Player Matchup

Atlas
Atlas
ItsJaboyTJ
Atlas
Level 151
God Stats
2W - 3L
1,235 SR
Queue Stats
75W - 84L
1,357 Elo+
Party 1
Rama
Rama
Shmeegs6599
Rama
Level 108
God Stats
7W - 9L
1,522 SR
Queue Stats
52W - 36L
1,525 Elo+
Party 1
Arachne
Arachne
VerboseJester01
Arachne
Level 140
God Stats
4W - 2L
1,487 SR
Queue Stats
295W - 282L
1,560 Elo+
Solo
Fenrir
Fenrir
cueca velha
Fenrir
Level 128
God Stats
5W - 6L
1,307 SR
Queue Stats
152W - 126L
1,602 Elo+
Solo
Hel
Hel
shroodybooty
Hel
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 117L
1,572 Elo+
Party 1
Team Averages
Level 133
1,410 SR
1,523 Elo+

VS

Team Averages
Level 123
1,445 SR
1,527 Elo+
Hachiman
Hachiman
Aquamarine pro6
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 234L
1,499 Elo+
Solo
The Morrigan
The Morrigan
Blixkies
The Morrigan
Level 119
God Stats
4W - 2L
1,224 SR
Queue Stats
453W - 432L
1,522 Elo+
Solo
Thor
Thor
ChristianS118
Thor
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
437W - 405L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
Icicles6989
Gilgamesh
Level 105
God Stats
29W - 21L
1,500 SR
Queue Stats
488W - 422L
1,500 Elo+
Solo
Odin
Odin
LuciaLinden
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 103L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 2 / 2
6,108
470
3,915
9,562
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 1
7,504
577
2,281
9,051
2,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 0
7,927
610
7,790
11,763
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
12
3 / 3 / 0
7,380
568
7,424
9,693
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 1
6,933
533
6,391
8,975
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 2 / 3
7,434
572
5,447
6,114
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Blixkies
The Morrigan
13
4 / 0 / 4
7,696
592
5,721
6,219
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 6
7,905
608
4,962
11,208
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Icicles6989
Gilgamesh
15
6 / 2 / 1
9,021
694
8,933
12,200
6,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 6
6,677
514
5,488
7,817
4,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
18
18
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
2
3
0.75
W
The Morrigan
Blixkies
The Morrigan
4
0
4
6
W
5
2
6
4
W
Gilgamesh
Icicles6989
Gilgamesh
6
2
1
3.25
L
Atlas
0
2
2
0.5
W
3
0
6
6
L
1
2
1
0.75
L
2
6
0
0.33
L
Fenrir
3
3
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,801
Damage
30,551
49,044
Taken
43,558
21,591
Mitigated
18,330
13,618
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,447
3,727
0
2,458
6,114
1,706
644
759
5,355
0
50,182
W
The Morrigan
Blixkies
The Morrigan
5,721
436
0
1,575
6,219
1,954
0
3,844
2,375
39,077
1,757
W
4,962
1,391
0
2,946
11,208
3,913
0
2,339
8,869
0
44,578
W
Gilgamesh
Icicles6989
Gilgamesh
8,933
2,801
0
2,952
12,200
6,593
252
0
12,200
0
59,385
L
Atlas
3,915
1,264
0
1,216
9,562
7,010
0
656
8,695
21,876
0
W
5,488
879
326
2,222
7,817
4,164
0
3,364
4,453
0
24,989
L
2,281
2,081
0
4,229
9,051
2,702
0
0
8,960
0
54,769
L
7,790
3,842
0
3,566
11,763
5,631
0
0
11,732
0
46,494
L
Fenrir
7,424
1,732
0
1,083
9,693
3,578
0
1,098
8,563
0
44,933
L
6,391
238
259
3,265
8,975
2,670
0
2,388
6,411
54,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
38,733
429
Minions Killed
439
0
Camps Cleared
0
1,248,483
Distance Traveled
1,301,628
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,434
572
97
7
0
237,580
4
W
The Morrigan
7,696
592
69
5
0
261,165
3
W
Thor
7,905
608
87
7
0
263,956
2
W
Gilgamesh
9,021
694
140
11
0
261,856
4
L
Atlas
6,108
470
19
1
0
248,391
3
W
Odin
6,677
514
46
4
0
277,071
7
L
Rama
7,504
577
118
9
0
247,027
0
L
Arachne
7,927
610
101
8
0
235,608
4
L
Fenrir
7,380
568
85
7
0
272,538
2
L
Hel
6,933
533
106
8
0
244,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role