Player Matchup

Nox
Nox
MajorCascade432
Nox
Level 128
God Stats
18W - 14L
1,785 SR
Queue Stats
205W - 187L
1,585 Elo+
Solo
Neith
Neith
Nephest Zekeda
Neith
Level 146
God Stats
3W - 5L
1,418 SR
Queue Stats
147W - 200L
1,331 Elo+
Party 1
Pele
Pele
Xavior24
Pele
Level 86
God Stats
1W - 2L
1,472 SR
Queue Stats
121W - 163L
1,323 Elo+
Party 1
Team Averages
Level 120
1,558 SR
1,413 Elo+

VS

Team Averages
Level 61
1,649 SR
1,279 Elo+
Bellona
Bellona
KingBowser507
Bellona
Level 79
God Stats
4W - 4L
1,719 SR
Queue Stats
22W - 34L
1,318 Elo+
Party 2
Medusa
Medusa
RePiTiTousS_
Medusa
Level 31
God Stats
18W - 13L
1,674 SR
Queue Stats
97W - 111L
1,199 Elo+
Solo
Vulcan
Vulcan
RiicaHollow
Vulcan
Level 73
God Stats
2W - 0L
1,552 SR
Queue Stats
22W - 34L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
9,566
638
6,452
10,691
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 6
10,515
701
9,328
10,846
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
14
4 / 7 / 4
9,599
640
8,021
12,210
4,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
9 / 2 / 8
11,912
794
7,963
14,589
11,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
16
6 / 6 / 8
11,376
758
10,357
12,868
6,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
15
4 / 3 / 10
10,662
711
9,716
5,209
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
19
19
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
9
2
8
6.5
L
2
7
6
0.71
L
5
5
6
1.6
W
Medusa
6
6
8
1.67
W
Vulcan
4
3
10
3
L
Pele
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
28,036
33,747
Taken
32,666
11,507
Mitigated
19,341
2,784
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,963
2,476
56
1,501
14,589
11,594
256
1,559
13,030
0
24,129
L
6,452
683
0
73
10,691
3,268
420
3,844
6,847
24,709
0
L
9,328
3,241
0
1,839
10,846
4,189
731
1,638
9,208
0
36,534
W
Medusa
10,357
4,245
0
275
12,868
6,168
2,275
3,523
9,345
0
45,307
W
Vulcan
9,716
2,518
0
138
5,209
1,579
230
1,863
3,346
37,729
0
L
Pele
8,021
2,161
0
872
12,210
4,050
538
4,494
7,716
0
24,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
33,950
145
Minions Killed
159
4
Camps Cleared
10
678,223
Distance Traveled
788,762
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,912
794
41
3
3
293,797
0
L
Nox
9,566
638
44
3
1
218,171
3
L
Neith
10,515
701
67
4
1
208,022
1
W
Medusa
11,376
758
73
5
3
233,097
0
W
Vulcan
10,662
711
45
3
4
261,868
0
L
Pele
9,599
640
34
2
2
252,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role