Player Matchup

Charybdis
Charybdis
Platinum II
Calobski
Charybdis
Platinum II
Level 139
God Stats
25W - 25L
1,543 SR
Queue Stats
97W - 89L
1,771 MMR
Solo
Nemesis
Nemesis
Platinum III
Niuyu
Nemesis
Platinum III
Level 154
God Stats
13W - 6L
1,864 SR
Queue Stats
60W - 54L
1,873 MMR
Party 1
Persephone
Persephone
Platinum III
Sofiå
Persephone
Platinum III
Level 147
God Stats
0W - 1L
1,732 SR
Queue Stats
13W - 11L
1,873 MMR
Party 1
Mulan
Mulan
Gold II
dixenjuicy
Mulan
Gold II
Level 125
God Stats
36W - 28L
1,758 SR
Queue Stats
149W - 147L
1,778 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
mropticdropshot
Kumbhakarna
Gold II
Level 120
God Stats
21W - 19L
1,676 SR
Queue Stats
78W - 70L
1,759 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,715 SR
1,811 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,625 SR
1,811 MMR
Artio
Artio
Gold IV
BootyBanditBarry
Artio
Gold IV
Level 100
God Stats
4W - 3L
1,751 SR
Queue Stats
224W - 210L
1,747 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Hawk Pride319
Xbalanque
Platinum V
Level 159
God Stats
437W - 331L
1,653 SR
Queue Stats
1,042W - 1,037L
1,677 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Hykuo
Nu Wa
Platinum I
Level 160
God Stats
48W - 33L
1,733 SR
Queue Stats
148W - 143L
2,010 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Ze Wumbologist
Zhong Kui
Platinum IV
Level 145
God Stats
23W - 16L
1,772 SR
Queue Stats
252W - 248L
1,810 MMR
Solo
Loki
Loki
Platinum IV
vDiinastyy
Loki
Platinum IV
Level 98
God Stats
5W - 3L
1,216 SR
Queue Stats
417W - 425L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Calobski
Charybdis
14
0 / 3 / 1
7,813
488
4,023
10,472
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Niuyu
Nemesis
16
5 / 4 / 5
9,647
603
11,534
13,216
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Sofiå
Persephone
13
2 / 4 / 3
8,303
519
8,008
9,387
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
4 / 5 / 0
8,676
542
7,197
14,669
5,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
mropticdropshot
Kumbhakarna
10
0 / 2 / 4
7,084
443
2,241
14,580
7,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaErlang ShenAtlas

VS

Bans
BastetThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
8,034
502
3,213
13,517
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Hawk Pride319
Xbalanque
17
3 / 1 / 3
9,819
614
11,273
9,546
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Hykuo
Nu Wa
16
5 / 3 / 8
9,704
607
13,719
8,118
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Ze Wumbologist
Zhong Kui
16
6 / 4 / 2
9,836
615
8,313
8,570
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 6
9,138
571
5,818
10,162
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
18
18
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Charybdis
Calobski
Charybdis
0
3
1
0.17
W
Xbalanque
Hawk Pride319
Xbalanque
3
1
3
4.5
W
Nu Wa
Hykuo
Nu Wa
5
3
8
3
L
Nemesis
Niuyu
Nemesis
5
4
5
1.88
L
Persephone
Sofiå
Persephone
2
4
3
0.88
W
Zhong Kui
Ze Wumbologist
Zhong Kui
6
4
2
1.75
L
Mulan
4
5
0
0.8
L
Kumbhakarna
mropticdropshot
Kumbhakarna
0
2
4
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,003
Damage
42,336
62,324
Taken
49,913
22,406
Mitigated
25,874
16,628
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,213
367
663
2,992
13,517
11,637
93
4,484
8,859
11,427
3,661
L
Charybdis
Calobski
Charybdis
4,023
1,840
0
3,473
10,472
2,528
0
2,067
8,327
0
58,179
W
Xbalanque
Hawk Pride319
Xbalanque
11,273
5,837
0
5,656
9,546
2,961
953
1,146
8,360
0
83,478
W
Nu Wa
Hykuo
Nu Wa
13,719
2,488
0
1,312
8,118
2,671
666
2,192
5,792
64,976
0
L
Nemesis
Niuyu
Nemesis
11,534
4,116
0
1,621
13,216
4,328
488
3,920
9,098
0
72,700
L
Persephone
Sofiå
Persephone
8,008
256
0
1,164
9,387
2,429
0
4,272
4,857
53,087
0
W
Zhong Kui
Ze Wumbologist
Zhong Kui
8,313
1,103
0
2,541
8,570
4,835
515
223
8,343
52,392
0
L
Mulan
7,197
1,088
0
5,410
14,669
5,596
289
8,722
5,831
0
52,660
L
Kumbhakarna
mropticdropshot
Kumbhakarna
2,241
0
1,865
3,095
14,580
7,525
0
4,863
9,499
12,919
0
W
5,818
1,372
0
1,045
10,162
3,770
0
1,763
8,310
0
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
46,531
479
Minions Killed
494
0
Camps Cleared
0
1,520,895
Distance Traveled
1,621,245
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,034
502
20
1
0
338,041
8
L
Charybdis
7,813
488
110
7
0
272,708
2
W
Xbalanque
9,819
614
142
9
0
292,534
4
W
Nu Wa
9,704
607
112
7
0
318,995
4
L
Nemesis
9,647
603
127
8
0
358,753
2
L
Persephone
8,303
519
103
6
0
286,986
6
W
Zhong Kui
9,836
615
115
7
0
313,008
7
L
Mulan
8,676
542
114
7
0
262,122
2
L
Kumbhakarna
7,084
443
25
2
0
340,326
5
W
Loki
9,138
571
105
7
0
358,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role