Player Matchup

Chiron
Chiron
BADBARNS3
Chiron
Level 129
God Stats
2W - 3L
1,214 SR
Queue Stats
145W - 126L
1,550 Elo+
Party 1
Sol
Sol
Diffee_
Sol
Level 102
God Stats
13W - 9L
1,436 SR
Queue Stats
128W - 115L
1,552 Elo+
Party 1
Chaac
Chaac
SHUTITDOWN569
Chaac
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 111L
1,540 Elo+
Party 1
Loki
Loki
SYNTAX6988
Loki
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
232W - 222L
1,448 Elo+
Party 2
Osiris
Osiris
Zadeckxd
Osiris
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 166L
1,537 Elo+
Party 2
Team Averages
Level 131
1,430 SR
1,525 Elo+

VS

Team Averages
Level 102
1,548 SR
1,580 Elo+
Ra
Ra
 
Ra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Frosty_Sorceress
Aphrodite
Level 69
God Stats
7W - 6L
1,618 SR
Queue Stats
30W - 18L
1,647 Elo+
Party 3
Mulan
Mulan
Orcrist Epic
Mulan
Level 159
God Stats
2W - 5L
1,296 SR
Queue Stats
148W - 130L
1,555 Elo+
Solo
Cernunnos
Cernunnos
TheDadChris
Cernunnos
Level 86
God Stats
10W - 12L
1,537 SR
Queue Stats
274W - 255L
1,612 Elo+
Party 3
Tiamat
Tiamat
k1d_Simba
Tiamat
Level 142
God Stats
3W - 4L
1,788 SR
Queue Stats
28W - 24L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BADBARNS3
Chiron
16
5 / 1 / 4
9,631
642
11,531
10,752
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
15
4 / 3 / 5
9,213
614
9,019
8,634
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 3 / 7
8,684
579
5,615
10,861
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 0 / 5
9,866
658
6,952
10,515
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Zadeckxd
Osiris
14
1 / 3 / 6
8,477
565
7,321
10,310
11,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 1 / 0
4,615
308
182
1,462
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
10
1 / 5 / 2
6,595
440
3,105
10,402
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
7,383
492
5,473
13,269
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
TheDadChris
Cernunnos
12
7 / 8 / 1
8,245
550
10,817
15,812
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
k1d_Simba
Tiamat
13
2 / 4 / 1
7,499
500
8,102
10,903
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
10
10
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Chiron
BADBARNS3
Chiron
5
1
4
7
W
Sol
4
3
5
2.17
L
Aphrodite
1
5
2
0.4
L
0
4
2
0.25
W
5
3
7
2.83
W
7
0
5
9.5
L
Cernunnos
TheDadChris
Cernunnos
7
8
1
0.94
W
Osiris
Zadeckxd
Osiris
1
3
6
1.33
L
Tiamat
k1d_Simba
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,438
Damage
27,679
51,072
Taken
51,848
29,087
Mitigated
29,322
16,376
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
182
0
0
788
1,462
244
0
0
1,462
3,363
0
W
Chiron
BADBARNS3
Chiron
11,531
3,762
145
3,840
10,752
3,984
3,246
4,554
6,123
0
74,985
W
Sol
9,019
3,841
0
3,019
8,634
1,840
488
576
8,058
61,789
1,400
L
Aphrodite
3,105
482
1,763
4,502
10,402
12,264
31
1,614
8,788
25,396
0
L
5,473
373
79
5,385
13,269
7,218
0
713
12,556
893
41,956
W
5,615
768
197
4,110
10,861
6,547
1,220
2,785
8,001
0
35,600
W
6,952
1,853
95
767
10,515
5,460
0
1,630
8,775
0
80,546
L
Cernunnos
TheDadChris
Cernunnos
10,817
4,717
0
2,692
15,812
4,348
833
6,277
9,535
0
45,373
W
Osiris
Zadeckxd
Osiris
7,321
2,547
0
4,203
10,310
11,256
158
1,822
8,091
0
45,999
L
Tiamat
k1d_Simba
Tiamat
8,102
951
0
3,590
10,903
5,248
0
171
10,732
42,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
34,337
509
Minions Killed
318
0
Camps Cleared
0
1,535,527
Distance Traveled
1,129,340
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,615
308
8
1
0
36,979
1
W
Chiron
9,631
642
146
10
0
299,359
0
W
Sol
9,213
614
90
6
0
265,187
0
L
Aphrodite
6,595
440
41
3
0
277,598
1
L
Mulan
7,383
492
102
7
0
277,903
0
W
Chaac
8,684
579
61
4
0
333,295
0
W
Loki
9,866
658
125
8
0
357,178
4
L
Cernunnos
8,245
550
76
5
0
255,941
4
W
Osiris
8,477
565
87
6
0
280,508
2
L
Tiamat
7,499
500
91
6
0
280,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role