Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Stoneszy
Pele
Level 93
God Stats
45W - 68L
1,448 SR
Queue Stats
174W - 202L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Tacos4life237
Cernunnos
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
62W - 71L
1,106 Elo+
Party 1
Nike
Nike
ZerberusTK
Nike
Level 66
God Stats
1W - 4L
1,420 SR
Queue Stats
109W - 108L
1,422 Elo+
Solo
Cthulhu
Cthulhu
xVASTx00001
Cthulhu
Level 69
God Stats
110W - 122L
1,454 SR
Queue Stats
327W - 357L
1,371 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,367 Elo+

VS

Team Averages
Level 92
1,467 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
Luna_Skywalker7
Tsukuyomi
Level 107
God Stats
5W - 4L
1,554 SR
Queue Stats
211W - 219L
1,432 Elo+
Solo
Agni
Agni
PandaxBear
Agni
Level 87
God Stats
18W - 12L
1,562 SR
Queue Stats
70W - 81L
1,390 Elo+
Solo
Rama
Rama
Parzival_geek787
Rama
Level 61
God Stats
1W - 2L
1,220 SR
Queue Stats
138W - 153L
1,436 Elo+
Solo
Sobek
Sobek
jacksontc
Sobek
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 47L
1,385 Elo+
Solo
Xing Tian
Xing Tian
preacher2735
Xing Tian
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 10 / 7
21,394
475
28,819
31,760
13,077
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
6
0 / 1 / 0
11,822
263
524
1,868
345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
Tacos4life237
Cernunnos
20
9 / 4 / 5
24,535
545
47,704
38,523
18,599
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 6 / 2
20,262
450
19,154
43,424
49,991
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
xVASTx00001
Cthulhu
20
3 / 2 / 12
19,554
435
20,106
39,574
69,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Luna_Skywalker7
Tsukuyomi
20
5 / 6 / 4
24,796
551
33,579
37,508
26,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 5 / 4
23,203
516
34,339
22,963
7,974
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 6 / 6
23,480
522
22,346
46,735
16,201
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
jacksontc
Sobek
20
3 / 4 / 12
19,539
434
23,575
61,297
103,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
preacher2735
Xing Tian
6
0 / 0 / 1
12,239
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
21
Kills
21
23
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
10
7
0.85
W
Tsukuyomi
Luna_Skywalker7
Tsukuyomi
5
6
4
1.17
W
10
5
4
2.4
W
3
6
6
1
L
Pele
0
1
0
0
L
Cernunnos
Tacos4life237
Cernunnos
9
4
5
2.88
L
4
6
2
0.83
W
Sobek
jacksontc
Sobek
3
4
12
2.25
W
Xing Tian
preacher2735
Xing Tian
0
0
1
0.5
L
Cthulhu
xVASTx00001
Cthulhu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,307
Damage
113,839
155,149
Taken
168,503
151,308
Mitigated
154,974
40,686
Healing
53,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
28,819
1,257
0
7,644
31,760
13,077
484
13,102
18,206
177,232
0
W
Tsukuyomi
Luna_Skywalker7
Tsukuyomi
33,579
7,363
0
10,349
37,508
26,873
3,879
5,958
30,573
0
266,048
W
34,339
187
175
4,550
22,963
7,974
2,835
10,961
11,596
197,271
0
W
22,346
18,925
0
26,203
46,735
16,201
12,564
13,040
32,666
0
285,613
L
Pele
524
378
0
912
1,868
345
0
619
1,229
0
3,382
L
Cernunnos
Tacos4life237
Cernunnos
47,704
21,657
0
17,967
38,523
18,599
11,977
15,255
22,888
0
330,339
L
19,154
2,755
806
8,860
43,424
49,991
284
9,185
34,143
0
119,555
W
Sobek
jacksontc
Sobek
23,575
834
0
12,508
61,297
103,926
176
19,222
41,561
61,460
0
W
Xing Tian
preacher2735
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
xVASTx00001
Cthulhu
20,106
1,575
1,416
3,081
39,574
69,296
187
18,298
20,769
85,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,567
Gold Earned
103,257
914
Minions Killed
1,101
0
Camps Cleared
0
3,175,359
Distance Traveled
3,379,058
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
21,394
475
214
5
0
689,001
2
W
Tsukuyomi
24,796
551
370
8
0
834,390
14
W
Agni
23,203
516
340
8
0
854,964
5
W
Rama
23,480
522
344
8
0
761,632
2
L
Pele
11,822
263
8
0
0
73,233
0
L
Cernunnos
24,535
545
376
8
0
833,489
7
L
Nike
20,262
450
218
5
0
742,745
5
W
Sobek
19,539
434
47
1
0
928,072
16
W
Xing Tian
12,239
272
0
0
0
0
0
L
Cthulhu
19,554
435
98
2
0
836,891
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role