Player Matchup

Nox
Nox
AgentMiskatonic
Nox
Level 113
God Stats
0W - 2L
1,437 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 1
Sol
Sol
Deadswift95
Sol
Level 85
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 10L
1,170 Elo+
Party 1
Tiamat
Tiamat
MisterNickasaur
Tiamat
Level 41
God Stats
0W - 3L
1,427 SR
Queue Stats
0W - 3L
1,398 Elo+
Party 1
Team Averages
Level 80
1,387 SR
1,246 Elo+

VS

Team Averages
Level 125
1,573 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
XEN0CiiDE
Bastet
Level 157
God Stats
19W - 16L
1,583 SR
Queue Stats
356W - 379L
1,473 Elo+
Party 2
Skadi
Skadi
vIBLOODHAZEIv
Skadi
Level 64
God Stats
58W - 74L
1,636 SR
Queue Stats
230W - 354L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,997
727
4,892
8,862
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 4
7,256
660
4,972
9,671
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 3
8,379
762
8,032
9,134
4,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 1 / 8
9,535
867
5,760
5,552
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
XEN0CiiDE
Bastet
13
9 / 3 / 5
9,217
838
10,749
11,230
3,664
Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 12
8,217
747
7,768
7,235
2,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
8
11
L
3
5
2
0.8
L
0
6
4
0.33
L
3
6
3
0.75
W
Bastet
XEN0CiiDE
Bastet
9
3
5
3.83
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
24,277
27,667
Taken
24,017
7,944
Mitigated
7,601
2,665
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,760
569
127
660
5,552
1,621
501
4,897
655
36,193
0
L
4,892
67
0
900
8,862
2,277
0
2,858
6,004
23,580
0
L
4,972
1,021
0
1,355
9,671
1,667
0
1,519
8,152
21,693
0
L
8,032
0
0
410
9,134
4,000
0
1,713
7,421
13,814
0
W
Bastet
XEN0CiiDE
Bastet
10,749
1,356
0
2,413
11,230
3,664
0
8,507
2,723
0
23,356
W
7,768
1,722
0
791
7,235
2,316
55
4,895
2,340
0
26,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
26,969
98
Minions Killed
133
2
Camps Cleared
9
544,184
Distance Traveled
618,683
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,535
867
67
6
4
208,757
4
L
Nox
7,997
727
45
4
1
168,782
4
L
Sol
7,256
660
39
4
0
186,626
2
L
Tiamat
8,379
762
14
1
1
188,776
0
W
Bastet
9,217
838
28
3
3
212,907
4
W
Skadi
8,217
747
38
3
2
197,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role