Player Matchup

Neith
Neith
AppaYipYipp
Neith
Level 6
God Stats
13W - 5L
1,865 SR
Queue Stats
52W - 21L
1,625 Elo+
Party 1
Anhur
Anhur
BigBoiBico
Anhur
Level 106
God Stats
5W - 1L
1,771 SR
Queue Stats
118W - 58L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
WhatsDatSmell
Baron Samedi
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 22L
1,638 Elo+
Party 1
Chaac
Chaac
carhart650
Chaac
Level 51
God Stats
4W - 0L
1,771 SR
Queue Stats
73W - 31L
1,625 Elo+
Party 1
Discordia
Discordia
robertarq
Discordia
Level 120
God Stats
47W - 23L
1,819 SR
Queue Stats
203W - 209L
1,479 Elo+
Solo
Team Averages
Level 63
1,745 SR
1,609 Elo+

VS

Team Averages
Level 50
1,525 SR
1,431 Elo+
Atlas
Atlas
 
Atlas
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
E4zy-691
Cthulhu
Level 76
God Stats
0W - 1L
1,713 SR
Queue Stats
34W - 26L
1,563 Elo+
Party 3
Bastet
Bastet
Regal_Dragon3825
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
Regal_Harpy
Kukulkan
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 49L
1,395 Elo+
Party 2
Tiamat
Tiamat
Regal_Slime_
Tiamat
Level 25
God Stats
11W - 15L
1,414 SR
Queue Stats
29W - 42L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 16
11,623
1,057
5,842
7,212
3,168
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
20
14 / 2 / 19
15,087
1,372
35,449
21,227
13,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
WhatsDatSmell
Baron Samedi
20
17 / 2 / 20
15,948
1,450
40,908
17,746
8,109
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
18
4 / 1 / 18
12,766
1,161
8,077
19,173
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
robertarq
Discordia
20
7 / 1 / 19
13,737
1,249
18,135
6,118
2,544
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 7 / 5
12,448
1,132
16,124
26,573
18,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
E4zy-691
Cthulhu
17
2 / 12 / 4
12,438
1,131
13,519
32,484
42,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 5 / 1
11,528
1,048
9,691
17,298
5,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Regal_Harpy
Kukulkan
17
1 / 13 / 5
11,788
1,072
12,830
21,778
7,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
17
2 / 7 / 3
12,060
1,096
13,865
17,269
5,581
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
25
44
Kills
7
7
Deaths
44
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
7
5
0.5
W
2
1
16
10
W
Anhur
14
2
19
11.75
L
Cthulhu
E4zy-691
Cthulhu
2
12
4
0.33
L
1
5
1
0.3
L
Kukulkan
Regal_Harpy
Kukulkan
1
13
5
0.27
L
Tiamat
2
7
3
0.5
W
Baron Samedi
WhatsDatSmell
Baron Samedi
17
2
20
13.5
W
Chaac
4
1
18
13
W
Discordia
robertarq
Discordia
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,411
Damage
66,029
71,476
Taken
115,402
46,976
Mitigated
79,120
33,216
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
16,124
5,722
356
447
26,573
18,309
0
13,174
13,197
37,131
0
W
5,842
1,828
0
700
7,212
3,168
0
6,075
1,056
0
10,864
W
Anhur
35,449
24,460
0
6,334
21,227
13,831
0
14,261
6,669
0
54,523
L
Cthulhu
E4zy-691
Cthulhu
13,519
853
1,047
1,152
32,484
42,835
0
11,825
20,283
25,947
0
L
9,691
1,214
0
704
17,298
5,208
0
8,810
8,326
0
26,473
L
Kukulkan
Regal_Harpy
Kukulkan
12,830
1,219
0
201
21,778
7,187
0
13,877
7,626
30,266
0
L
Tiamat
13,865
397
0
1,891
17,269
5,581
0
10,171
6,927
37,569
0
W
Baron Samedi
WhatsDatSmell
Baron Samedi
40,908
3,084
6,406
12,054
17,746
8,109
0
13,869
3,628
58,569
0
W
Chaac
8,077
1,900
0
5,807
19,173
19,324
0
15,743
3,091
0
14,004
W
Discordia
robertarq
Discordia
18,135
745
108
1,807
6,118
2,544
0
5,359
694
50,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,161
Gold Earned
60,262
208
Minions Killed
184
5
Camps Cleared
7
1,025,230
Distance Traveled
1,106,452
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,448
1,132
34
3
3
225,114
0
W
Neith
11,623
1,057
13
1
0
185,653
0
W
Anhur
15,087
1,372
49
4
3
198,935
1
L
Cthulhu
12,438
1,131
31
3
1
210,266
0
L
Bastet
11,528
1,048
18
2
2
244,278
0
L
Kukulkan
11,788
1,072
46
4
1
202,201
0
L
Tiamat
12,060
1,096
55
5
0
224,593
0
W
Baron Samedi
15,948
1,450
45
4
0
212,278
0
W
Chaac
12,766
1,161
18
2
0
206,509
0
W
Discordia
13,737
1,249
83
8
2
221,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role