Player Matchup

Hercules
Hercules
OzHakan
Hercules
Level 13
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Loki
Loki
Tai2200
Loki
Level 2
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Poseidon
Poseidon
TurkGnS
Poseidon
Level 43
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Team Averages
Level 19
1,343 SR
1,138 Elo+

VS

Team Averages
Level 109
1,583 SR
1,717 Elo+
Thor
Thor
AuTheMystic
Thor
Level 143
God Stats
36W - 31L
1,617 SR
Queue Stats
458W - 378L
1,690 Elo+
Solo
Cerberus
Cerberus
KarnaOkami
Cerberus
Level 26
God Stats
2W - 1L
1,586 SR
Queue Stats
17W - 12L
1,730 Elo+
Party 1
Zeus
Zeus
REBELSSTIFFY
Zeus
Level 158
God Stats
2W - 1L
1,546 SR
Queue Stats
18W - 12L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OzHakan
Hercules
12
0 / 6 / 4
7,617
586
5,328
12,311
11,929
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Tai2200
Loki
10
1 / 9 / 3
7,581
583
3,289
10,296
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
TurkGnS
Poseidon
12
2 / 8 / 2
8,594
661
6,571
11,176
2,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 12
10,774
829
9,853
6,243
2,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
KarnaOkami
Cerberus
15
6 / 1 / 17
10,550
812
7,129
10,938
12,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 3 / 15
10,566
813
13,069
7,519
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
3
Kills
23
23
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
W
Cerberus
KarnaOkami
Cerberus
6
1
17
14.5
L
Hercules
OzHakan
Hercules
0
6
4
0.33
W
7
3
15
4.83
L
Loki
Tai2200
Loki
1
9
3
0.28
L
Poseidon
TurkGnS
Poseidon
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
30,051
33,783
Taken
24,700
20,068
Mitigated
18,078
2,738
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,853
1,407
0
1,108
6,243
2,825
844
856
5,354
0
31,228
W
Cerberus
KarnaOkami
Cerberus
7,129
646
688
3,869
10,938
12,294
370
4,792
6,030
20,113
0
L
Hercules
OzHakan
Hercules
5,328
1,395
0
1,049
12,311
11,929
0
7,819
4,091
0
16,397
W
13,069
870
0
1,834
7,519
2,959
468
1,628
5,711
43,603
0
L
Loki
Tai2200
Loki
3,289
363
0
178
10,296
5,858
0
5,191
4,885
0
10,013
L
Poseidon
TurkGnS
Poseidon
6,571
2,215
180
1,331
11,176
2,281
0
6,491
4,487
33,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
31,890
88
Minions Killed
143
3
Camps Cleared
8
638,792
Distance Traveled
681,297
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,774
829
43
3
1
233,245
4
W
Cerberus
10,550
812
38
3
1
235,862
2
L
Hercules
7,617
586
18
1
1
206,080
1
W
Zeus
10,566
813
62
5
6
212,190
4
L
Loki
7,581
583
13
1
0
228,062
0
L
Poseidon
8,594
661
57
4
2
204,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role