Player Matchup

Chaac
Chaac
CrownClown519
Chaac
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,304 Elo+
Party 1
Chronos
Chronos
Efforts
Chronos
Level 43
God Stats
7W - 8L
1,804 SR
Queue Stats
480W - 470L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Kaporthos
Cernunnos
Level 160
God Stats
4W - 4L
1,419 SR
Queue Stats
221W - 232L
1,518 Elo+
Solo
Agni
Agni
sggntphcm
Agni
Level 159
God Stats
1W - 1L
1,794 SR
Queue Stats
36W - 53L
1,667 Elo+
Party 1
He Bo
He Bo
xKid-Elix
He Bo
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 60L
1,667 Elo+
Party 1
Team Averages
Level 123
1,604 SR
1,538 Elo+

VS

Team Averages
Level 139
1,499 SR
1,531 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Drosophylum
Nox
Level 135
God Stats
3W - 6L
1,495 SR
Queue Stats
335W - 341L
1,505 Elo+
Solo
Cthulhu
Cthulhu
EpicWaffles1031
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,478 Elo+
Solo
Merlin
Merlin
QuaCHApa
Merlin
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
209W - 223L
1,535 Elo+
Solo
Amaterasu
Amaterasu
criizthian
Amaterasu
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 65L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
6,971
697
5,143
12,567
13,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Efforts
Chronos
13
3 / 3 / 3
7,029
703
6,974
7,821
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Kaporthos
Cernunnos
12
2 / 4 / 3
6,882
688
8,710
8,303
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
13
3 / 3 / 5
7,398
740
9,551
7,486
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
xKid-Elix
He Bo
13
1 / 1 / 5
6,703
670
7,908
3,783
1,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 2 / 5
9,087
909
6,589
10,975
9,283
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 8
8,507
851
4,822
3,820
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 10
8,957
896
9,842
16,005
8,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
QuaCHApa
Merlin
14
4 / 3 / 8
8,629
863
8,614
7,452
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
criizthian
Amaterasu
13
1 / 3 / 8
7,820
782
5,335
10,979
9,961
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
9
Kills
15
15
Deaths
10
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
5
3.75
L
0
4
6
0.75
W
4
1
8
8
L
Chronos
Efforts
Chronos
3
3
3
1.5
W
1
1
10
6
L
Cernunnos
Kaporthos
Cernunnos
2
4
3
0.88
W
Merlin
QuaCHApa
Merlin
4
3
8
2.67
W
Amaterasu
criizthian
Amaterasu
1
3
8
1.67
L
Agni
3
3
5
1.83
L
He Bo
xKid-Elix
He Bo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
35,202
39,960
Taken
49,231
24,079
Mitigated
32,607
15,585
Healing
27,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,589
856
1,293
5,144
10,975
9,283
1,788
5,945
4,762
21,288
0
L
5,143
328
955
5,294
12,567
13,725
0
7,977
4,590
0
11,708
W
4,822
254
666
1,219
3,820
1,608
1,381
1,704
2,062
9,690
0
L
Chronos
Efforts
Chronos
6,974
3,573
645
1,172
7,821
3,071
0
6,001
1,820
11,634
1,498
W
9,842
422
1,540
9,041
16,005
8,918
65
7,280
8,527
24,134
0
L
Cernunnos
Kaporthos
Cernunnos
8,710
3,298
741
2,157
8,303
3,129
0
6,632
1,671
0
21,288
W
Merlin
QuaCHApa
Merlin
8,614
718
1,276
2,073
7,452
2,837
1,455
2,684
4,670
15,740
0
W
Amaterasu
criizthian
Amaterasu
5,335
1,187
1,070
4,184
10,979
9,961
265
4,975
5,746
0
9,217
L
Agni
9,551
224
835
1,997
7,486
2,720
0
6,167
1,319
17,109
0
L
He Bo
xKid-Elix
He Bo
7,908
116
1,078
711
3,783
1,434
0
3,090
693
13,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
43,000
86
Minions Killed
108
0
Camps Cleared
0
813,527
Distance Traveled
944,091
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,087
909
37
4
0
192,569
4
L
Chaac
6,971
697
10
1
0
180,878
0
W
Nox
8,507
851
12
1
0
160,435
1
L
Chronos
7,029
703
14
1
0
154,194
0
W
Cthulhu
8,957
896
25
3
0
206,457
4
L
Cernunnos
6,882
688
28
3
0
138,341
0
W
Merlin
8,629
863
19
2
0
176,190
1
W
Amaterasu
7,820
782
15
2
0
208,440
1
L
Agni
7,398
740
21
2
0
167,953
1
L
He Bo
6,703
670
13
1
0
172,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role