Player Matchup

Cerberus
Cerberus
Platinum I
Diddydog56
Cerberus
Platinum I
Level 159
God Stats
5W - 7L
1,704 SR
Queue Stats
640W - 647L
1,954 MMR
Solo
Discordia
Discordia
Gold II
Todoroki Sensei
Discordia
Gold II
Level 120
God Stats
6W - 5L
1,795 SR
Queue Stats
157W - 147L
1,896 MMR
Party 1
King Arthur
King Arthur
Gold IV
WhosSenpai
King Arthur
Gold IV
Level 148
God Stats
0W - 1L
1,553 SR
Queue Stats
13W - 12L
1,784 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,684 SR
1,878 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,905 SR
1,777 MMR
Geb
Geb
Platinum V
Divicityy
Geb
Platinum V
Level 160
God Stats
6W - 1L
1,886 SR
Queue Stats
125W - 99L
1,754 MMR
Party 2
Nike
Nike
Platinum IV
RapidBunny22024
Nike
Platinum IV
Level 148
God Stats
13W - 3L
1,924 SR
Queue Stats
78W - 57L
1,801 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diddydog56
Cerberus
13
0 / 10 / 3
8,817
383
5,053
26,406
22,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Todoroki Sensei
Discordia
17
3 / 11 / 1
11,009
479
8,204
14,137
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WhosSenpai
King Arthur
18
2 / 8 / 2
11,580
503
8,387
24,148
27,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArtioAtlasGilgameshArachne

VS

Bans
LokiAchillesAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 27
13,238
576
13,153
19,187
23,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 0 / 15
15,163
659
15,040
14,461
16,757
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
10
29
Deaths
2
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Diddydog56
Cerberus
0
10
3
0.15
W
3
2
27
8.25
W
7
0
15
14.5
L
Discordia
Todoroki Sensei
Discordia
3
11
1
0.32
L
King Arthur
WhosSenpai
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
28,193
64,691
Taken
33,648
53,834
Mitigated
39,949
3,851
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Diddydog56
Cerberus
5,053
199
0
2,595
26,406
22,643
0
7,560
18,766
33,348
0
W
13,153
1,476
0
3,231
19,187
23,192
281
3,679
15,508
33,143
3,681
W
15,040
1,534
0
2,418
14,461
16,757
1,051
1,249
13,212
0
92,551
L
Discordia
Todoroki Sensei
Discordia
8,204
584
0
571
14,137
3,597
0
4,112
9,808
70,232
0
L
King Arthur
WhosSenpai
King Arthur
8,387
924
0
685
24,148
27,594
0
4,869
19,137
0
72,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
28,401
350
Minions Killed
196
0
Camps Cleared
0
1,207,181
Distance Traveled
962,974
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,817
383
56
2
0
390,275
6
W
Geb
13,238
576
30
1
0
478,414
5
W
Nike
15,163
659
166
7
0
484,560
2
L
Discordia
11,009
479
123
5
0
387,698
7
L
King Arthur
11,580
503
171
7
0
429,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role