Player Matchup

Skadi
Skadi
Janonymou5
Skadi
Level 85
God Stats
15W - 10L
1,769 SR
Queue Stats
197W - 227L
1,401 Elo+
Party 2
Bellona
Bellona
KRAK3N105
Bellona
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 137L
1,325 Elo+
Party 2
Olorun
Olorun
Whisk3yThr0ttl3
Olorun
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 169L
1,325 Elo+
Party 2
Aphrodite
Aphrodite
fermagalol
Aphrodite
Level 68
God Stats
3W - 9L
1,260 SR
Queue Stats
72W - 88L
1,370 Elo+
Party 1
Mulan
Mulan
veniytocamelo12
Mulan
Level 55
God Stats
4W - 6L
1,394 SR
Queue Stats
73W - 108L
1,371 Elo+
Party 1
Team Averages
Level 65
1,484 SR
1,358 Elo+

VS

Team Averages
Level 79
1,496 SR
1,394 Elo+
Set
Set
 
Set
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Babybowser17509
Charybdis
Level 76
God Stats
13W - 6L
1,595 SR
Queue Stats
58W - 60L
1,369 Elo+
Party 3
Heimdallr
Heimdallr
Melted Jac
Heimdallr
Level 67
God Stats
29W - 27L
1,432 SR
Queue Stats
62W - 80L
1,305 Elo+
Party 3
Artio
Artio
breaksong1975
Artio
Level 58
God Stats
6W - 10L
1,540 SR
Queue Stats
116W - 140L
1,380 Elo+
Solo
Ra
Ra
kavishe_family
Ra
Level 104
God Stats
12W - 13L
1,411 SR
Queue Stats
527W - 528L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
10 / 2 / 2
8,416
561
16,998
11,008
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KRAK3N105
Bellona
14
1 / 2 / 2
8,085
539
4,221
9,820
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 2 / 4
7,916
528
4,582
7,663
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
fermagalol
Aphrodite
13
4 / 1 / 8
7,868
525
6,090
6,143
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 3
8,272
551
7,561
11,136
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 3 / 1
7,258
484
2,139
11,599
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Babybowser17509
Charybdis
13
2 / 3 / 1
8,401
560
9,844
11,695
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Melted Jac
Heimdallr
11
0 / 6 / 0
6,890
459
4,994
9,920
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 2
6,514
434
3,265
14,481
9,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 0
8,738
583
7,825
8,859
3,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
8
8
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
1
0.5
L
Charybdis
Babybowser17509
Charybdis
2
3
1
0.83
W
Skadi
10
2
2
5.5
W
Bellona
KRAK3N105
Bellona
1
2
2
1
L
Heimdallr
Melted Jac
Heimdallr
0
6
0
0
W
0
2
4
1
L
0
5
2
0.2
W
Aphrodite
fermagalol
Aphrodite
4
1
8
8
L
5
3
0
1.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
28,067
45,770
Taken
56,554
19,802
Mitigated
24,156
19,139
Healing
17,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,139
1,158
0
4,428
11,599
4,038
0
653
10,946
0
42,216
L
Charybdis
Babybowser17509
Charybdis
9,844
5,360
0
4,622
11,695
4,075
2,355
1,723
9,972
0
51,823
W
Skadi
16,998
10,129
0
1,838
11,008
2,961
1,130
3,438
7,474
0
54,289
W
Bellona
KRAK3N105
Bellona
4,221
1,902
0
4,276
9,820
6,812
215
0
9,820
0
45,719
L
Heimdallr
Melted Jac
Heimdallr
4,994
1,244
0
2,159
9,920
2,946
620
1,479
8,441
0
41,600
W
4,582
2,651
135
3,152
7,663
2,905
299
3,848
3,741
44,856
6,599
L
3,265
173
249
2,539
14,481
9,676
174
4,206
10,275
16,079
0
W
Aphrodite
fermagalol
Aphrodite
6,090
1,065
3,806
3,768
6,143
3,010
443
2,122
3,973
25,379
0
L
7,825
267
708
2,312
8,859
3,421
1,158
2,117
6,742
51,769
0
W
7,561
1,876
261
1,903
11,136
4,114
637
1,374
9,672
0
43,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
37,801
401
Minions Killed
374
0
Camps Cleared
0
1,515,893
Distance Traveled
1,402,087
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,258
484
79
5
0
314,278
1
L
Charybdis
8,401
560
97
6
0
282,217
4
W
Skadi
8,416
561
70
5
0
259,505
5
W
Bellona
8,085
539
92
6
0
304,123
4
L
Heimdallr
6,890
459
83
6
0
240,373
0
W
Olorun
7,916
528
102
7
0
283,287
2
L
Artio
6,514
434
21
1
0
297,675
1
W
Aphrodite
7,868
525
49
3
0
321,056
2
L
Ra
8,738
583
94
6
0
267,544
3
W
Mulan
8,272
551
88
6
0
347,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role