Player Matchup

Loki
Loki
Humane77
Loki
Level 22
God Stats
1W - 4L
1,339 SR
Queue Stats
14W - 49L
1,124 Elo+
Party 2
Chaac
Chaac
JustDru_
Chaac
Level 23
God Stats
1W - 2L
1,472 SR
Queue Stats
14W - 40L
1,144 Elo+
Party 2
Nu Wa
Nu Wa
Mogat_
Nu Wa
Level 18
God Stats
2W - 3L
1,473 SR
Queue Stats
14W - 41L
1,165 Elo+
Party 2
Geb
Geb
NsVr64
Geb
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
3W - 23L
913 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReTrIbUtIoN24
Morgan Le Fay
Level 22
God Stats
3W - 8L
1,417 SR
Queue Stats
15W - 50L
1,143 Elo+
Party 2
Team Averages
Level 18
1,393 SR
1,098 Elo+

VS

Team Averages
Level 92
1,709 SR
1,560 Elo+
Shiva
Shiva
Armani4224
Shiva
Level 49
God Stats
3W - 1L
1,810 SR
Queue Stats
36W - 41L
1,376 Elo+
Solo
Ares
Ares
Micemis
Ares
Level 48
God Stats
26W - 15L
1,869 SR
Queue Stats
133W - 117L
1,674 Elo+
Party 1
Cliodhna
Cliodhna
VraiSavant
Cliodhna
Level 143
God Stats
4W - 2L
1,421 SR
Queue Stats
138W - 110L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
XxDEADLYTIG3RxX
Gilgamesh
Level 103
God Stats
29W - 25L
1,697 SR
Queue Stats
239W - 199L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
awinston1
Ah Puch
Level 117
God Stats
21W - 7L
1,751 SR
Queue Stats
242W - 195L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 11 / 1
10,998
647
6,352
17,572
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JustDru_
Chaac
17
2 / 8 / 0
10,540
620
9,738
26,135
16,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Mogat_
Nu Wa
18
1 / 8 / 2
10,618
625
11,313
20,234
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
NsVr64
Geb
16
0 / 9 / 4
10,272
604
3,676
24,766
23,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
ReTrIbUtIoN24
Morgan Le Fay
18
1 / 9 / 3
10,634
626
10,927
20,253
7,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
20
6 / 3 / 15
13,083
770
6,951
18,195
16,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Micemis
Ares
18
4 / 1 / 17
11,748
691
10,279
15,710
16,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
VraiSavant
Cliodhna
20
9 / 1 / 14
13,196
776
15,956
10,905
4,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
XxDEADLYTIG3RxX
Gilgamesh
20
18 / 1 / 17
14,501
853
29,357
22,741
23,732
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
awinston1
Ah Puch
20
8 / 0 / 21
13,224
778
33,410
7,549
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
129
6
Kills
45
45
Deaths
6
10
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Shiva
6
3
15
4.5
L
Loki
2
11
1
0.23
L
Chaac
JustDru_
Chaac
2
8
0
0.25
W
Ares
Micemis
Ares
4
1
17
12.5
L
Nu Wa
Mogat_
Nu Wa
1
8
2
0.25
L
Geb
NsVr64
Geb
0
9
4
0.22
L
Morgan Le Fay
ReTrIbUtIoN24
Morgan Le Fay
1
9
3
0.28
W
Cliodhna
VraiSavant
Cliodhna
9
1
14
16
W
Gilgamesh
XxDEADLYTIG3RxX
Gilgamesh
18
1
17
26.5
W
Ah Puch
awinston1
Ah Puch
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,006
Damage
95,953
108,960
Taken
75,100
59,011
Mitigated
64,610
7,645
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
6,951
2,730
215
6,227
18,195
16,638
2,608
6,210
11,735
0
53,861
L
Loki
6,352
1,654
0
963
17,572
5,887
0
7,762
9,671
0
26,833
L
Chaac
JustDru_
Chaac
9,738
2,064
0
2,581
26,135
16,576
80
10,669
15,093
299
32,462
W
Ares
Micemis
Ares
10,279
242
0
363
15,710
16,747
406
4,919
9,811
19,081
0
L
Nu Wa
Mogat_
Nu Wa
11,313
1,526
0
572
20,234
5,978
140
9,038
11,009
35,671
0
L
Geb
NsVr64
Geb
3,676
1,245
0
820
24,766
23,323
0
8,959
15,594
10,047
0
L
Morgan Le Fay
ReTrIbUtIoN24
Morgan Le Fay
10,927
943
251
2,458
20,253
7,247
0
7,261
12,777
44,059
0
W
Cliodhna
VraiSavant
Cliodhna
15,956
3,356
0
1,492
10,905
4,881
3,606
3,774
6,929
0
57,838
W
Gilgamesh
XxDEADLYTIG3RxX
Gilgamesh
29,357
9,433
0
3,896
22,741
23,732
1,596
5,812
16,508
0
65,915
W
Ah Puch
awinston1
Ah Puch
33,410
1,413
0
2,021
7,549
2,612
2,267
3,826
3,375
69,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
65,752
214
Minions Killed
328
0
Camps Cleared
0
1,326,137
Distance Traveled
1,729,692
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,083
770
86
5
0
304,824
3
L
Loki
10,998
647
33
2
0
240,946
1
L
Chaac
10,540
620
65
4
0
281,870
0
W
Ares
11,748
691
13
1
0
349,580
0
L
Nu Wa
10,618
625
48
3
0
247,632
1
L
Geb
10,272
604
9
1
0
281,050
0
L
Morgan Le Fay
10,634
626
59
3
0
274,639
2
W
Cliodhna
13,196
776
86
5
0
367,160
2
W
Gilgamesh
14,501
853
69
4
0
358,734
2
W
Ah Puch
13,224
778
74
4
0
349,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role