Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bodewald
Ah Muzen Cab
Level 17
God Stats
20W - 14L
1,833 SR
Queue Stats
56W - 62L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
Ri_car_do_Mi_los
Gilgamesh
Level 22
God Stats
8W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ba_cologne10
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
callmesol
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 37L
1,685 Elo+
Solo
Team Averages
Level 40
1,567 SR
1,560 Elo+

VS

Team Averages
Level 58
1,492 SR
1,430 Elo+
Anubis
Anubis
GigaChadMindSet
Anubis
Level 19
God Stats
0W - 7L
1,500 SR
Queue Stats
207W - 211L
1,543 Elo+
Solo
Danzaburou
Danzaburou
RoniRor
Danzaburou
Level 27
God Stats
0W - 5L
1,102 SR
Queue Stats
5W - 16L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowMo0oN
Baron Samedi
Level 48
God Stats
10W - 19L
1,361 SR
Queue Stats
384W - 405L
1,424 Elo+
Solo
Thor
Thor
Versatile71
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 228L
1,450 Elo+
Party 1
Zeus
Zeus
dgiydiusd98y2
Zeus
Level 138
God Stats
9W - 2L
2,000 SR
Queue Stats
253W - 271L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 1 / 16
10,699
892
5,507
4,835
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Bodewald
Ah Muzen Cab
18
5 / 3 / 17
11,039
920
11,658
15,233
7,480
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
19
14 / 2 / 11
11,374
948
19,631
14,743
9,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
16
7 / 3 / 19
10,337
861
6,417
10,485
6,984
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
callmesol
Baron Samedi
17
5 / 2 / 13
10,240
853
10,112
6,631
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,270
773
5,557
12,248
14,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RoniRor
Danzaburou
14
1 / 8 / 7
8,139
678
3,498
11,941
4,533
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ShadowMo0oN
Baron Samedi
15
2 / 8 / 3
8,312
693
5,148
13,577
5,889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 11 / 0
7,511
626
4,864
14,134
4,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 5 / 4
10,167
847
11,575
9,322
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
37
Kills
11
11
Deaths
37
76
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
16
14
W
Ah Muzen Cab
Bodewald
Ah Muzen Cab
5
3
17
4.5
L
2
5
7
1.1
W
Gilgamesh
14
2
11
9.75
L
Danzaburou
RoniRor
Danzaburou
1
8
7
0.56
L
Baron Samedi
ShadowMo0oN
Baron Samedi
2
8
3
0.44
L
1
11
0
0.09
W
Ravana
7
3
19
5.5
W
Baron Samedi
callmesol
Baron Samedi
5
2
13
5.75
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,325
Damage
30,642
51,927
Taken
61,222
29,102
Mitigated
32,835
20,782
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,507
361
0
853
4,835
1,601
2,165
2,020
2,698
33,750
0
W
Ah Muzen Cab
Bodewald
Ah Muzen Cab
11,658
4,646
0
9,009
15,233
7,480
4,949
7,183
7,784
0
48,475
L
5,557
655
264
2,085
12,248
14,565
0
2,787
9,411
27,139
0
W
Gilgamesh
19,631
5,102
0
4,840
14,743
9,826
731
6,242
8,331
0
49,486
L
Danzaburou
RoniRor
Danzaburou
3,498
668
0
352
11,941
4,533
697
2,922
8,931
0
14,339
L
Baron Samedi
ShadowMo0oN
Baron Samedi
5,148
1,366
765
1,467
13,577
5,889
0
4,544
8,985
19,595
0
L
4,864
1,280
0
518
14,134
4,684
0
3,228
10,906
0
12,084
W
Ravana
6,417
1,430
0
1,340
10,485
6,984
391
3,356
6,947
0
15,506
W
Baron Samedi
callmesol
Baron Samedi
10,112
525
2,098
2,642
6,631
3,211
709
2,674
3,887
31,490
0
L
11,575
1,055
0
2,042
9,322
3,164
0
2,122
7,200
37,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
43,399
262
Minions Killed
189
0
Camps Cleared
0
1,268,337
Distance Traveled
1,008,397
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,699
892
70
6
0
257,894
1
W
Ah Muzen Cab
11,039
920
69
6
0
247,995
1
L
Anubis
9,270
773
42
4
0
211,268
1
W
Gilgamesh
11,374
948
47
4
0
283,841
3
L
Danzaburou
8,139
678
29
2
0
207,568
3
L
Baron Samedi
8,312
693
39
3
0
198,213
4
L
Thor
7,511
626
24
2
0
179,136
0
W
Ravana
10,337
861
27
2
0
250,531
0
W
Baron Samedi
10,240
853
49
4
0
228,076
0
L
Zeus
10,167
847
55
5
0
212,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role