Player Matchup

Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
KaOsNoVa
Cabrakan
Level 99
God Stats
2W - 3L
1,533 SR
Queue Stats
109W - 94L
1,523 Elo+
Party 3
Osiris
Osiris
Spirit641
Osiris
Level 117
God Stats
7W - 3L
1,536 SR
Queue Stats
71W - 60L
1,513 Elo+
Party 3
Sol
Sol
Xmar4210
Sol
Level 120
God Stats
15W - 17L
1,554 SR
Queue Stats
384W - 397L
1,489 Elo+
Party 1
Baba Yaga
Baba Yaga
anderkai
Baba Yaga
Level 128
God Stats
2W - 6L
1,278 SR
Queue Stats
549W - 543L
1,509 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,507 Elo+

VS

Team Averages
Level 117
1,563 SR
1,489 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Catafracta
Zeus
Level 155
God Stats
7W - 3L
1,626 SR
Queue Stats
338W - 379L
1,415 Elo+
Party 2
Shiva
Shiva
SaberKingOFAll
Shiva
Level 118
God Stats
2W - 2L
1,589 SR
Queue Stats
45W - 41L
1,649 Elo+
Solo
Danzaburou
Danzaburou
Shunshumaru
Danzaburou
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 95L
1,326 Elo+
Party 2
Thanatos
Thanatos
UncleGrizzly
Thanatos
Level 65
God Stats
5W - 3L
1,601 SR
Queue Stats
80W - 65L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 3 / 1
5,047
505
2,017
7,807
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
KaOsNoVa
Cabrakan
9
0 / 5 / 0
5,279
528
4,430
9,743
9,064
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Spirit641
Osiris
10
1 / 2 / 2
5,748
575
3,398
5,684
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,367
537
1,961
4,989
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
anderkai
Baba Yaga
11
2 / 3 / 0
6,029
603
2,885
4,700
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 4
5,506
551
2,805
6,398
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 3
6,992
699
4,980
5,692
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 3
6,123
612
5,183
5,780
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Shunshumaru
Danzaburou
10
3 / 1 / 0
6,339
634
2,510
4,694
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
UncleGrizzly
Thanatos
13
6 / 0 / 4
7,582
758
6,021
8,950
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
W
Ares
 
Ares
1
3
4
1
W
4
2
3
2.75
L
Cabrakan
KaOsNoVa
Cabrakan
0
5
0
0
W
2
0
3
3.5
W
Danzaburou
Shunshumaru
Danzaburou
3
1
0
3
L
Osiris
Spirit641
Osiris
1
2
2
1
W
Thanatos
UncleGrizzly
Thanatos
6
0
4
8
L
1
3
1
0.5
L
Baba Yaga
anderkai
Baba Yaga
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,691
Damage
21,499
32,923
Taken
31,514
17,697
Mitigated
13,445
9,271
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,017
254
0
1,344
7,807
2,997
0
3,399
4,408
0
14,444
W
Ares
 
Ares
2,805
195
85
833
6,398
3,219
0
996
5,402
18,660
2,953
W
4,980
663
0
1,184
5,692
1,362
0
1,916
3,662
35,938
0
L
Cabrakan
KaOsNoVa
Cabrakan
4,430
524
21
3,238
9,743
9,064
0
0
9,284
25,452
0
W
5,183
1,207
0
936
5,780
3,511
337
3,163
2,617
0
21,507
W
Danzaburou
Shunshumaru
Danzaburou
2,510
556
0
1,933
4,694
1,619
0
344
4,350
0
33,588
L
Osiris
Spirit641
Osiris
3,398
1,276
0
1,992
5,684
2,579
0
862
4,796
0
25,881
W
Thanatos
UncleGrizzly
Thanatos
6,021
2,395
0
9,494
8,950
3,734
32
2,589
6,215
0
46,603
L
1,961
643
0
1,527
4,989
1,425
0
1,172
3,817
28,639
4,971
L
Baba Yaga
anderkai
Baba Yaga
2,885
279
0
1,149
4,700
1,632
0
2,041
2,659
35,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
32,542
274
Minions Killed
308
0
Camps Cleared
0
994,109
Distance Traveled
1,034,077
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,047
505
21
2
0
220,599
2
W
Ares
5,506
551
34
3
0
198,893
1
W
Zeus
6,992
699
85
9
0
173,820
1
L
Cabrakan
5,279
528
56
6
0
166,479
2
W
Shiva
6,123
612
37
4
0
224,043
1
W
Danzaburou
6,339
634
68
7
0
204,991
3
L
Osiris
5,748
575
59
6
0
213,699
3
W
Thanatos
7,582
758
84
8
0
232,330
4
L
Sol
5,367
537
63
6
0
191,823
2
L
Baba Yaga
6,029
603
75
8
0
201,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role