Player Matchup

Heimdallr
Heimdallr
BundleOfJam
Heimdallr
Level 62
God Stats
2W - 2L
1,272 SR
Queue Stats
31W - 42L
1,375 Elo+
Party 1
Zeus
Zeus
CChrist75
Zeus
Level 65
God Stats
8W - 15L
1,378 SR
Queue Stats
196W - 201L
1,366 Elo+
Party 2
Cerberus
Cerberus
WholeMilkTea
Cerberus
Level 39
God Stats
6W - 7L
1,404 SR
Queue Stats
29W - 39L
1,375 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ghetto stomp44
Kumbhakarna
Level 68
God Stats
17W - 9L
1,351 SR
Queue Stats
238W - 254L
1,353 Elo+
Party 2
Shiva
Shiva
zeus_vibrant
Shiva
Level 78
God Stats
33W - 37L
1,399 SR
Queue Stats
691W - 727L
1,389 Elo+
Solo
Team Averages
Level 62
1,361 SR
1,371 Elo+

VS

Team Averages
Level 67
1,557 SR
1,475 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Colethorton
Aphrodite
Level 68
God Stats
8W - 10L
1,528 SR
Queue Stats
36W - 36L
1,460 Elo+
Solo
Shiva
Shiva
HappyJohal
Shiva
Level 64
God Stats
5W - 6L
1,458 SR
Queue Stats
35W - 35L
1,388 Elo+
Solo
Skadi
Skadi
KruziikLokSah
Skadi
Level 29
God Stats
65W - 64L
1,546 SR
Queue Stats
119W - 139L
1,445 Elo+
Party 3
Thanatos
Thanatos
ThomiPlayer16
Thanatos
Level 65
God Stats
18W - 14L
1,755 SR
Queue Stats
44W - 37L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BundleOfJam
Heimdallr
12
11 / 0 / 1
7,706
701
8,237
5,806
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
4 / 1 / 0
7,022
638
4,984
5,963
1,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
WholeMilkTea
Cerberus
9
0 / 0 / 0
5,108
464
892
5,204
3,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kumbhakarna
ghetto stomp44
Kumbhakarna
9
0 / 0 / 10
6,277
571
3,511
8,221
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 4 / 6
6,443
586
3,775
10,127
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 1
5,036
458
3,736
9,250
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Colethorton
Aphrodite
10
1 / 2 / 1
5,589
508
2,708
5,111
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
11
1 / 1 / 0
5,948
541
2,965
4,450
2,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 0
4,854
441
3,780
6,225
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ThomiPlayer16
Thanatos
9
1 / 4 / 2
5,820
529
3,752
9,987
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
4
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
W
Heimdallr
BundleOfJam
Heimdallr
11
0
1
11.5
W
Zeus
4
1
0
4
L
Aphrodite
Colethorton
Aphrodite
1
2
1
0.75
L
Shiva
1
1
0
1
L
1
6
0
0.17
L
Thanatos
ThomiPlayer16
Thanatos
1
4
2
0.5
W
Cerberus
WholeMilkTea
Cerberus
0
0
0
0
W
Kumbhakarna
ghetto stomp44
Kumbhakarna
0
0
10
5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
16,941
35,321
Taken
35,023
13,498
Mitigated
11,779
14,029
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,736
394
0
1,106
9,250
3,366
0
1,096
8,154
10,528
1,227
W
Heimdallr
BundleOfJam
Heimdallr
8,237
5,575
0
2,152
5,806
2,083
678
831
4,975
0
52,226
W
Zeus
4,984
749
0
2,442
5,963
1,905
1,046
1,368
4,595
38,466
0
L
Aphrodite
Colethorton
Aphrodite
2,708
160
312
2,645
5,111
1,626
413
3,342
1,769
28,274
0
L
Shiva
2,965
815
0
408
4,450
2,698
0
1,631
2,819
5,126
23,000
L
3,780
1,642
62
266
6,225
1,558
0
1,837
4,388
0
21,032
L
Thanatos
ThomiPlayer16
Thanatos
3,752
910
0
7,106
9,987
2,531
0
1,481
8,339
0
25,408
W
Cerberus
WholeMilkTea
Cerberus
892
41
0
1,635
5,204
3,399
0
692
4,512
13,353
0
W
Kumbhakarna
ghetto stomp44
Kumbhakarna
3,511
69
1,426
2,512
8,221
2,652
128
1,887
6,334
13,355
0
W
3,775
1,009
104
3,758
10,127
3,459
0
1,717
8,410
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
27,247
240
Minions Killed
207
0
Camps Cleared
0
1,069,406
Distance Traveled
1,043,264
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,036
458
18
2
0
218,634
0
W
Heimdallr
7,706
701
84
8
0
217,495
2
W
Zeus
7,022
638
68
6
0
198,720
0
L
Aphrodite
5,589
508
49
4
0
202,767
0
L
Shiva
5,948
541
52
5
0
214,385
2
L
Skadi
4,854
441
32
3
0
205,034
0
L
Thanatos
5,820
529
56
5
0
202,444
11
W
Cerberus
5,108
464
22
2
0
209,449
1
W
Kumbhakarna
6,277
571
17
2
0
201,836
1
W
Shiva
6,443
586
49
4
0
241,906
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role