Player Matchup

Zeus
Zeus
IndigoVermin35
Zeus
Level 28
God Stats
38W - 27L
1,633 SR
Queue Stats
67W - 88L
1,423 Elo+
Party 1
Horus
Horus
SurestLyric120
Horus
Level 62
God Stats
27W - 17L
1,615 SR
Queue Stats
95W - 110L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Vespian8391
Gilgamesh
Level 28
God Stats
5W - 1L
1,666 SR
Queue Stats
68W - 88L
1,424 Elo+
Party 1
Team Averages
Level 39
1,638 SR
1,435 Elo+

VS

Team Averages
Level 59
1,600 SR
1,629 Elo+
Odin
Odin
GetToTheHoppaXD
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
ORSOMBRA
Cabrakan
Level 68
God Stats
0W - 1L
1,527 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Discordia
Discordia
SN1P3ZX_41
Discordia
Level 60
God Stats
0W - 2L
1,774 SR
Queue Stats
13W - 10L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
13,453
708
24,753
5,775
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 9
11,627
612
7,855
20,505
16,196
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Vespian8391
Gilgamesh
18
4 / 4 / 8
12,529
659
13,247
19,231
18,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
10,779
567
5,965
16,987
20,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
ORSOMBRA
Cabrakan
16
4 / 3 / 2
11,496
605
7,228
19,959
23,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SN1P3ZX_41
Discordia
17
3 / 4 / 4
12,401
653
20,346
14,628
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
7
8
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
7
1
4
9
L
Cabrakan
ORSOMBRA
Cabrakan
4
3
2
1.67
L
Discordia
SN1P3ZX_41
Discordia
3
4
4
1.25
W
1
3
9
1.83
W
Gilgamesh
Vespian8391
Gilgamesh
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
33,539
45,511
Taken
51,574
36,516
Mitigated
48,521
15,564
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,965
1,675
972
1,005
16,987
20,369
0
8,989
7,671
657
18,548
W
24,753
1,016
929
564
5,775
1,700
201
4,490
831
75,801
0
L
Cabrakan
ORSOMBRA
Cabrakan
7,228
985
0
0
19,959
23,556
0
10,098
9,535
24,567
0
L
Discordia
SN1P3ZX_41
Discordia
20,346
851
865
1,643
14,628
4,596
0
6,011
8,391
61,281
0
W
7,855
3,939
3,394
5,872
20,505
16,196
85
12,298
7,079
0
40,777
W
Gilgamesh
Vespian8391
Gilgamesh
13,247
2,698
84
4,721
19,231
18,620
26
9,626
8,715
0
40,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
34,676
234
Minions Killed
166
11
Camps Cleared
3
1,002,453
Distance Traveled
891,001
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,779
567
25
1
0
284,063
2
W
Zeus
13,453
708
143
8
3
347,339
1
L
Cabrakan
11,496
605
37
2
3
308,124
2
L
Discordia
12,401
653
104
5
0
298,814
4
W
Horus
11,627
612
52
3
2
342,715
2
W
Gilgamesh
12,529
659
39
2
6
312,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role