Player Matchup

Artemis
Artemis
DOGG312
Artemis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,381 Elo+
Party 4
Olorun
Olorun
Jags4eva69
Olorun
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 17L
1,269 Elo+
Party 2
Shiva
Shiva
SKU11CRUSHER85
Shiva
Level 67
God Stats
5W - 8L
1,477 SR
Queue Stats
186W - 175L
1,395 Elo+
Party 4
Chaac
Chaac
blueyeboy123
Chaac
Level 24
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 2
Osiris
Osiris
iTz LoBo SZN
Osiris
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,276 Elo+
Party 2
Team Averages
Level 52
1,414 SR
1,340 Elo+

VS

Team Averages
Level 33
1,407 SR
1,450 Elo+
Nemesis
Nemesis
Appaliunas
Nemesis
Level 59
God Stats
6W - 8L
1,198 SR
Queue Stats
67W - 70L
1,434 Elo+
Party 3
Artio
Artio
KingKOBaKOng
Artio
Level 21
God Stats
4W - 0L
1,573 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 1
Zeus
Zeus
KrakusTheCracked
Zeus
Level 23
God Stats
2W - 0L
1,455 SR
Queue Stats
43W - 31L
1,462 Elo+
Party 3
Izanami
Izanami
gotbudss
Izanami
Level 23
God Stats
3W - 5L
1,364 SR
Queue Stats
6W - 12L
1,386 Elo+
Party 1
Odin
Odin
yonnnks
Odin
Level 40
God Stats
20W - 26L
1,443 SR
Queue Stats
571W - 546L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOGG312
Artemis
12
1 / 3 / 5
7,322
407
6,684
8,518
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Jags4eva69
Olorun
12
0 / 7 / 2
7,668
426
4,697
12,393
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 3
7,636
424
9,893
12,956
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 7 / 3
8,391
466
8,301
15,975
11,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
14
3 / 5 / 2
9,165
509
7,704
14,819
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Appaliunas
Nemesis
19
14 / 1 / 2
11,501
639
15,324
13,852
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 3 / 4
8,075
449
3,229
16,702
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 0 / 6
11,039
613
7,820
6,296
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
gotbudss
Izanami
14
0 / 3 / 3
9,134
507
7,130
10,035
3,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
yonnnks
Odin
15
5 / 1 / 6
10,211
567
11,238
14,129
13,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
8
Kills
24
24
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Appaliunas
Nemesis
14
1
2
15
L
Artemis
DOGG312
Artemis
1
3
5
1.17
L
Olorun
Jags4eva69
Olorun
0
7
2
0.14
W
2
3
4
1.33
W
3
0
6
6
L
3
2
3
2.25
L
1
7
3
0.36
W
Izanami
gotbudss
Izanami
0
3
3
0.5
L
Osiris
3
5
2
0.8
W
Odin
yonnnks
Odin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
44,741
64,661
Taken
61,014
37,651
Mitigated
38,510
14,038
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Appaliunas
Nemesis
15,324
8,584
0
2,367
13,852
5,786
0
1,075
12,657
0
98,322
L
Artemis
DOGG312
Artemis
6,684
4,141
320
1,652
8,518
2,626
1,188
1,797
6,681
0
35,049
L
Olorun
Jags4eva69
Olorun
4,697
1,275
0
0
12,393
3,916
711
3,635
8,484
40,744
0
W
3,229
339
539
4,524
16,702
14,257
606
1,627
14,664
14,636
0
W
7,820
818
0
2,360
6,296
2,260
0
1,971
4,037
76,711
0
L
9,893
2,465
322
4,888
12,956
12,406
164
2,358
10,550
0
37,467
L
8,301
1,872
0
3,460
15,975
11,578
432
1,191
14,726
2,611
36,483
W
Izanami
gotbudss
Izanami
7,130
4,759
196
1,791
10,035
3,086
3,002
54
9,769
0
71,586
L
Osiris
7,704
3,643
0
3,396
14,819
7,125
746
1,564
13,171
0
44,755
W
Odin
yonnnks
Odin
11,238
2,528
0
2,717
14,129
13,121
462
698
13,395
0
53,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
49,960
362
Minions Killed
553
0
Camps Cleared
0
1,632,353
Distance Traveled
1,778,941
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,501
639
133
7
0
393,411
2
L
Artemis
7,322
407
59
3
0
304,737
0
L
Olorun
7,668
426
79
4
0
278,178
3
W
Artio
8,075
449
23
1
0
331,222
6
W
Zeus
11,039
613
156
9
0
347,546
0
L
Shiva
7,636
424
56
3
0
345,120
1
L
Chaac
8,391
466
78
4
0
357,250
0
W
Izanami
9,134
507
144
8
0
321,609
0
L
Osiris
9,165
509
90
5
0
347,068
2
W
Odin
10,211
567
97
5
0
385,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role