Player Matchup

Merlin
Merlin
AlwaysChase
Merlin
Level 39
God Stats
3W - 1L
1,736 SR
Queue Stats
32W - 6L
1,704 Elo+
Party 1
Thanatos
Thanatos
CaptJimbob
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
PocariCalpico
Heimdallr
Level 160
God Stats
1W - 1L
2,011 SR
Queue Stats
92W - 48L
1,777 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TingleMyWingle
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 6L
1,726 Elo+
Party 1
Terra
Terra
zLethal
Terra
Level 160
God Stats
0W - 1L
2,039 SR
Queue Stats
48W - 8L
1,770 Elo+
Party 1
Team Averages
Level 133
1,757 SR
1,718 Elo+

VS

Team Averages
Level 138
1,404 SR
1,536 Elo+
Hercules
Hercules
CC_Th
Hercules
Level 98
God Stats
3W - 1L
1,265 SR
Queue Stats
105W - 88L
1,574 Elo+
Solo
Neith
Neith
ClausenpaiXD
Neith
Level 145
God Stats
2W - 1L
1,256 SR
Queue Stats
155W - 152L
1,653 Elo+
Party 2
Chang'e
Chang'e
Hurriwind
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,323 Elo+
Solo
Nike
Nike
JorshyL
Nike
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,499 Elo+
Solo
Rama
Rama
Minotairo
Rama
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 99L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 3 / 11
12,405
827
28,602
14,857
7,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
CaptJimbob
Thanatos
17
4 / 7 / 11
11,069
738
10,037
16,022
7,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
PocariCalpico
Heimdallr
17
4 / 6 / 15
11,183
746
15,828
17,909
10,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
TingleMyWingle
Ah Muzen Cab
18
3 / 3 / 15
11,030
735
16,227
14,914
9,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
zLethal
Terra
17
2 / 4 / 16
11,040
736
11,451
24,444
26,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CC_Th
Hercules
18
1 / 4 / 12
11,631
775
8,335
24,143
26,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 3 / 13
12,381
825
17,299
17,759
6,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Hurriwind
Chang'e
20
9 / 5 / 13
12,579
839
26,956
19,287
11,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
JorshyL
Nike
19
5 / 6 / 13
12,046
803
13,428
19,001
21,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
2 / 3 / 11
10,652
710
14,227
13,906
4,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
85
21
Kills
23
23
Deaths
21
68
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
3
11
4.5
W
Hercules
CC_Th
Hercules
1
4
12
1.75
L
Thanatos
CaptJimbob
Thanatos
4
7
11
1.36
W
6
3
13
4.17
W
Chang'e
Hurriwind
Chang'e
9
5
13
3.1
W
Nike
JorshyL
Nike
5
6
13
1.92
W
Rama
2
3
11
2.5
L
Heimdallr
PocariCalpico
Heimdallr
4
6
15
1.92
L
Ah Muzen Cab
TingleMyWingle
Ah Muzen Cab
3
3
15
3.5
L
Terra
zLethal
Terra
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,145
Damage
80,245
88,146
Taken
94,096
61,365
Mitigated
70,905
34,019
Healing
37,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
28,602
1,114
1,233
1,364
14,857
7,840
1,251
4,313
10,319
64,406
0
W
Hercules
CC_Th
Hercules
8,335
1,052
1,111
6,120
24,143
26,745
225
9,797
14,346
2,562
13,101
L
Thanatos
CaptJimbob
Thanatos
10,037
2,330
947
6,799
16,022
7,451
977
3,486
12,248
0
19,466
W
17,299
4,016
1,542
3,524
17,759
6,355
2,328
8,903
8,856
0
38,701
W
Chang'e
Hurriwind
Chang'e
26,956
1,290
11,336
6,564
19,287
11,935
933
7,645
11,642
52,318
0
W
Nike
JorshyL
Nike
13,428
872
2,387
2,285
19,001
21,242
24
7,715
11,286
0
27,731
W
Rama
14,227
10,571
494
2,612
13,906
4,628
2,813
5,993
7,913
0
33,157
L
Heimdallr
PocariCalpico
Heimdallr
15,828
5,563
1,220
2,365
17,909
10,704
1,265
6,021
11,512
0
29,261
L
Ah Muzen Cab
TingleMyWingle
Ah Muzen Cab
16,227
6,209
1,627
4,872
14,914
9,070
1,954
5,780
8,975
0
29,267
L
Terra
zLethal
Terra
11,451
1,157
7,149
6,443
24,444
26,300
0
8,391
15,793
15,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
59,289
159
Minions Killed
209
0
Camps Cleared
0
1,451,246
Distance Traveled
1,594,689
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,405
827
69
5
0
289,893
1
W
Hercules
11,631
775
20
1
0
332,825
0
L
Thanatos
11,069
738
23
2
0
267,949
5
W
Neith
12,381
825
56
4
0
341,980
1
W
Chang'e
12,579
839
52
3
0
335,475
0
W
Nike
12,046
803
35
2
0
311,576
4
W
Rama
10,652
710
46
3
0
272,833
4
L
Heimdallr
11,183
746
29
2
0
259,234
3
L
Ah Muzen Cab
11,030
735
32
2
0
325,708
0
L
Terra
11,040
736
6
0
0
308,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role