Player Matchup

Discordia
Discordia
BlackMercury--
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 58L
1,576 Elo+
Party 1
Ravana
Ravana
DoomaGETIN
Ravana
Level 111
God Stats
2W - 0L
1,706 SR
Queue Stats
65W - 45L
1,592 Elo+
Party 1
Chaac
Chaac
VibingGal
Chaac
Level 18
God Stats
2W - 2L
1,552 SR
Queue Stats
29W - 24L
1,571 Elo+
Party 1
Team Averages
Level 65
1,586 SR
1,580 Elo+

VS

Team Averages
Level 134
1,436 SR
1,385 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bobo_lag
Fenrir
Level 120
God Stats
3W - 9L
1,307 SR
Queue Stats
85W - 121L
1,344 Elo+
Party 2
Hercules
Hercules
Kyuubi-AnToN
Hercules
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 236L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackMercury--
Discordia
14
8 / 0 / 6
9,318
847
8,188
3,144
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
DoomaGETIN
Ravana
11
1 / 3 / 9
7,819
711
4,306
6,707
3,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
VibingGal
Chaac
14
7 / 2 / 9
9,181
835
14,468
12,877
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 5 / 2
7,321
666
7,389
7,127
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Bobo_lag
Fenrir
10
1 / 7 / 2
6,781
616
2,517
9,607
2,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Kyuubi-AnToN
Hercules
12
2 / 4 / 2
7,790
708
6,154
13,056
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
2
0.6
W
Discordia
BlackMercury--
Discordia
8
0
6
11
L
Fenrir
Bobo_lag
Fenrir
1
7
2
0.29
W
Ravana
DoomaGETIN
Ravana
1
3
9
1.83
L
Hercules
Kyuubi-AnToN
Hercules
2
4
2
0.75
W
Chaac
VibingGal
Chaac
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
16,060
22,728
Taken
29,790
15,893
Mitigated
10,073
7,759
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,389
1,518
0
148
7,127
1,385
67
2,230
4,470
22,397
0
W
Discordia
BlackMercury--
Discordia
8,188
554
0
451
3,144
1,030
720
1,234
1,910
24,503
0
L
Fenrir
Bobo_lag
Fenrir
2,517
394
121
738
9,607
2,549
0
2,870
6,265
0
10,165
W
Ravana
DoomaGETIN
Ravana
4,306
1,008
0
1,246
6,707
3,917
159
2,720
3,987
0
24,105
L
Hercules
Kyuubi-AnToN
Hercules
6,154
2,175
0
2,329
13,056
6,139
0
2,889
9,518
395
23,638
W
Chaac
VibingGal
Chaac
14,468
2,708
0
6,062
12,877
10,946
422
3,959
8,918
591
31,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
21,892
131
Minions Killed
95
6
Camps Cleared
5
600,474
Distance Traveled
535,553
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,321
666
35
3
1
175,825
3
W
Discordia
9,318
847
50
5
0
199,863
0
L
Fenrir
6,781
616
24
2
1
169,741
2
W
Ravana
7,819
711
34
3
4
188,339
1
L
Hercules
7,790
708
36
3
3
189,987
0
W
Chaac
9,181
835
47
4
2
212,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role