Player Matchup

Mulan
Mulan
Catafracta
Mulan
Level 155
God Stats
1W - 2L
1,639 SR
Queue Stats
338W - 379L
1,423 Elo+
Party 2
Mercury
Mercury
EnvyToy
Mercury
Level 73
God Stats
4W - 6L
1,450 SR
Queue Stats
101W - 98L
1,535 Elo+
Solo
Ares
Ares
ExiledRefugee
Ares
Level 78
God Stats
10W - 9L
1,688 SR
Queue Stats
17W - 16L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
PlagueDoc-049
Nu Wa
Level 141
God Stats
1W - 1L
1,689 SR
Queue Stats
9W - 11L
1,553 Elo+
Party 1
Neith
Neith
Shunshumaru
Neith
Level 121
God Stats
2W - 7L
1,240 SR
Queue Stats
85W - 95L
1,339 Elo+
Party 2
Team Averages
Level 114
1,541 SR
1,487 Elo+

VS

Team Averages
Level 88
1,459 SR
1,484 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JBenjaMS
Medusa
Level 69
God Stats
9W - 7L
1,435 SR
Queue Stats
274W - 285L
1,484 Elo+
Solo
Ganesha
Ganesha
ParkSnow
Ganesha
Level 61
God Stats
12W - 10L
1,540 SR
Queue Stats
109W - 130L
1,471 Elo+
Party 3
Tyr
Tyr
ThatStinkyDog
Tyr
Level 59
God Stats
7W - 11L
1,318 SR
Queue Stats
79W - 91L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 5 / 0
5,840
531
5,725
8,665
6,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
EnvyToy
Mercury
5
1 / 3 / 3
4,673
425
1,563
3,747
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 3 / 1
5,838
531
4,956
10,895
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 1
6,631
603
4,140
4,924
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
5,945
540
5,084
6,024
1,315
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 3 / 5
7,037
640
6,289
8,048
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
11
2 / 3 / 1
6,319
574
3,196
4,942
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JBenjaMS
Medusa
11
4 / 2 / 2
6,449
586
6,903
5,634
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
ParkSnow
Ganesha
10
1 / 2 / 6
6,081
553
2,473
8,860
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 1 / 2
6,613
601
5,045
7,492
4,550
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
16
16
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
5
2.5
W
Nu Wa
 
Nu Wa
2
3
1
0.83
L
Mulan
1
5
0
0.2
L
Mercury
EnvyToy
Mercury
1
3
3
0.83
L
4
3
1
1.5
W
Medusa
JBenjaMS
Medusa
4
2
2
2.5
W
Ganesha
ParkSnow
Ganesha
1
2
6
2
L
3
3
1
1.17
L
1
2
4
1.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
23,906
34,255
Taken
34,976
17,240
Mitigated
16,866
6,644
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,289
2,415
0
541
8,048
2,759
0
813
7,195
0
39,778
W
Nu Wa
 
Nu Wa
3,196
1,177
0
135
4,942
1,389
220
2,591
2,243
39,670
0
L
Mulan
5,725
1,635
0
2,380
8,665
6,545
0
191
8,474
0
29,804
L
Mercury
EnvyToy
Mercury
1,563
744
0
220
3,747
793
0
564
3,183
0
10,044
L
4,956
295
0
1,936
10,895
7,493
0
2,041
8,854
13,869
0
W
Medusa
JBenjaMS
Medusa
6,903
3,163
0
1,627
5,634
1,500
1,100
2,025
3,569
0
38,421
W
Ganesha
ParkSnow
Ganesha
2,473
161
405
2,279
8,860
6,668
261
3,147
5,627
13,783
131
L
4,140
1,434
220
484
4,924
1,094
250
1,912
3,012
35,736
0
L
5,084
1,609
0
1,404
6,024
1,315
216
830
5,194
0
37,846
W
5,045
1,585
0
2,643
7,492
4,550
0
200
7,246
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
32,499
257
Minions Killed
308
0
Camps Cleared
0
902,756
Distance Traveled
1,034,477
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,037
640
63
6
0
189,173
0
W
Nu Wa
6,319
574
72
7
0
202,177
5
L
Mulan
5,840
531
58
5
0
162,408
2
L
Mercury
4,673
425
22
2
0
120,604
2
L
Ares
5,838
531
18
2
0
227,387
0
W
Medusa
6,449
586
89
8
0
207,902
2
W
Ganesha
6,081
553
11
1
0
209,665
6
L
Nu Wa
6,631
603
84
8
0
201,303
5
L
Neith
5,945
540
75
7
0
191,054
3
W
Tyr
6,613
601
73
7
0
225,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role