Player Matchup

Nike
Nike
ChaBoiBuckets
Nike
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 84L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuperBebop
Morgan Le Fay
Level 160
God Stats
1W - 3L
1,357 SR
Queue Stats
47W - 62L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
rainmakre
Zhong Kui
Level 139
God Stats
2W - 4L
1,627 SR
Queue Stats
80W - 84L
1,499 Elo+
Solo
Nox
Nox
skypaladin05
Nox
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,285 Elo+
Solo
Ravana
Ravana
thornyhiccup28
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 53L
1,702 Elo+
Solo
Team Averages
Level 117
1,497 SR
1,475 Elo+

VS

Team Averages
Level 99
1,496 SR
1,474 Elo+
Ao Kuang
Ao Kuang
BlackFalcon098
Ao Kuang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,490 Elo+
Solo
Janus
Janus
Fritzkrieg
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,412 Elo+
Solo
Discordia
Discordia
Jord0man
Discordia
Level 129
God Stats
4W - 8L
1,281 SR
Queue Stats
1,064W - 1,091L
1,429 Elo+
Solo
Cthulhu
Cthulhu
SilverFox4070
Cthulhu
Level 128
God Stats
3W - 1L
1,701 SR
Queue Stats
97W - 69L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StooperDoo
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
13,141
692
14,122
25,273
29,199
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SuperBebop
Morgan Le Fay
20
8 / 10 / 15
14,632
770
31,176
25,666
11,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
rainmakre
Zhong Kui
20
6 / 11 / 8
13,569
714
17,170
30,990
24,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
3 / 9 / 12
14,416
759
13,139
16,693
9,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 12 / 10
12,866
677
19,260
23,407
15,386
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
11 / 8 / 19
14,723
775
16,379
25,638
21,773
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
20
4 / 8 / 18
14,318
754
10,964
17,442
7,762
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Jord0man
Discordia
20
5 / 5 / 22
13,684
720
17,757
13,905
6,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
20
10 / 4 / 32
16,181
852
22,457
26,363
30,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
StooperDoo
Ah Muzen Cab
20
21 / 6 / 17
17,421
917
42,969
28,022
14,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
159
31
Kills
51
51
Deaths
31
54
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
11
8
19
2.56
L
5
9
9
1.06
W
Janus
4
8
18
1.63
W
Discordia
Jord0man
Discordia
5
5
22
3.2
W
Cthulhu
10
4
32
6.5
W
Ah Muzen Cab
StooperDoo
Ah Muzen Cab
21
6
17
4.92
L
Morgan Le Fay
SuperBebop
Morgan Le Fay
8
10
15
1.55
L
Zhong Kui
rainmakre
Zhong Kui
6
11
8
0.91
L
3
9
12
1
L
9
12
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,867
Damage
110,526
122,029
Taken
111,370
89,414
Mitigated
81,385
30,466
Healing
45,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
16,379
4,731
432
8,782
25,638
21,773
1,615
15,701
9,937
25,250
0
L
14,122
1,384
455
1,795
25,273
29,199
0
14,530
10,743
0
36,112
W
Janus
10,964
1,305
554
2,567
17,442
7,762
505
11,190
6,252
33,686
0
W
Discordia
Jord0man
Discordia
17,757
1,590
1,559
1,818
13,905
6,420
609
6,891
7,014
40,923
0
W
Cthulhu
22,457
974
3,631
8,564
26,363
30,493
353
14,676
11,687
43,545
0
W
Ah Muzen Cab
StooperDoo
Ah Muzen Cab
42,969
31,781
2,118
15,620
28,022
14,937
4,680
13,027
14,995
0
71,218
L
Morgan Le Fay
SuperBebop
Morgan Le Fay
31,176
1,528
2,186
8,312
25,666
11,464
53
15,597
10,069
50,239
0
L
Zhong Kui
rainmakre
Zhong Kui
17,170
748
1,271
8,807
30,990
24,179
461
16,198
14,792
40,601
0
L
13,139
1,719
1,016
1,178
16,693
9,186
297
9,949
6,744
35,152
0
L
19,260
8,577
1,146
4,300
23,407
15,386
205
11,283
12,124
0
26,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,624
Gold Earned
76,327
213
Minions Killed
215
0
Camps Cleared
0
1,410,451
Distance Traveled
1,802,363
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,723
775
12
1
0
336,790
0
L
Nike
13,141
692
46
2
0
286,139
2
W
Janus
14,318
754
54
3
0
321,368
1
W
Discordia
13,684
720
32
2
0
371,197
1
W
Cthulhu
16,181
852
54
3
0
435,627
2
W
Ah Muzen Cab
17,421
917
63
3
0
337,381
0
L
Morgan Le Fay
14,632
770
39
2
0
290,176
0
L
Zhong Kui
13,569
714
55
3
0
281,619
2
L
Nox
14,416
759
55
3
0
297,701
1
L
Ravana
12,866
677
18
1
0
254,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role