Player Matchup

Merlin
Merlin
BabyPlouxto
Merlin
Level 105
God Stats
3W - 3L
1,871 SR
Queue Stats
196W - 241L
1,513 Elo+
Party 1
Tiamat
Tiamat
Ewhvre
Tiamat
Level 107
God Stats
7W - 2L
1,500 SR
Queue Stats
223W - 248L
1,466 Elo+
Party 1
Izanami
Izanami
Lomiful
Izanami
Level 89
God Stats
9W - 12L
1,368 SR
Queue Stats
252W - 327L
1,351 Elo+
Party 1
Chaac
Chaac
binx1e
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
elqoura
Cliodhna
Level 83
God Stats
16W - 9L
1,467 SR
Queue Stats
430W - 471L
1,368 Elo+
Party 1
Team Averages
Level 80
1,541 SR
1,458 Elo+

VS

Team Averages
Level 69
1,668 SR
1,493 Elo+
Ares
Ares
Biffcakes
Ares
Level 124
God Stats
6W - 2L
1,768 SR
Queue Stats
36W - 54L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Cristopher_one
Kukulkan
Level 49
God Stats
29W - 20L
1,593 SR
Queue Stats
59W - 66L
1,496 Elo+
Solo
Athena
Athena
GodMastery101
Athena
Level 27
God Stats
4W - 3L
1,700 SR
Queue Stats
37W - 57L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
Kensu314
Amaterasu
Level 100
God Stats
36W - 22L
1,628 SR
Queue Stats
67W - 63L
1,584 Elo+
Party 2
Chiron
Chiron
XaneIV
Chiron
Level 46
God Stats
1W - 0L
1,650 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 1
7,728
552
7,722
7,728
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Ewhvre
Tiamat
10
0 / 3 / 0
5,828
416
2,633
8,020
6,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Lomiful
Izanami
9
0 / 7 / 0
5,823
416
3,220
8,206
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
binx1e
Chaac
10
1 / 10 / 1
6,660
476
9,357
17,587
7,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
elqoura
Cliodhna
11
2 / 5 / 1
6,812
487
6,455
12,079
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 0 / 6
8,094
578
6,699
10,558
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
15
5 / 0 / 4
9,038
646
5,523
6,187
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 7
8,517
608
7,291
8,810
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Kensu314
Amaterasu
15
8 / 3 / 4
9,540
681
15,248
13,989
10,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
XaneIV
Chiron
14
7 / 0 / 3
8,610
615
6,110
6,886
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
28
28
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
1
0.5
W
Ares
3
0
6
6
W
Kukulkan
5
0
4
7
L
Tiamat
Ewhvre
Tiamat
0
3
0
0
W
5
1
7
8.5
W
Amaterasu
Kensu314
Amaterasu
8
3
4
3.33
L
Izanami
Lomiful
Izanami
0
7
0
0
W
Chiron
XaneIV
Chiron
7
0
3
8.5
L
Chaac
binx1e
Chaac
1
10
1
0.15
L
Cliodhna
elqoura
Cliodhna
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,387
Damage
40,871
53,620
Taken
46,430
22,856
Mitigated
27,698
8,219
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,722
376
0
696
7,728
2,819
0
4,263
3,465
63,692
0
W
Ares
6,699
189
0
2,003
10,558
8,724
459
3,408
7,150
22,538
0
W
Kukulkan
5,523
0
0
1,113
6,187
2,206
0
2,678
3,509
60,622
0
L
Tiamat
Ewhvre
Tiamat
2,633
115
276
1,694
8,020
6,021
0
3,634
4,386
18,022
0
W
7,291
2,187
0
800
8,810
3,299
0
2,494
6,316
52,959
0
W
Amaterasu
Kensu314
Amaterasu
15,248
8,821
47
7,612
13,989
10,729
2,736
1,041
12,948
0
57,664
L
Izanami
Lomiful
Izanami
3,220
2,081
0
86
8,206
2,340
0
2,892
5,314
0
31,921
W
Chiron
XaneIV
Chiron
6,110
1,333
552
3,337
6,886
2,740
954
734
6,152
0
55,723
L
Chaac
binx1e
Chaac
9,357
3,282
0
2,583
17,587
7,564
0
3,506
14,081
0
37,935
L
Cliodhna
elqoura
Cliodhna
6,455
600
0
2,884
12,079
4,112
0
5,218
6,861
0
34,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
43,799
355
Minions Killed
458
0
Camps Cleared
0
1,304,866
Distance Traveled
1,474,417
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,728
552
120
9
0
275,281
2
W
Ares
8,094
578
31
2
0
285,097
2
W
Kukulkan
9,038
646
117
8
0
297,778
8
L
Tiamat
5,828
416
37
3
0
242,387
2
W
Athena
8,517
608
99
7
0
358,373
1
W
Amaterasu
9,540
681
113
8
0
271,639
2
L
Izanami
5,823
416
66
5
0
256,545
2
W
Chiron
8,610
615
98
7
0
261,530
3
L
Chaac
6,660
476
70
5
0
237,972
2
L
Cliodhna
6,812
487
62
4
0
292,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role