Player Matchup

Xbalanque
Xbalanque
Dungholio
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,427 Elo+
Party 2
Hades
Hades
TheLoneBadger_
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,224 Elo+
Party 2
Bellona
Bellona
XxBurnt_Toast_Xx
Bellona
Level 25
God Stats
0W - 1L
1,489 SR
Queue Stats
6W - 8L
1,555 Elo+
Party 2
Thoth
Thoth
godisafreshman
Thoth
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 8L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
МаССяНя
Amaterasu
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 338L
1,464 Elo+
Solo
Team Averages
Level 75
1,498 SR
1,419 Elo+

VS

Team Averages
Level 87
1,548 SR
1,528 Elo+
Thanatos
Thanatos
IIXSAMMANXII
Thanatos
Level 98
God Stats
30W - 38L
1,596 SR
Queue Stats
764W - 652L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
ImFrankis
Jormungandr
Level 28
God Stats
7W - 7L
1,703 SR
Queue Stats
446W - 351L
1,546 Elo+
Party 1
Ares
Ares
MoeFoe17
Ares
Level 64
God Stats
18W - 15L
1,442 SR
Queue Stats
327W - 268L
1,590 Elo+
Party 1
Sol
Sol
MrToastyOG
Sol
Level 87
God Stats
12W - 5L
1,500 SR
Queue Stats
615W - 501L
1,573 Elo+
Party 1
Artemis
Artemis
Voltary1
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 65L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dungholio
Xbalanque
19
14 / 4 / 8
12,172
869
22,670
14,672
5,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 5 / 13
10,937
781
10,558
15,355
7,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 17
9,895
707
6,696
15,514
11,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 4 / 14
11,390
814
22,747
12,809
4,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
МаССяНя
Amaterasu
17
0 / 4 / 17
10,480
749
2,546
21,473
18,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IIXSAMMANXII
Thanatos
18
7 / 7 / 9
11,816
844
12,971
13,515
5,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ImFrankis
Jormungandr
16
2 / 6 / 12
10,092
721
9,877
14,577
17,554
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
18
4 / 4 / 12
10,663
762
12,520
18,027
27,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 5 / 7
11,550
825
18,041
15,680
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Voltary1
Artemis
14
1 / 7 / 8
9,245
660
12,326
10,572
4,122
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
29
Kills
19
19
Deaths
29
69
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dungholio
Xbalanque
14
4
8
4.5
W
Thanatos
IIXSAMMANXII
Thanatos
7
7
9
1.64
W
Jormungandr
ImFrankis
Jormungandr
2
6
12
1.33
W
Ares
4
4
12
2.5
W
5
5
7
1.7
L
6
5
13
2.5
W
Artemis
Voltary1
Artemis
1
7
8
0.71
L
0
2
17
4.25
L
9
4
14
4
L
Amaterasu
МаССяНя
Amaterasu
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,217
Damage
65,735
79,823
Taken
72,371
48,420
Mitigated
62,506
36,559
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dungholio
Xbalanque
22,670
12,203
2,415
4,742
14,672
5,942
2,303
7,892
6,780
0
43,536
W
Thanatos
IIXSAMMANXII
Thanatos
12,971
2,115
563
5,879
13,515
5,978
1,324
6,692
6,503
0
22,644
W
Jormungandr
ImFrankis
Jormungandr
9,877
2,316
918
776
14,577
17,554
365
6,691
7,484
18,736
0
W
Ares
12,520
536
593
1,627
18,027
27,765
241
4,734
12,850
17,947
0
W
18,041
7,851
2,513
6,369
15,680
7,087
2,544
8,359
6,891
57,418
0
L
10,558
740
2,174
4,758
15,355
7,722
1,493
8,541
6,814
16,877
0
W
Artemis
Voltary1
Artemis
12,326
2,424
1,241
750
10,572
4,122
1,132
4,841
5,338
0
19,533
L
6,696
642
2,491
4,931
15,514
11,044
569
7,655
7,859
0
11,654
L
22,747
846
2,398
2,662
12,809
4,966
616
7,646
5,163
39,569
0
L
Amaterasu
МаССяНя
Amaterasu
2,546
550
2,876
7,112
21,473
18,746
615
8,704
12,769
0
9,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
53,366
137
Minions Killed
140
0
Camps Cleared
0
1,296,889
Distance Traveled
1,095,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,172
869
53
4
0
249,912
0
W
Thanatos
11,816
844
17
1
0
223,750
0
W
Jormungandr
10,092
721
4
0
0
209,770
0
W
Ares
10,663
762
13
1
0
227,767
0
W
Sol
11,550
825
85
6
0
213,442
1
L
Hades
10,937
781
27
2
0
243,589
0
W
Artemis
9,245
660
21
2
0
220,828
1
L
Bellona
9,895
707
7
1
0
257,533
0
L
Thoth
11,390
814
40
3
0
258,406
0
L
Amaterasu
10,480
749
10
1
0
287,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role