Player Matchup

Arachne
Arachne
Cowbearsg1
Arachne
Level 128
God Stats
20W - 3L
1,779 SR
Queue Stats
187W - 182L
1,544 Elo+
Party 3
Hercules
Hercules
GER2BEAR 77
Hercules
Level 157
God Stats
5W - 1L
1,738 SR
Queue Stats
97W - 91L
1,821 Elo+
Party 3
Kukulkan
Kukulkan
STK IndoorFiber
Kukulkan
Level 43
God Stats
54W - 47L
1,632 SR
Queue Stats
113W - 121L
1,481 Elo+
Party 3
Artemis
Artemis
Swaggerrocks2
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 39L
1,057 Elo+
Party 1
Fafnir
Fafnir
wolffman2000
Fafnir
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 33L
1,057 Elo+
Party 1
Team Averages
Level 78
1,630 SR
1,392 Elo+

VS

Team Averages
Level 53
1,344 SR
1,298 Elo+
Nu Wa
Nu Wa
Ariadorable4121
Nu Wa
Level 40
God Stats
5W - 8L
1,086 SR
Queue Stats
137W - 169L
1,323 Elo+
Party 4
Horus
Horus
Covenant69-_-
Horus
Level 66
God Stats
0W - 2L
1,176 SR
Queue Stats
5W - 11L
1,177 Elo+
Solo
Cthulhu
Cthulhu
DoktorKamden
Cthulhu
Level 35
God Stats
8W - 11L
1,325 SR
Queue Stats
79W - 96L
1,333 Elo+
Party 2
Artemis
Artemis
ThoughtsLost
Artemis
Level 41
God Stats
3W - 7L
1,416 SR
Queue Stats
27W - 40L
1,279 Elo+
Party 2
Arachne
Arachne
elqoura
Arachne
Level 83
God Stats
3W - 3L
1,717 SR
Queue Stats
430W - 471L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cowbearsg1
Arachne
20
12 / 5 / 4
12,974
564
14,696
22,930
8,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
GER2BEAR 77
Hercules
17
4 / 3 / 6
11,465
498
10,145
24,789
26,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
18
9 / 5 / 8
12,660
550
17,497
12,149
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
3 / 4 / 8
11,725
510
18,587
18,233
6,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
16
2 / 3 / 9
11,287
491
6,182
18,195
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 5
10,899
474
13,880
14,377
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 5
10,805
470
8,993
16,976
16,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
DoktorKamden
Cthulhu
16
3 / 4 / 9
10,637
462
18,599
26,101
22,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ThoughtsLost
Artemis
18
4 / 3 / 3
11,385
495
15,970
13,017
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
elqoura
Arachne
17
6 / 8 / 5
10,868
473
9,343
21,090
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
47
30
Kills
20
20
Deaths
30
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
L
4
5
5
1.3
W
Arachne
Cowbearsg1
Arachne
12
5
4
2.8
L
Cthulhu
DoktorKamden
Cthulhu
3
4
9
1.88
W
Hercules
GER2BEAR 77
Hercules
4
3
6
2.33
W
Kukulkan
9
5
8
2.6
W
Artemis
3
4
8
1.75
L
Artemis
ThoughtsLost
Artemis
4
3
3
1.83
L
Arachne
elqoura
Arachne
6
8
5
1.06
W
Fafnir
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,107
Damage
66,785
96,296
Taken
91,561
60,930
Mitigated
56,815
27,555
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,880
2,243
0
1,202
14,377
4,513
514
6,141
8,236
70,917
0
L
8,993
2,819
1,805
3,797
16,976
16,155
0
2,401
14,575
5,137
34,856
W
Arachne
Cowbearsg1
Arachne
14,696
10,181
0
8,005
22,930
8,000
7,201
5,138
17,378
0
98,135
L
Cthulhu
DoktorKamden
Cthulhu
18,599
1,160
386
6,084
26,101
22,046
943
10,142
15,254
63,091
6,468
W
Hercules
GER2BEAR 77
Hercules
10,145
2,810
0
7,529
24,789
26,570
917
6,542
18,247
0
60,221
W
Kukulkan
17,497
500
0
1,510
12,149
4,458
2,331
5,024
7,125
77,233
0
W
Artemis
18,587
9,311
304
6,571
18,233
6,097
3,814
5,767
12,466
0
95,268
L
Artemis
ThoughtsLost
Artemis
15,970
7,073
0
3,789
13,017
4,638
942
819
12,198
0
83,587
L
Arachne
elqoura
Arachne
9,343
6,425
0
1,729
21,090
9,463
0
4,176
16,914
0
51,983
W
Fafnir
6,182
1,877
0
3,636
18,195
15,805
440
10,555
7,640
28,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,111
Gold Earned
54,594
603
Minions Killed
479
0
Camps Cleared
0
2,054,957
Distance Traveled
2,004,600
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,899
474
101
4
0
366,396
4
L
Horus
10,805
470
59
3
0
412,492
0
W
Arachne
12,974
564
164
7
0
463,711
3
L
Cthulhu
10,637
462
96
4
0
425,830
5
W
Hercules
11,465
498
106
5
0
362,710
4
W
Kukulkan
12,660
550
143
6
0
429,449
4
W
Artemis
11,725
510
147
6
0
376,738
3
L
Artemis
11,385
495
136
6
0
398,903
1
L
Arachne
10,868
473
87
4
0
400,979
0
W
Fafnir
11,287
491
43
2
0
422,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role