Player Matchup

Hachiman
Hachiman
Ashtonfalcon2004
Hachiman
Level 123
God Stats
13W - 12L
1,428 SR
Queue Stats
201W - 184L
1,557 Elo+
Solo
Nox
Nox
DarkxSiren
Nox
Level 126
God Stats
6W - 8L
1,773 SR
Queue Stats
265W - 251L
1,439 Elo+
Solo
Odin
Odin
JacoolPlay
Odin
Level 120
God Stats
5W - 1L
1,763 SR
Queue Stats
241W - 261L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
Sage19175
Kuzenbo
Level 87
God Stats
2W - 3L
1,290 SR
Queue Stats
281W - 298L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
monkeyboy2102
Ratatoskr
Level 109
God Stats
13W - 4L
1,920 SR
Queue Stats
126W - 107L
1,608 Elo+
Solo
Team Averages
Level 113
1,635 SR
1,503 Elo+

VS

Team Averages
Level 87
1,442 SR
1,519 Elo+
Fafnir
Fafnir
Kam_Snipez
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,547 Elo+
Solo
Odin
Odin
NL_Joseph
Odin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Solo
Anubis
Anubis
ruby_code60
Anubis
Level 71
God Stats
2W - 13L
1,062 SR
Queue Stats
473W - 512L
1,504 Elo+
Solo
Anhur
Anhur
slayer571v3
Anhur
Level 66
God Stats
2W - 2L
1,565 SR
Queue Stats
14W - 17L
1,499 Elo+
Solo
Charybdis
Charybdis
zZDixie_NormasZz
Charybdis
Level 109
God Stats
24W - 28L
1,582 SR
Queue Stats
39W - 49L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 7
11,937
628
14,409
11,691
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 6
11,268
593
9,079
6,934
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 6
10,471
551
6,212
11,598
11,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
Sage19175
Kuzenbo
16
5 / 6 / 11
10,096
531
9,617
15,716
15,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
monkeyboy2102
Ratatoskr
17
5 / 1 / 7
10,527
554
9,120
11,199
3,445
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kam_Snipez
Fafnir
12
1 / 4 / 7
8,783
462
5,102
16,884
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
0 / 3 / 2
8,580
452
3,837
11,572
12,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
16
4 / 5 / 2
9,647
508
8,752
9,219
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 4 / 2
9,322
491
3,986
14,984
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
13
3 / 9 / 0
8,524
449
5,930
14,330
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
11
11
Deaths
25
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
4
1
6
7
W
1
2
6
2
L
Fafnir
Kam_Snipez
Fafnir
1
4
7
1.13
L
Odin
0
3
2
0.33
W
Kuzenbo
Sage19175
Kuzenbo
5
6
11
1.75
W
Ratatoskr
monkeyboy2102
Ratatoskr
5
1
7
8.5
L
Anubis
4
5
2
1
L
3
4
2
1
L
Charybdis
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
27,607
57,138
Taken
66,989
37,138
Mitigated
46,384
10,691
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,409
7,933
0
6,732
11,691
4,143
2,429
2,025
9,666
0
93,361
W
9,079
721
0
764
6,934
2,459
735
2,520
4,414
77,336
0
W
6,212
857
0
2,179
11,598
11,425
13
2,943
8,655
566
62,691
L
Fafnir
Kam_Snipez
Fafnir
5,102
1,959
169
2,815
16,884
20,924
0
5,481
10,965
25,895
0
L
Odin
3,837
1,342
0
750
11,572
12,931
0
3,387
8,095
0
42,662
W
Kuzenbo
Sage19175
Kuzenbo
9,617
2,640
0
250
15,716
15,666
164
5,207
10,509
43,341
0
W
Ratatoskr
monkeyboy2102
Ratatoskr
9,120
2,599
0
766
11,199
3,445
837
1,159
10,040
0
76,469
L
Anubis
8,752
400
0
1,294
9,219
4,341
0
4,051
4,824
67,541
0
L
3,986
1,891
0
2,413
14,984
5,099
0
1,992
12,904
0
61,676
L
Charybdis
5,930
3,044
0
2,551
14,330
3,089
1,124
2,775
11,272
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,299
Gold Earned
44,856
603
Minions Killed
474
0
Camps Cleared
0
1,919,189
Distance Traveled
1,676,649
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,937
628
132
7
0
375,236
4
W
Nox
11,268
593
159
8
0
370,147
5
W
Odin
10,471
551
139
7
0
370,360
3
L
Fafnir
8,783
462
34
2
0
326,905
4
L
Odin
8,580
452
103
5
0
356,583
2
W
Kuzenbo
10,096
531
69
4
0
346,970
2
W
Ratatoskr
10,527
554
104
5
0
456,476
3
L
Anubis
9,647
508
120
6
0
325,980
8
L
Anhur
9,322
491
111
6
0
336,670
2
L
Charybdis
8,524
449
106
6
0
330,511
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role