Player Matchup

Athena
Athena
ELFEN LIED98
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,249 Elo+
Party 2
Bellona
Bellona
Mi7ery
Bellona
Level 29
God Stats
4W - 2L
1,503 SR
Queue Stats
14W - 14L
1,329 Elo+
Party 3
Neith
Neith
Timmytuv
Neith
Level 79
God Stats
7W - 15L
1,276 SR
Queue Stats
77W - 77L
1,258 Elo+
Party 2
Thoth
Thoth
egg9997
Thoth
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 44L
1,336 Elo+
Party 3
Poseidon
Poseidon
preacher2735
Poseidon
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,287 Elo+
Solo
Team Averages
Level 64
1,456 SR
1,292 Elo+

VS

Team Averages
Level 64
1,500 SR
1,432 Elo+
Achilles
Achilles
Axelrod1300
Achilles
Level 57
God Stats
3W - 2L
1,701 SR
Queue Stats
54W - 37L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
ChileRelleno045
Zhong Kui
Level 29
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 5L
1,517 Elo+
Party 1
Rama
Rama
ErickChaine
Rama
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 36L
1,356 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HapticProphet
Kumbhakarna
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
135W - 128L
1,426 Elo+
Solo
Set
Set
Kucunbat
Set
Level 62
God Stats
2W - 2L
1,530 SR
Queue Stats
47W - 30L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 4 / 12
12,481
499
9,847
29,087
25,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Mi7ery
Bellona
18
3 / 9 / 9
12,119
485
11,278
25,060
28,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Timmytuv
Neith
20
10 / 4 / 2
14,045
562
14,727
16,619
6,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
egg9997
Thoth
20
9 / 0 / 9
14,349
574
21,921
14,039
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
preacher2735
Poseidon
14
1 / 15 / 0
10,030
401
7,159
16,592
5,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axelrod1300
Achilles
20
6 / 5 / 9
12,625
505
14,270
22,857
27,052
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
ChileRelleno045
Zhong Kui
19
17 / 6 / 3
12,863
515
23,676
25,994
15,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 3
12,082
483
10,082
15,358
4,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
HapticProphet
Kumbhakarna
5
0 / 1 / 2
6,997
280
707
2,361
945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 9 / 4
11,492
460
12,041
21,825
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
53
25
Kills
32
32
Deaths
25
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Axelrod1300
Achilles
6
5
9
2.1
L
Zhong Kui
ChileRelleno045
Zhong Kui
17
6
3
3.08
W
Athena
2
4
12
2
L
4
4
3
1.38
L
Kumbhakarna
HapticProphet
Kumbhakarna
0
1
2
1
L
5
9
4
0.78
W
Bellona
Mi7ery
Bellona
3
9
9
0.83
W
Neith
Timmytuv
Neith
10
4
2
2.75
W
Thoth
egg9997
Thoth
9
0
9
13.5
W
Poseidon
preacher2735
Poseidon
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,932
Damage
60,776
101,397
Taken
88,395
70,640
Mitigated
56,147
22,689
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Axelrod1300
Achilles
14,270
4,990
0
3,549
22,857
27,052
556
8,711
14,146
0
71,543
L
Zhong Kui
ChileRelleno045
Zhong Kui
23,676
2,507
0
12,383
25,994
15,748
1,084
14,656
11,338
80,382
0
W
Athena
9,847
2,753
745
6,032
29,087
25,077
1,088
9,988
19,028
50,909
0
L
10,082
8,563
194
224
15,358
4,756
225
5,605
9,753
0
102,152
L
Kumbhakarna
HapticProphet
Kumbhakarna
707
70
149
400
2,361
945
0
492
1,869
6,089
0
L
12,041
4,559
0
5,576
21,825
7,646
0
9,463
12,362
0
73,912
W
Bellona
Mi7ery
Bellona
11,278
4,085
0
4,849
25,060
28,889
1,349
3,537
21,523
0
68,501
W
Neith
Timmytuv
Neith
14,727
5,392
671
6,739
16,619
6,294
4,365
2,117
14,430
0
109,894
W
Thoth
egg9997
Thoth
21,921
943
452
2,363
14,039
5,305
595
2,023
12,016
93,363
0
W
Poseidon
preacher2735
Poseidon
7,159
2,016
0
838
16,592
5,075
1,421
6,575
10,017
53,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,024
Gold Earned
56,059
512
Minions Killed
515
0
Camps Cleared
0
2,128,136
Distance Traveled
1,737,682
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,625
505
123
5
0
465,343
1
L
Zhong Kui
12,863
515
115
5
0
411,717
0
W
Athena
12,481
499
62
2
0
478,222
4
L
Rama
12,082
483
159
6
0
369,385
3
L
Kumbhakarna
6,997
280
12
0
0
75,146
2
L
Set
11,492
460
106
4
0
416,091
0
W
Bellona
12,119
485
119
5
0
399,723
2
W
Neith
14,045
562
141
6
0
415,598
4
W
Thoth
14,349
574
118
5
0
487,919
2
W
Poseidon
10,030
401
72
3
0
346,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role