Player Matchup

Baba Yaga
Baba Yaga
ItsJaboyTJ
Baba Yaga
Level 151
God Stats
0W - 1L
1,760 SR
Queue Stats
75W - 84L
1,328 Elo+
Party 4
Serqet
Serqet
LilJewMan
Serqet
Level 129
God Stats
15W - 9L
1,500 SR
Queue Stats
279W - 261L
1,565 Elo+
Party 2
Rama
Rama
Shmeegs6599
Rama
Level 108
God Stats
7W - 9L
1,609 SR
Queue Stats
52W - 36L
1,524 Elo+
Party 4
Fafnir
Fafnir
TayZ0956
Fafnir
Level 108
God Stats
2W - 4L
1,812 SR
Queue Stats
255W - 234L
1,600 Elo+
Party 2
Shiva
Shiva
shroodybooty
Shiva
Level 139
God Stats
8W - 4L
1,802 SR
Queue Stats
130W - 117L
1,574 Elo+
Party 4
Team Averages
Level 127
1,697 SR
1,518 Elo+

VS

Team Averages
Level 112
1,618 SR
1,551 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Bluddv
Horus
Level 107
God Stats
8W - 2L
1,598 SR
Queue Stats
178W - 165L
1,561 Elo+
Party 3
Ymir
Ymir
Ludench
Ymir
Level 124
God Stats
19W - 11L
1,647 SR
Queue Stats
420W - 368L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
NotDaZ0
Guan Yu
Level 148
God Stats
5W - 1L
1,697 SR
Queue Stats
324W - 259L
1,599 Elo+
Party 1
Loki
Loki
Ze1ta
Loki
Level 112
God Stats
385W - 293L
1,649 SR
Queue Stats
491W - 452L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ItsJaboyTJ
Baba Yaga
12
0 / 2 / 2
6,589
549
4,117
6,783
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
LilJewMan
Serqet
8
1 / 1 / 2
5,659
472
3,959
7,264
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 1
6,928
577
5,389
8,156
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
TayZ0956
Fafnir
9
0 / 2 / 0
5,708
476
2,123
9,321
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,611
551
4,595
7,470
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 2
7,044
587
5,148
10,160
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
Bluddv
Horus
12
3 / 0 / 3
6,915
576
5,994
4,683
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Ludench
Ymir
10
0 / 1 / 2
5,956
496
1,911
7,352
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
NotDaZ0
Guan Yu
13
5 / 0 / 0
7,297
608
8,228
7,454
2,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Ze1ta
Loki
14
1 / 1 / 2
7,735
645
2,973
6,085
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
2
0.67
W
Horus
Bluddv
Horus
3
0
3
4.5
L
Baba Yaga
ItsJaboyTJ
Baba Yaga
0
2
2
0.5
L
Serqet
LilJewMan
Serqet
1
1
2
2
W
Ymir
Ludench
Ymir
0
1
2
1
W
Guan Yu
NotDaZ0
Guan Yu
5
0
0
5
L
2
4
1
0.63
L
Fafnir
TayZ0956
Fafnir
0
2
0
0
W
Loki
Ze1ta
Loki
1
1
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,183
Damage
24,254
38,994
Taken
35,734
17,164
Mitigated
15,163
9,859
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,148
2,396
22
5,100
10,160
4,429
0
0
10,160
0
50,269
W
Horus
Bluddv
Horus
5,994
2,530
249
2,653
4,683
1,741
0
898
3,680
0
38,451
L
Baba Yaga
ItsJaboyTJ
Baba Yaga
4,117
217
0
1,591
6,783
1,413
0
265
6,518
41,756
0
L
Serqet
LilJewMan
Serqet
3,959
485
0
432
7,264
3,096
0
1,000
6,264
0
13,645
W
Ymir
Ludench
Ymir
1,911
465
0
1,704
7,352
4,162
28
597
6,415
11,595
0
W
Guan Yu
NotDaZ0
Guan Yu
8,228
895
550
2,146
7,454
2,892
0
1,803
5,382
0
43,170
L
5,389
4,839
0
1,615
8,156
1,745
0
509
7,647
0
41,640
L
Fafnir
TayZ0956
Fafnir
2,123
538
0
2,974
9,321
8,560
0
137
9,184
24,531
0
W
Loki
Ze1ta
Loki
2,973
652
0
2,056
6,085
1,939
0
2,296
3,483
0
50,958
L
4,595
799
520
2,727
7,470
2,350
0
0
7,470
0
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
34,947
343
Minions Killed
385
0
Camps Cleared
0
1,205,311
Distance Traveled
1,298,764
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,044
587
94
8
0
232,336
1
W
Horus
6,915
576
70
6
0
265,404
0
L
Baba Yaga
6,589
549
96
8
0
242,533
4
L
Serqet
5,659
472
25
2
0
258,774
3
W
Ymir
5,956
496
12
1
0
257,930
8
W
Guan Yu
7,297
608
88
7
0
289,805
2
L
Rama
6,928
577
84
7
0
212,748
0
L
Fafnir
5,708
476
53
4
0
211,833
4
W
Loki
7,735
645
121
10
0
253,289
7
L
Shiva
6,611
551
85
7
0
279,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role