Player Matchup

Ao Kuang
Ao Kuang
DracoLuvMe
Ao Kuang
Level 105
God Stats
9W - 9L
1,735 SR
Queue Stats
192W - 167L
1,533 Elo+
Party 1
Olorun
Olorun
Holographic2pac
Olorun
Level 149
God Stats
11W - 5L
1,436 SR
Queue Stats
448W - 418L
1,489 Elo+
Party 3
Cabrakan
Cabrakan
NeedAntidote
Cabrakan
Level 145
God Stats
30W - 24L
1,633 SR
Queue Stats
688W - 609L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
TheeBlackPope
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 3
Danzaburou
Danzaburou
slugo35
Danzaburou
Level 127
God Stats
5W - 2L
1,645 SR
Queue Stats
416W - 372L
1,508 Elo+
Party 3
Team Averages
Level 131
1,590 SR
1,535 Elo+

VS

Team Averages
Level 135
1,532 SR
1,497 Elo+
Da Ji
Da Ji
Aquamarine pro6
Da Ji
Level 120
God Stats
6W - 5L
1,645 SR
Queue Stats
260W - 234L
1,511 Elo+
Solo
Ganesha
Ganesha
ItsJaboyTJ
Ganesha
Level 151
God Stats
1W - 2L
1,312 SR
Queue Stats
75W - 84L
1,342 Elo+
Party 2
Hachiman
Hachiman
Shmeegs6599
Hachiman
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
52W - 36L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
Vx Regicide xV
Aphrodite
Level 158
God Stats
1W - 3L
1,680 SR
Queue Stats
576W - 545L
1,563 Elo+
Solo
Fenrir
Fenrir
shroodybooty
Fenrir
Level 139
God Stats
2W - 1L
1,719 SR
Queue Stats
130W - 117L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DracoLuvMe
Ao Kuang
19
8 / 3 / 8
12,911
615
15,212
19,451
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 4
13,902
662
10,256
13,760
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
NeedAntidote
Cabrakan
17
5 / 2 / 13
12,449
593
9,897
16,335
25,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TheeBlackPope
Gilgamesh
20
3 / 3 / 8
13,449
640
16,224
20,988
17,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
slugo35
Danzaburou
20
9 / 0 / 3
14,418
687
16,714
14,389
6,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
10,877
518
15,391
21,144
12,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
ItsJaboyTJ
Ganesha
13
0 / 3 / 4
8,604
410
5,511
20,314
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Shmeegs6599
Hachiman
12
0 / 7 / 0
8,279
394
4,826
11,565
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Vx Regicide xV
Aphrodite
15
3 / 5 / 2
9,896
471
11,693
16,342
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
1 / 10 / 3
9,552
455
5,847
21,056
8,399
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
30
Kills
9
9
Deaths
31
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Ao Kuang
DracoLuvMe
Ao Kuang
8
3
8
4
W
5
1
4
7
L
Ganesha
ItsJaboyTJ
Ganesha
0
3
4
0.67
W
Cabrakan
NeedAntidote
Cabrakan
5
2
13
5.75
L
Hachiman
Shmeegs6599
Hachiman
0
7
0
0
W
Gilgamesh
TheeBlackPope
Gilgamesh
3
3
8
2.33
L
Aphrodite
Vx Regicide xV
Aphrodite
3
5
2
0.8
L
Fenrir
1
10
3
0.25
W
Danzaburou
slugo35
Danzaburou
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,303
Damage
43,268
84,923
Taken
90,421
64,235
Mitigated
45,907
35,658
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,391
4,473
0
2,798
21,144
12,277
0
8,561
12,378
0
66,509
W
Ao Kuang
DracoLuvMe
Ao Kuang
15,212
4,831
0
10,030
19,451
8,761
885
5,914
13,537
71,549
18,066
W
10,256
3,797
650
7,010
13,760
6,216
6,020
2,916
10,844
126,380
2,652
L
Ganesha
ItsJaboyTJ
Ganesha
5,511
790
0
1,938
20,314
16,994
0
5,486
14,828
28,412
0
W
Cabrakan
NeedAntidote
Cabrakan
9,897
1,319
0
2,074
16,335
25,046
217
3,913
12,116
36,680
4,845
L
Hachiman
Shmeegs6599
Hachiman
4,826
3,028
0
1,089
11,565
2,332
0
4,167
7,398
0
39,424
W
Gilgamesh
TheeBlackPope
Gilgamesh
16,224
3,289
0
5,373
20,988
17,835
145
2,419
18,569
15,938
68,921
L
Aphrodite
Vx Regicide xV
Aphrodite
11,693
1,233
3,074
7,661
16,342
5,905
0
7,904
8,438
72,018
0
L
Fenrir
5,847
1,610
0
3,441
21,056
8,399
0
10,232
10,824
0
62,217
W
Danzaburou
slugo35
Danzaburou
16,714
10,570
0
10,521
14,389
6,377
5,866
2,042
12,347
0
121,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
47,208
700
Minions Killed
508
0
Camps Cleared
0
2,055,878
Distance Traveled
1,789,955
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,877
518
120
6
0
388,510
6
W
Ao Kuang
12,911
615
108
5
0
453,278
0
W
Olorun
13,902
662
195
9
0
378,791
4
L
Ganesha
8,604
410
17
1
0
412,420
4
W
Cabrakan
12,449
593
55
3
0
410,137
3
L
Hachiman
8,279
394
105
5
0
257,605
0
W
Gilgamesh
13,449
640
165
8
0
415,153
2
L
Aphrodite
9,896
471
143
7
0
363,650
5
L
Fenrir
9,552
455
123
6
0
367,770
5
W
Danzaburou
14,418
687
177
8
0
398,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role