Player Matchup

Hachiman
Hachiman
ItzSmoooth
Hachiman
Level 127
God Stats
0W - 1L
1,768 SR
Queue Stats
19W - 21L
1,577 Elo+
Party 1
Atlas
Atlas
ggxzen
Atlas
Level 49
God Stats
4W - 5L
1,902 SR
Queue Stats
29W - 27L
1,578 Elo+
Party 1
Scylla
Scylla
xImpulseKillerx
Scylla
Level 124
God Stats
1W - 1L
1,778 SR
Queue Stats
32W - 33L
1,542 Elo+
Party 1
Team Averages
Level 100
1,816 SR
1,565 Elo+

VS

Team Averages
Level 118
1,495 SR
1,579 Elo+
King Arthur
King Arthur
SANDW1CHK1NG
King Arthur
Level 134
God Stats
16W - 15L
1,505 SR
Queue Stats
116W - 97L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
V Graymer
Danzaburou
Level 74
God Stats
30W - 25L
1,650 SR
Queue Stats
78W - 66L
1,614 Elo+
Party 2
Anubis
Anubis
leatherface81
Anubis
Level 147
God Stats
1W - 1L
1,330 SR
Queue Stats
34W - 27L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItzSmoooth
Hachiman
17
6 / 4 / 3
11,943
746
17,583
13,402
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
ggxzen
Atlas
13
2 / 10 / 6
10,407
650
8,595
22,658
23,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 7 / 6
11,648
728
11,045
13,611
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SANDW1CHK1NG
King Arthur
18
8 / 5 / 12
12,810
801
17,374
30,391
26,288
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
V Graymer
Danzaburou
18
7 / 2 / 8
12,941
809
17,251
12,306
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 4 / 7
12,082
755
9,564
11,209
4,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
21
21
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ItzSmoooth
Hachiman
6
4
3
1.88
W
King Arthur
SANDW1CHK1NG
King Arthur
8
5
12
2.8
W
Danzaburou
V Graymer
Danzaburou
7
2
8
5.5
L
Atlas
ggxzen
Atlas
2
10
6
0.5
W
6
4
7
2.38
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
44,189
49,671
Taken
53,906
33,899
Mitigated
35,239
4,885
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ItzSmoooth
Hachiman
17,583
8,248
0
2,071
13,402
5,533
855
4,065
9,337
0
50,460
W
King Arthur
SANDW1CHK1NG
King Arthur
17,374
1,572
0
9,915
30,391
26,288
225
8,952
20,307
0
42,170
W
Danzaburou
V Graymer
Danzaburou
17,251
5,920
408
2,993
12,306
4,291
2,283
4,383
7,539
0
53,089
L
Atlas
ggxzen
Atlas
8,595
2,786
465
1,742
22,658
23,767
175
2,760
19,898
19,209
0
W
9,564
301
1,034
4,467
11,209
4,660
465
5,148
5,725
49,838
0
L
11,045
1,055
0
607
13,611
4,599
1,005
3,118
10,493
43,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
37,833
165
Minions Killed
194
8
Camps Cleared
7
779,451
Distance Traveled
854,259
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,943
746
74
5
5
276,490
4
W
King Arthur
12,810
801
49
3
2
293,716
2
W
Danzaburou
12,941
809
82
5
0
294,187
0
L
Atlas
10,407
650
10
1
0
240,850
1
W
Anubis
12,082
755
63
4
5
266,356
10
L
Scylla
11,648
728
81
5
3
262,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role