Player Matchup

Loki
Loki
DeadShott00x
Loki
Level 107
God Stats
4W - 2L
1,187 SR
Queue Stats
179W - 169L
1,485 Elo+
Solo
Medusa
Medusa
Rimenocerous22
Medusa
Level 103
God Stats
32W - 19L
1,627 SR
Queue Stats
184W - 166L
1,541 Elo+
Party 1
Tiamat
Tiamat
Ventus_26
Tiamat
Level 106
God Stats
38W - 36L
1,465 SR
Queue Stats
291W - 250L
1,507 Elo+
Solo
Bellona
Bellona
jayjaytherocker
Bellona
Level 145
God Stats
8W - 9L
1,500 SR
Queue Stats
423W - 368L
1,531 Elo+
Party 1
Geb
Geb
vJuiceWRLD
Geb
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 54L
1,511 Elo+
Solo
Team Averages
Level 113
1,456 SR
1,515 Elo+

VS

Team Averages
Level 129
1,492 SR
1,487 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LtDansLegsGone
Chiron
Level 108
God Stats
26W - 30L
1,542 SR
Queue Stats
136W - 151L
1,542 Elo+
Solo
Nemesis
Nemesis
Luisskyp3
Nemesis
Level 125
God Stats
18W - 22L
1,545 SR
Queue Stats
466W - 641L
1,472 Elo+
Solo
Zeus
Zeus
Phagerinoz
Zeus
Level 122
God Stats
15W - 10L
1,540 SR
Queue Stats
53W - 55L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
kazooe21
Cu Chulainn
Level 142
God Stats
4W - 7L
1,334 SR
Queue Stats
89W - 94L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
8,647
576
4,896
9,833
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 3 / 0
9,181
612
8,782
8,321
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ventus_26
Tiamat
14
4 / 2 / 7
8,714
581
9,359
9,373
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 0 / 4
10,068
671
14,164
14,467
12,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 8
8,024
535
6,917
16,688
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 7 / 3
7,010
467
10,021
15,139
5,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 4 / 1
8,232
549
6,313
10,672
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Luisskyp3
Nemesis
10
1 / 7 / 1
6,520
435
3,120
14,452
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 1
7,413
494
10,169
8,146
2,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
kazooe21
Cu Chulainn
13
1 / 6 / 1
7,643
510
9,633
12,584
8,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
29
Kills
9
9
Deaths
29
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
7
3
0.36
W
5
2
8
4.5
L
5
4
1
1.38
L
Nemesis
Luisskyp3
Nemesis
1
7
1
0.21
L
1
5
1
0.3
W
6
3
0
2
W
Tiamat
Ventus_26
Tiamat
4
2
7
3.75
W
9
0
4
11
L
Cu Chulainn
kazooe21
Cu Chulainn
1
6
1
0.25
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,118
Damage
39,256
58,682
Taken
60,993
36,969
Mitigated
24,204
18,068
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,021
3,839
292
3,160
15,139
5,554
318
6,745
8,166
40,399
9,698
W
4,896
1,402
0
4,123
9,833
3,186
208
1,276
8,557
0
45,703
L
6,313
2,870
290
4,199
10,672
2,960
0
1,405
9,229
0
47,902
L
Nemesis
Luisskyp3
Nemesis
3,120
1,046
0
4,258
14,452
4,762
0
2,412
11,910
0
29,963
L
10,169
782
0
1,123
8,146
2,401
459
3,847
4,161
47,672
0
W
8,782
4,010
0
1,110
8,321
2,212
2,091
2,002
6,319
0
63,427
W
Tiamat
Ventus_26
Tiamat
9,359
1,160
0
2,704
9,373
6,816
0
6,187
3,186
47,331
0
W
14,164
5,845
0
6,068
14,467
12,546
0
2,365
12,102
0
70,607
L
Cu Chulainn
kazooe21
Cu Chulainn
9,633
2,027
0
1,379
12,584
8,527
0
1,299
11,251
7,142
43,417
W
6,917
1,291
535
3,528
16,688
12,209
0
8,424
8,264
20,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
36,818
473
Minions Killed
426
0
Camps Cleared
0
1,410,611
Distance Traveled
1,301,910
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,010
467
69
5
0
239,557
6
W
Loki
8,647
576
90
6
0
257,891
5
L
Chiron
8,232
549
98
7
0
250,802
3
L
Nemesis
6,520
435
60
4
0
307,442
6
L
Zeus
7,413
494
101
7
0
266,695
1
W
Medusa
9,181
612
108
7
0
285,063
5
W
Tiamat
8,714
581
96
6
0
277,010
4
W
Bellona
10,068
671
151
10
0
299,562
1
L
Cu Chulainn
7,643
510
98
7
0
237,414
0
W
Geb
8,024
535
28
2
0
291,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role