance Traveled
1,259,409
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,998
750
22
2
0
247,973
1
L
Cabrakan
8,314
693
15
1
0
225,553
0
L
Zhong Kui
8,316
693
54
5
0
221,100
1
W
Baba Yaga
8,811
734
36
3
0
233,642
0
W
Bastet
9,615
801
56
5
0
275,598
1
W
Shiva
11,263
939
56
5
0
255,093
1
L
Ullr
9,203
767
71
6
0
220,868
0
L
Ne Zha
9,397
783
18
2
0
250,178
3
W
Khepri
9,433
786
35
3
0
252,457
1
W
Skadi
9,326
777
51
4
0
242,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role