Player Matchup

Horus
Horus
Gold III
Havoc1234
Horus
Gold III
Level 159
God Stats
8W - 5L
1,610 SR
Queue Stats
68W - 69L
1,473 MMR
Solo
Ullr
Ullr
Silver I
PawgWarrior
Ullr
Silver I
Level 136
God Stats
1W - 0L
1,420 SR
Queue Stats
3W - 0L
1,587 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
StelarNote5
Sun Wukong
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,502 MMR
Party 2
Hel
Hel
Gold III
XxZarre
Hel
Gold III
Level 160
God Stats
3W - 0L
1,715 SR
Queue Stats
577W - 589L
1,522 MMR
Solo
Cliodhna
Cliodhna
Platinum V
brennanhen
Cliodhna
Platinum V
Level 149
God Stats
3W - 1L
1,766 SR
Queue Stats
87W - 88L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,602 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,500 SR
1,498 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Bizarre_Nuke
Tsukuyomi
Gold V
Level 143
God Stats
2W - 2L
1,513 SR
Queue Stats
122W - 135L
1,487 MMR
Solo
Sobek
Sobek
Gold IV
JerkCur
Sobek
Gold IV
Level 56
God Stats
0W - 3L
1,457 SR
Queue Stats
191W - 203L
1,463 MMR
Solo
Rama
Rama
Gold II
TavoMadrigal
Rama
Gold II
Level 128
God Stats
8W - 5L
1,531 SR
Queue Stats
315W - 319L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Havoc1234
Horus
10
0 / 1 / 3
6,225
566
3,840
9,510
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 0
6,508
592
4,034
5,187
1,459
Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
StelarNote5
Sun Wukong
13
3 / 1 / 2
7,698
700
6,000
9,627
4,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
10
2 / 4 / 1
6,183
562
5,442
6,113
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
brennanhen
Cliodhna
12
5 / 1 / 2
7,309
664
4,989
7,035
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
BastetThothIzanamiGeb

VS

Bans
AmaterasuArtioKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 1 / 0
7,197
654
6,971
7,348
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
9
1 / 4 / 2
5,484
499
3,871
5,913
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Bizarre_Nuke
Tsukuyomi
11
0 / 3 / 1
6,064
551
4,768
7,476
4,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
JerkCur
Sobek
8
0 / 2 / 3
5,490
499
2,142
8,180
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 1
5,739
522
2,719
6,844
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
8
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
1
0
7
L
Morgan Le Fay
 
Morgan Le Fay
1
4
2
0.5
L
Tsukuyomi
Bizarre_Nuke
Tsukuyomi
0
3
1
0.17
W
Horus
Havoc1234
Horus
0
1
3
1.5
L
Sobek
JerkCur
Sobek
0
2
3
0.75
W
1
1
0
1
W
Sun Wukong
StelarNote5
Sun Wukong
3
1
2
4
L
0
1
1
0.5
W
Hel
2
4
1
0.63
W
Cliodhna
brennanhen
Cliodhna
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
20,471
37,472
Taken
35,761
16,858
Mitigated
15,489
14,104
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,971
1,971
0
2,747
7,348
2,294
0
1,781
5,567
0
38,705
L
Morgan Le Fay
 
Morgan Le Fay
3,871
679
0
574
5,913
1,514
0
1,619
4,294
26,574
0
L
Tsukuyomi
Bizarre_Nuke
Tsukuyomi
4,768
837
0
1,251
7,476
4,310
0
0
7,476
0
41,093
W
Horus
Havoc1234
Horus
3,840
1,508
595
3,007
9,510
5,646
0
2,349
7,161
0
13,723
L
Sobek
JerkCur
Sobek
2,142
352
204
3,241
8,180
6,121
0
1,780
6,400
10,738
0
W
4,034
1,197
0
429
5,187
1,459
0
268
4,919
0
44,567
W
Sun Wukong
StelarNote5
Sun Wukong
6,000
1,232
0
3,476
9,627
4,195
184
259
9,368
0
49,363
L
2,719
2,088
0
2,254
6,844
1,250
0
262
6,582
0
37,886
W
Hel
5,442
471
1,193
2,144
6,113
3,410
98
1,421
4,692
40,267
0
W
Cliodhna
brennanhen
Cliodhna
4,989
628
0
3,260
7,035
2,148
0
1,716
5,319
0
50,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
29,974
381
Minions Killed
331
0
Camps Cleared
0
1,139,119
Distance Traveled
1,112,355
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,197
654
70
6
0
248,555
4
L
Morgan Le Fay
5,484
499
64
6
0
223,286
1
L
Tsukuyomi
6,064
551
92
8
0
219,425
5
W
Horus
6,225
566
9
1
0
232,873
1
L
Sobek
5,490
499
16
1
0
212,950
2
W
Ullr
6,508
592
91
8
0
207,562
2
W
Sun Wukong
7,698
700
104
9
0
227,091
3
L
Rama
5,739
522
89
8
0
208,139
3
W
Hel
6,183
562
89
8
0
226,608
1
W
Cliodhna
7,309
664
88
8
0
244,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role