Player Matchup

Ymir
Ymir
BarryMcackinner
Ymir
Level 24
God Stats
16W - 5L
1,500 SR
Queue Stats
294W - 138L
1,889 Elo+
Party 2
Loki
Loki
Jthoven
Loki
Level 97
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 7L
1,151 Elo+
Solo
Ra
Ra
PaulNotPaul
Ra
Level 145
God Stats
9W - 5L
1,610 SR
Queue Stats
605W - 254L
1,788 Elo+
Party 2
Artemis
Artemis
ReignOfTheRat
Artemis
Level 125
God Stats
5W - 2L
1,945 SR
Queue Stats
514W - 205L
1,730 Elo+
Party 2
Geb
Geb
ShieldGGez
Geb
Level 8
God Stats
158W - 28L
1,619 SR
Queue Stats
262W - 50L
1,819 Elo+
Party 2
Team Averages
Level 80
1,594 SR
1,675 Elo+

VS

Team Averages
Level 94
1,521 SR
1,511 Elo+
Pele
Pele
 
Pele
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Niizz
Chiron
Level 83
God Stats
6W - 11L
1,743 SR
Queue Stats
317W - 313L
1,495 Elo+
Solo
Kukulkan
Kukulkan
booflow
Kukulkan
Level 124
God Stats
0W - 2L
1,239 SR
Queue Stats
140W - 138L
1,568 Elo+
Party 1
Susano
Susano
manati547
Susano
Level 29
God Stats
0W - 2L
1,622 SR
Queue Stats
8W - 14L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,508
606
6,988
11,881
16,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Jthoven
Loki
19
8 / 2 / 6
12,195
642
7,042
15,840
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 1 / 7
11,582
610
10,858
8,839
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
6 / 0 / 5
11,055
582
14,001
9,368
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 11
10,245
539
4,887
20,483
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
1 / 6 / 0
9,143
481
8,254
16,378
10,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
 
Ares
11
0 / 2 / 5
7,527
396
6,858
13,331
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Niizz
Chiron
17
4 / 3 / 0
9,964
524
6,794
12,405
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
booflow
Kukulkan
14
0 / 6 / 4
8,321
438
7,473
10,483
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
manati547
Susano
13
1 / 9 / 4
7,966
419
3,441
12,303
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
25
Kills
6
6
Deaths
26
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
6
0
0.17
L
Ares
 
Ares
0
2
5
1.25
W
6
1
8
10
W
Loki
Jthoven
Loki
8
2
6
5.5
L
Chiron
Niizz
Chiron
4
3
0
1.33
W
4
1
7
7.5
W
Artemis
6
0
5
8.5
W
1
2
11
3.25
L
Kukulkan
booflow
Kukulkan
0
6
4
0.33
L
Susano
manati547
Susano
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
32,820
66,411
Taken
64,900
50,138
Mitigated
30,613
24,666
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,254
2,013
0
1,738
16,378
10,350
0
7,756
8,622
0
70,686
L
Ares
 
Ares
6,858
257
0
1,986
13,331
9,425
0
4,361
8,970
20,540
0
W
6,988
2,005
0
2,285
11,881
16,444
228
2,210
9,671
60,036
0
W
Loki
Jthoven
Loki
7,042
1,779
0
5,522
15,840
5,807
0
4,157
11,683
0
89,959
L
Chiron
Niizz
Chiron
6,794
1,978
380
2,520
12,405
3,181
0
4,101
8,304
0
75,590
W
10,858
1,387
2,489
4,114
8,839
3,751
622
3,289
5,550
98,221
0
W
Artemis
14,001
7,503
0
5,021
9,368
3,754
3,400
2,778
6,590
0
92,026
W
4,887
702
0
5,235
20,483
20,382
0
4,323
15,933
17,096
0
L
Kukulkan
booflow
Kukulkan
7,473
508
0
987
10,483
3,310
0
4,942
5,541
68,466
0
L
Susano
manati547
Susano
3,441
570
0
988
12,303
4,347
0
1,573
10,730
0
44,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,585
Gold Earned
42,921
555
Minions Killed
532
0
Camps Cleared
0
1,970,514
Distance Traveled
1,902,228
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,143
481
143
8
0
393,652
4
L
Ares
7,527
396
33
2
0
420,066
10
W
Ymir
11,508
606
101
5
0
323,937
9
W
Loki
12,195
642
115
6
0
401,519
4
L
Chiron
9,964
524
148
8
0
359,749
8
W
Ra
11,582
610
174
9
0
394,532
7
W
Artemis
11,055
582
145
8
0
390,006
5
W
Geb
10,245
539
20
1
0
460,520
11
L
Kukulkan
8,321
438
133
7
0
340,891
3
L
Susano
7,966
419
75
4
0
387,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role