Player Matchup

Cerberus
Cerberus
ArcticFox2000
Cerberus
Level 46
God Stats
3W - 2L
1,710 SR
Queue Stats
207W - 189L
1,530 Elo+
Party 3
Raijin
Raijin
LordInUtero
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Medusa
Medusa
XxDarkkmoonxX
Medusa
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 51L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
xIIRoosterIIx
Ao Kuang
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
287W - 285L
1,517 Elo+
Party 3
Sobek
Sobek
xLlamax
Sobek
Level 87
God Stats
3W - 5L
1,690 SR
Queue Stats
306W - 317L
1,462 Elo+
Party 3
Team Averages
Level 85
1,580 SR
1,464 Elo+

VS

Team Averages
Level 94
1,500 SR
1,348 Elo+
Tsukuyomi
Tsukuyomi
Kalammekharxx
Tsukuyomi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,079 Elo+
Solo
Janus
Janus
Naucts
Janus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Ninjas Plant
Kukulkan
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 129L
1,594 Elo+
Party 2
Odin
Odin
TonedStream
Odin
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,395 Elo+
Solo
Hachiman
Hachiman
ardent_meraki
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcticFox2000
Cerberus
19
2 / 4 / 25
11,285
752
8,040
19,930
21,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
18
5 / 10 / 17
11,609
774
10,537
17,637
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 4 / 12
15,526
1,035
27,545
22,673
11,408
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
xIIRoosterIIx
Ao Kuang
17
8 / 6 / 13
10,934
729
13,026
15,614
7,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
xLlamax
Sobek
18
1 / 7 / 25
11,012
734
8,275
23,166
29,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kalammekharxx
Tsukuyomi
20
17 / 8 / 11
14,434
962
26,617
18,431
7,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Naucts
Janus
19
5 / 5 / 12
11,802
787
18,344
12,036
4,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Ninjas Plant
Kukulkan
18
1 / 5 / 13
11,042
736
15,233
11,097
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 9 / 21
12,925
862
14,349
19,252
22,493
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ardent_meraki
Hachiman
17
3 / 10 / 11
10,997
733
9,384
13,648
4,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
99
36
Kills
31
31
Deaths
37
92
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArcticFox2000
Cerberus
2
4
25
3.63
L
Tsukuyomi
Kalammekharxx
Tsukuyomi
17
8
11
2.81
W
Raijin
5
10
17
1.35
L
Janus
Naucts
Janus
5
5
12
2.2
L
Kukulkan
Ninjas Plant
Kukulkan
1
5
13
1.5
L
5
9
21
1.72
W
20
4
12
6.5
L
Hachiman
ardent_meraki
Hachiman
3
10
11
0.85
W
Ao Kuang
xIIRoosterIIx
Ao Kuang
8
6
13
2.42
W
Sobek
xLlamax
Sobek
1
7
25
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
83,927
99,020
Taken
74,464
79,287
Mitigated
43,305
28,055
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArcticFox2000
Cerberus
8,040
377
1,207
4,438
19,930
21,864
98
6,526
13,404
20,710
0
L
Tsukuyomi
Kalammekharxx
Tsukuyomi
26,617
6,757
723
3,753
18,431
7,723
258
8,432
9,999
0
39,663
W
Raijin
10,537
1,144
1,838
1,257
17,637
8,967
685
6,980
10,657
21,174
0
L
Janus
Naucts
Janus
18,344
911
1,014
2,097
12,036
4,258
869
6,499
5,537
31,871
0
L
Kukulkan
Ninjas Plant
Kukulkan
15,233
735
923
1,931
11,097
4,050
668
7,351
3,746
41,184
0
L
14,349
1,542
925
2,640
19,252
22,493
572
9,907
9,345
0
28,733
W
27,545
13,151
1,425
8,750
22,673
11,408
4,172
8,930
13,743
0
71,435
L
Hachiman
ardent_meraki
Hachiman
9,384
4,382
0
250
13,648
4,781
234
7,689
5,959
70
13,911
W
Ao Kuang
xIIRoosterIIx
Ao Kuang
13,026
2,964
2,021
4,112
15,614
7,252
1,530
3,915
11,699
19,418
0
W
Sobek
xLlamax
Sobek
8,275
295
610
2,397
23,166
29,796
145
7,291
15,875
16,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,366
Gold Earned
61,200
176
Minions Killed
155
0
Camps Cleared
0
1,263,134
Distance Traveled
1,306,937
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,285
752
25
2
0
277,000
0
L
Tsukuyomi
14,434
962
26
2
0
281,882
0
W
Raijin
11,609
774
29
2
0
201,696
2
L
Janus
11,802
787
28
2
0
275,063
0
L
Kukulkan
11,042
736
56
4
0
272,089
0
L
Odin
12,925
862
30
2
0
256,494
0
W
Medusa
15,526
1,035
99
7
0
255,118
0
L
Hachiman
10,997
733
15
1
0
221,409
1
W
Ao Kuang
10,934
729
12
1
0
265,883
3
W
Sobek
11,012
734
11
1
0
263,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role