Player Matchup

Hercules
Hercules
BigB00tayBiches
Hercules
Level 159
God Stats
18W - 7L
1,609 SR
Queue Stats
366W - 105L
1,835 Elo+
Party 1
Cerberus
Cerberus
Ithlwen
Cerberus
Level 152
God Stats
3W - 0L
1,715 SR
Queue Stats
366W - 106L
1,835 Elo+
Party 1
Cliodhna
Cliodhna
Murigen
Cliodhna
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
327W - 88L
1,871 Elo+
Party 1
Ymir
Ymir
TBMNKY
Ymir
Level 26
God Stats
27W - 0L
2,046 SR
Queue Stats
109W - 6L
1,988 Elo+
Party 1
He Bo
He Bo
jack8699
He Bo
Level 88
God Stats
9W - 2L
1,788 SR
Queue Stats
63W - 37L
1,547 Elo+
Party 1
Team Averages
Level 107
1,731 SR
1,815 Elo+

VS

Team Averages
Level 86
1,322 SR
1,350 Elo+
Achilles
Achilles
BryanH225
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 30L
1,181 Elo+
Solo
Charybdis
Charybdis
N8lVEMonaHarvey
Charybdis
Level 132
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Pele
Pele
Radmih
Pele
Level 106
God Stats
7W - 15L
1,434 SR
Queue Stats
189W - 207L
1,431 Elo+
Solo
Discordia
Discordia
SaltieDeedlit
Discordia
Level 82
God Stats
1W - 6L
1,139 SR
Queue Stats
12W - 17L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smeeagles
Ah Muzen Cab
Level 69
God Stats
0W - 2L
1,270 SR
Queue Stats
30W - 41L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
9 / 0 / 16
12,114
1,211
12,833
13,190
16,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Ithlwen
Cerberus
18
6 / 0 / 13
12,153
1,215
13,156
8,041
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Murigen
Cliodhna
17
8 / 1 / 10
11,828
1,183
9,835
4,715
1,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
TBMNKY
Ymir
17
0 / 1 / 18
10,756
1,076
3,428
10,389
10,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
jack8699
He Bo
17
7 / 2 / 12
11,809
1,181
17,487
7,679
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

321

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BryanH225
Achilles
15
2 / 7 / 1
10,121
1,012
9,040
15,161
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
N8lVEMonaHarvey
Charybdis
15
1 / 2 / 2
9,709
971
2,149
3,681
847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Radmih
Pele
15
1 / 7 / 1
9,966
997
5,979
15,001
3,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
SaltieDeedlit
Discordia
16
0 / 3 / 3
10,579
1,058
9,919
9,503
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
smeeagles
Ah Muzen Cab
15
0 / 11 / 3
9,807
981
8,008
16,378
4,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
30
Kills
4
4
Deaths
30
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
0
16
17
L
Achilles
BryanH225
Achilles
2
7
1
0.36
W
Cerberus
Ithlwen
Cerberus
6
0
13
12.5
W
Cliodhna
Murigen
Cliodhna
8
1
10
13
L
Charybdis
N8lVEMonaHarvey
Charybdis
1
2
2
1
L
Pele
Radmih
Pele
1
7
1
0.21
L
Discordia
SaltieDeedlit
Discordia
0
3
3
0.5
W
Ymir
TBMNKY
Ymir
0
1
18
9
W
He Bo
jack8699
He Bo
7
2
12
6.5
L
Ah Muzen Cab
smeeagles
Ah Muzen Cab
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,739
Damage
35,095
44,014
Taken
59,724
40,080
Mitigated
21,287
9,979
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,833
3,888
711
6,252
13,190
16,336
0
2,724
10,080
0
24,090
L
Achilles
BryanH225
Achilles
9,040
2,866
0
762
15,161
10,131
0
9,675
5,130
0
12,188
W
Cerberus
Ithlwen
Cerberus
13,156
378
0
1,701
8,041
9,097
0
1,073
6,689
35,045
0
W
Cliodhna
Murigen
Cliodhna
9,835
627
0
174
4,715
1,774
0
831
3,705
0
22,008
L
Charybdis
N8lVEMonaHarvey
Charybdis
2,149
619
0
194
3,681
847
0
2,547
982
0
6,119
L
Pele
Radmih
Pele
5,979
2,373
0
528
15,001
3,878
0
7,325
7,285
0
13,874
L
Discordia
SaltieDeedlit
Discordia
9,919
1,091
169
219
9,503
1,559
0
6,514
2,731
41,979
0
W
Ymir
TBMNKY
Ymir
3,428
263
347
364
10,389
10,397
0
3,100
6,574
15,302
0
W
He Bo
jack8699
He Bo
17,487
681
0
430
7,679
2,476
0
1,002
5,754
24,207
0
L
Ah Muzen Cab
smeeagles
Ah Muzen Cab
8,008
1,730
129
1,884
16,378
4,872
0
6,490
9,525
0
19,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,660
Gold Earned
50,182
201
Minions Killed
144
7
Camps Cleared
4
1,055,743
Distance Traveled
799,470
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,114
1,211
32
3
2
236,460
0
L
Achilles
10,121
1,012
4
0
1
191,219
0
W
Cerberus
12,153
1,215
73
7
3
212,789
1
W
Cliodhna
11,828
1,183
35
4
1
214,863
0
L
Charybdis
9,709
971
14
1
0
74,151
0
L
Pele
9,966
997
13
1
0
194,965
0
L
Discordia
10,579
1,058
83
8
2
179,748
0
W
Ymir
10,756
1,076
33
3
0
206,341
0
W
He Bo
11,809
1,181
28
3
1
185,290
0
L
Ah Muzen Cab
9,807
981
30
3
1
159,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role