Player Matchup

Serqet
Serqet
VT瘾TV
Serqet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,430 Elo+
Solo
Sylvanus
Sylvanus
mafren75
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 45L
1,821 Elo+
Party 1
Anubis
Anubis
oGiRDoReCRaaLaYa
Anubis
Level 129
God Stats
5W - 3L
1,764 SR
Queue Stats
346W - 334L
1,696 Elo+
Party 1
Team Averages
Level 76
1,588 SR
1,649 Elo+

VS

Team Averages
Level 53
1,688 SR
1,547 Elo+
Ares
Ares
Blitzwick2hunnit
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,618 Elo+
Party 2
Sol
Sol
Lobo3012
Sol
Level 63
God Stats
9W - 11L
1,666 SR
Queue Stats
123W - 206L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wafflesack
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,899 SR
Queue Stats
8W - 16L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
VT瘾TV
Serqet
12
2 / 8 / 1
8,524
609
5,970
11,554
5,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
mafren75
Sylvanus
14
1 / 2 / 3
9,609
686
4,908
20,930
21,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 3
8,798
628
8,941
13,032
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
10,426
745
9,355
10,257
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 8
9,742
696
4,577
8,092
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
wafflesack
Ah Muzen Cab
16
9 / 2 / 5
11,448
818
26,707
12,929
5,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
3
2
8
3.5
L
Serqet
VT瘾TV
Serqet
2
8
1
0.31
L
Sylvanus
mafren75
Sylvanus
1
2
3
1.25
L
1
4
3
0.63
W
Ah Muzen Cab
wafflesack
Ah Muzen Cab
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,819
Damage
40,639
45,516
Taken
31,278
31,959
Mitigated
21,288
15,591
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
1,222
0
3,024
10,257
13,453
118
4,523
5,561
20,784
0
W
4,577
1,168
309
2,265
8,092
2,579
896
4,248
3,365
26,749
2,430
L
Serqet
VT瘾TV
Serqet
5,970
760
0
480
11,554
5,028
0
3,069
8,485
0
7,979
L
Sylvanus
mafren75
Sylvanus
4,908
1,086
2,295
7,612
20,930
21,585
0
6,998
13,932
14,857
0
L
8,941
340
0
5,204
13,032
5,346
0
3,687
9,345
49,043
0
W
Ah Muzen Cab
wafflesack
Ah Muzen Cab
26,707
9,443
0
2,796
12,929
5,256
981
5,970
6,434
0
79,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
31,616
139
Minions Killed
191
1
Camps Cleared
11
618,779
Distance Traveled
792,328
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,426
745
18
1
1
293,029
3
W
Sol
9,742
696
50
4
6
253,014
6
L
Serqet
8,524
609
20
1
0
218,001
2
L
Sylvanus
9,609
686
37
3
0
215,648
2
L
Anubis
8,798
628
82
6
1
185,130
3
W
Ah Muzen Cab
11,448
818
123
9
4
246,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role