Player Matchup

Anubis
Anubis
Donkeyridha
Anubis
Level 147
God Stats
0W - 1L
1,597 SR
Queue Stats
9W - 15L
1,510 Elo+
Party 1
Tyr
Tyr
Goat Capin
Tyr
Level 154
God Stats
5W - 10L
1,500 SR
Queue Stats
341W - 361L
1,522 Elo+
Solo
Neith
Neith
Mu51cm0nk3y
Neith
Level 160
God Stats
10W - 4L
1,670 SR
Queue Stats
134W - 96L
1,593 Elo+
Party 1
Team Averages
Level 154
1,589 SR
1,542 Elo+

VS

Team Averages
Level 83
1,346 SR
1,510 Elo+
Discordia
Discordia
Davestre
Discordia
Level 66
God Stats
49W - 37L
1,494 SR
Queue Stats
101W - 80L
1,585 Elo+
Solo
Bellona
Bellona
NullandVoid33
Bellona
Level 64
God Stats
32W - 30L
1,354 SR
Queue Stats
314W - 446L
1,353 Elo+
Solo
Kali
Kali
raton4657
Kali
Level 119
God Stats
1W - 3L
1,191 SR
Queue Stats
134W - 130L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 4 / 4
6,950
695
8,648
8,464
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 4
6,696
670
4,645
9,391
5,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 2 / 3
7,800
780
5,436
6,411
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Davestre
Discordia
14
4 / 1 / 3
8,057
806
8,531
6,512
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
0 / 4 / 5
6,668
667
2,296
8,920
6,062
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
13
4 / 2 / 4
8,146
815
5,667
7,389
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
8
8
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Davestre
Discordia
4
1
3
5.5
L
Anubis
2
4
4
1
L
1
2
4
1.5
L
4
2
3
2.75
W
Bellona
0
4
5
0.63
W
Kali
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,729
Damage
16,494
24,266
Taken
22,821
11,107
Mitigated
11,436
4,047
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Davestre
Discordia
8,531
179
123
1,586
6,512
1,717
798
2,890
3,622
29,061
0
L
Anubis
8,648
164
0
549
8,464
3,750
0
4,319
4,145
17,700
0
L
4,645
509
0
2,515
9,391
5,367
0
2,969
6,422
0
14,035
L
5,436
1,565
0
983
6,411
1,990
271
1,515
4,896
0
29,272
W
Bellona
2,296
344
85
537
8,920
6,062
0
2,935
5,985
0
8,562
W
Kali
5,667
2,240
0
2,161
7,389
3,657
894
3,473
3,916
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,446
Gold Earned
22,871
99
Minions Killed
96
4
Camps Cleared
6
511,230
Distance Traveled
587,666
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,057
806
54
5
0
211,068
2
L
Anubis
6,950
695
24
2
2
155,681
2
L
Tyr
6,696
670
14
1
2
159,380
2
L
Neith
7,800
780
61
6
0
196,169
5
W
Bellona
6,668
667
15
2
2
166,326
0
W
Kali
8,146
815
27
3
4
210,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role