Player Matchup

Bakasura
Bakasura
CaleTheScale
Bakasura
Level 116
God Stats
9W - 5L
1,625 SR
Queue Stats
88W - 78L
1,435 Elo+
Solo
Ymir
Ymir
DAZINY
Ymir
Level 94
God Stats
12W - 13L
1,483 SR
Queue Stats
74W - 68L
1,524 Elo+
Solo
He Bo
He Bo
Hackhaddock4
He Bo
Level 87
God Stats
3W - 9L
1,500 SR
Queue Stats
263W - 267L
1,444 Elo+
Solo
Shiva
Shiva
Jagg3rb0mb
Shiva
Level 138
God Stats
0W - 1L
1,409 SR
Queue Stats
79W - 76L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
xJaggernaughtx
Danzaburou
Level 62
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 2
Team Averages
Level 99
1,461 SR
1,497 Elo+

VS

Team Averages
Level 132
1,641 SR
1,466 Elo+
Bellona
Bellona
GreatSacredWood
Bellona
Level 107
God Stats
17W - 14L
1,581 SR
Queue Stats
69W - 95L
1,462 Elo+
Party 1
Hel
Hel
KazeSerpent
Hel
Level 145
God Stats
1W - 1L
1,537 SR
Queue Stats
79W - 107L
1,459 Elo+
Party 1
Mulan
Mulan
MichelTrent
Mulan
Level 137
God Stats
12W - 8L
1,587 SR
Queue Stats
191W - 216L
1,476 Elo+
Party 3
Anubis
Anubis
elbrujo159
Anubis
Level 123
God Stats
22W - 12L
1,567 SR
Queue Stats
344W - 376L
1,473 Elo+
Party 3
Chernobog
Chernobog
gunnySGTadam
Chernobog
Level 147
God Stats
5W - 1L
1,931 SR
Queue Stats
81W - 110L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaleTheScale
Bakasura
15
2 / 4 / 3
8,133
581
4,850
10,223
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
DAZINY
Ymir
11
2 / 2 / 3
7,273
520
3,789
10,750
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
6,210
444
6,279
7,611
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
11
0 / 5 / 0
6,670
476
7,028
12,539
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xJaggernaughtx
Danzaburou
13
4 / 1 / 0
8,098
578
4,371
7,002
2,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,764
555
3,991
8,258
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 8
7,197
514
7,403
8,494
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 2
7,984
570
8,885
10,192
9,533
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
elbrujo159
Anubis
13
5 / 3 / 3
7,657
547
8,191
9,616
3,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
gunnySGTadam
Chernobog
14
5 / 1 / 1
8,115
580
5,459
6,370
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
17
17
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CaleTheScale
Bakasura
2
4
3
0.88
L
Ymir
DAZINY
Ymir
2
2
3
1.75
W
2
2
5
2.25
L
0
5
1
0.1
L
Shiva
0
5
0
0
W
1
2
8
2.5
W
4
0
2
5
W
Anubis
elbrujo159
Anubis
5
3
3
2.17
W
Chernobog
gunnySGTadam
Chernobog
5
1
1
5.5
L
Danzaburou
xJaggernaughtx
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
33,929
48,125
Taken
42,930
23,970
Mitigated
24,901
12,983
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CaleTheScale
Bakasura
4,850
3,232
0
1,786
10,223
3,299
0
3,473
6,750
0
49,233
L
Ymir
DAZINY
Ymir
3,789
589
58
2,951
10,750
5,286
344
3,426
7,324
27,158
0
W
3,991
1,334
0
3,794
8,258
6,255
491
1,382
6,470
0
46,836
L
6,279
317
0
750
7,611
1,691
88
4,763
2,848
31,689
0
L
Shiva
7,028
2,007
0
4,010
12,539
11,516
0
1,153
11,386
0
37,924
W
7,403
690
1,949
4,849
8,494
3,196
0
1,714
6,677
39,643
0
W
8,885
1,412
0
3,996
10,192
9,533
0
0
9,488
0
47,337
W
Anubis
elbrujo159
Anubis
8,191
358
0
3,749
9,616
3,825
60
5,813
3,283
41,105
2,582
W
Chernobog
gunnySGTadam
Chernobog
5,459
2,781
0
1,979
6,370
2,092
1,121
739
5,311
0
53,447
L
Danzaburou
xJaggernaughtx
Danzaburou
4,371
2,291
0
3,428
7,002
2,178
170
2,423
4,579
0
43,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
38,717
388
Minions Killed
446
0
Camps Cleared
0
1,311,762
Distance Traveled
1,330,322
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,133
581
121
9
0
293,775
4
L
Ymir
7,273
520
40
3
0
260,725
3
W
Bellona
7,764
555
96
7
0
269,304
3
L
He Bo
6,210
444
61
4
0
243,944
4
L
Shiva
6,670
476
74
5
0
249,852
5
W
Hel
7,197
514
68
5
0
261,320
5
W
Mulan
7,984
570
98
7
0
277,502
5
W
Anubis
7,657
547
70
5
0
259,214
3
W
Chernobog
8,115
580
114
8
0
262,982
5
L
Danzaburou
8,098
578
92
7
0
263,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role